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https://github.com/PretzelJohn/VillagerTradeLimiter.git
synced 2024-12-04 16:13:31 +01:00
Version 1.4.1:
* Fix disabled trade glitch
This commit is contained in:
parent
98be139384
commit
c380de9800
2
pom.xml
2
pom.xml
@ -3,7 +3,7 @@
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<modelVersion>4.0.0</modelVersion>
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<groupId>com.pretzel.dev</groupId>
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<artifactId>VillagerTradeLimiter</artifactId>
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<version>1.4.0</version>
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<version>1.4.1</version>
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<properties>
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<java.version>1.8</java.version>
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@ -3,7 +3,6 @@ package com.pretzel.dev.villagertradelimiter.listeners;
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import com.pretzel.dev.villagertradelimiter.VillagerTradeLimiter;
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import com.pretzel.dev.villagertradelimiter.lib.Util;
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import com.pretzel.dev.villagertradelimiter.nms.*;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.NamespacedKey;
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import org.bukkit.configuration.ConfigurationSection;
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@ -14,24 +13,22 @@ import org.bukkit.entity.Villager;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerInteractEntityEvent;
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import org.bukkit.inventory.MerchantRecipe;
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import org.bukkit.inventory.meta.EnchantmentStorageMeta;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Arrays;
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import java.util.List;
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public class PlayerListener implements Listener {
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private static final Material[] MATERIALS = new Material[] { Material.IRON_HELMET, Material.IRON_CHESTPLATE, Material.IRON_LEGGINGS, Material.IRON_BOOTS, Material.BELL, Material.CHAINMAIL_HELMET, Material.CHAINMAIL_CHESTPLATE, Material.CHAINMAIL_LEGGINGS, Material.CHAINMAIL_BOOTS, Material.SHIELD, Material.DIAMOND_HELMET, Material.DIAMOND_CHESTPLATE, Material.DIAMOND_LEGGINGS, Material.DIAMOND_BOOTS, Material.FILLED_MAP, Material.FISHING_ROD, Material.LEATHER_HELMET, Material.LEATHER_CHESTPLATE, Material.LEATHER_LEGGINGS, Material.LEATHER_BOOTS, Material.LEATHER_HORSE_ARMOR, Material.SADDLE, Material.ENCHANTED_BOOK, Material.STONE_AXE, Material.STONE_SHOVEL, Material.STONE_PICKAXE, Material.STONE_HOE, Material.IRON_AXE, Material.IRON_SHOVEL, Material.IRON_PICKAXE, Material.DIAMOND_AXE, Material.DIAMOND_SHOVEL, Material.DIAMOND_PICKAXE, Material.DIAMOND_HOE, Material.IRON_SWORD, Material.DIAMOND_SWORD, Material.NETHERITE_AXE, Material.NETHERITE_HOE, Material.NETHERITE_PICKAXE, Material.NETHERITE_SHOVEL, Material.NETHERITE_SWORD, Material.NETHERITE_HELMET, Material.NETHERITE_CHESTPLATE, Material.NETHERITE_LEGGINGS, Material.NETHERITE_BOOTS };
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private static final Material[] MATERIALS = new Material[] { Material.IRON_HELMET, Material.IRON_CHESTPLATE, Material.IRON_LEGGINGS, Material.IRON_BOOTS, Material.BELL, Material.CHAINMAIL_HELMET, Material.CHAINMAIL_CHESTPLATE, Material.CHAINMAIL_LEGGINGS, Material.CHAINMAIL_BOOTS, Material.SHIELD, Material.DIAMOND_HELMET, Material.DIAMOND_CHESTPLATE, Material.DIAMOND_LEGGINGS, Material.DIAMOND_BOOTS, Material.FILLED_MAP, Material.FISHING_ROD, Material.LEATHER_HELMET, Material.LEATHER_CHESTPLATE, Material.LEATHER_LEGGINGS, Material.LEATHER_BOOTS, Material.LEATHER_HORSE_ARMOR, Material.SADDLE, Material.ENCHANTED_BOOK, Material.STONE_AXE, Material.STONE_SHOVEL, Material.STONE_PICKAXE, Material.STONE_HOE, Material.IRON_AXE, Material.IRON_SHOVEL, Material.IRON_PICKAXE, Material.DIAMOND_AXE, Material.DIAMOND_SHOVEL, Material.DIAMOND_PICKAXE, Material.DIAMOND_HOE, Material.DIAMOND_SWORD};
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private static final Material[] MAX_USES_16 = new Material[]{Material.COAL, Material.CHICKEN, Material.PORKCHOP, Material.RABBIT, Material.MUTTON, Material.BEEF, Material.COOKED_CHICKEN, Material.COOKED_PORKCHOP, Material.PAPER, Material.GLASS_PANE, Material.ROTTEN_FLESH, Material.WHEAT, Material.POTATO, Material.CARROT, Material.BEETROOT, Material.BREAD, Material.APPLE, Material.STRING, Material.COOKED_COD, Material.COD_BUCKET, Material.COD, Material.COOKED_SALMON, Material.SALMON, Material.STICK, Material.FEATHER, Material.LEATHER, Material.CLAY_BALL, Material.BRICK, Material.STONE, Material.CHISELED_STONE_BRICKS, Material.GRANITE, Material.ANDESITE, Material.DIORITE, Material.POLISHED_ANDESITE, Material.POLISHED_GRANITE, Material.POLISHED_DIORITE, Material.DRIPSTONE_BLOCK, Material.WHITE_WOOL, Material.LIGHT_GRAY_WOOL, Material.GRAY_WOOL, Material.BLACK_WOOL, Material.BROWN_WOOL, Material.ORANGE_WOOL, Material.YELLOW_WOOL, Material.LIME_WOOL, Material.GREEN_WOOL, Material.CYAN_WOOL, Material.BLUE_WOOL, Material.LIGHT_BLUE_WOOL, Material.PURPLE_WOOL, Material.MAGENTA_WOOL, Material.PINK_WOOL, Material.RED_WOOL, Material.WHITE_CARPET, Material.LIGHT_GRAY_CARPET, Material.GRAY_CARPET, Material.BLACK_CARPET, Material.BROWN_CARPET, Material.ORANGE_CARPET, Material.YELLOW_CARPET, Material.LIME_CARPET, Material.GREEN_CARPET, Material.CYAN_CARPET, Material.BLUE_CARPET, Material.LIGHT_BLUE_CARPET, Material.PURPLE_CARPET, Material.MAGENTA_CARPET, Material.PINK_CARPET, Material.RED_CARPET, Material.WHITE_DYE, Material.LIGHT_GRAY_DYE, Material.GRAY_DYE, Material.BLACK_DYE, Material.BROWN_DYE, Material.ORANGE_DYE, Material.YELLOW_DYE, Material.LIME_DYE, Material.GREEN_DYE, Material.CYAN_DYE, Material.BLUE_DYE, Material.LIGHT_BLUE_DYE, Material.PURPLE_DYE, Material.MAGENTA_DYE, Material.PINK_DYE, Material.RED_DYE};
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private static final Material[] MAX_USES_3 = new Material[]{Material.DIAMOND_HELMET, Material.DIAMOND_CHESTPLATE, Material.DIAMOND_LEGGINGS, Material.DIAMOND_BOOTS, Material.DIAMOND_SWORD, Material.DIAMOND_AXE, Material.DIAMOND_SHOVEL, Material.DIAMOND_PICKAXE, Material.DIAMOND_HOE, Material.IRON_SWORD, Material.IRON_AXE, Material.IRON_SHOVEL, Material.IRON_PICKAXE, Material.FISHING_ROD, Material.BOW, Material.CROSSBOW};
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private final VillagerTradeLimiter instance;
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private final HashMap<Villager, List<MerchantRecipe>> originalRecipes;
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public PlayerListener(VillagerTradeLimiter instance) {
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this.instance = instance;
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this.originalRecipes = new HashMap<>();
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}
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//Handles villager trading event
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@ -123,26 +120,21 @@ public class PlayerListener implements Listener {
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}
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}
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if(!originalRecipes.containsKey(villager)) {
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originalRecipes.put(villager, villager.getRecipes());
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}
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final ConfigurationSection overrides = instance.getCfg().getConfigurationSection("Overrides");
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final NBTEntity villagerNBT = new NBTEntity(villager);
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NBTCompoundList recipes = villagerNBT.getCompound("Offers").getCompoundList("Recipes");
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List<NBTCompound> remove = new ArrayList<>();
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for (NBTCompound recipe : recipes) {
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for(final NBTCompound recipe : recipes) {
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final int ingredientAmount = recipe.getCompound("buy").getInteger("Count");
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final float priceMultiplier = this.getPriceMultiplier(recipe);
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final int valueModifier = 5 * majorPositiveValue + minorPositiveValue + tradingValue - minorNegativeValue - 5 * majorNegativeValue;
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final float finalValue = ingredientAmount - priceMultiplier * valueModifier;
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boolean disabled = false;
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double maxDiscount = instance.getCfg().getDouble("MaxDiscount", 0.3);
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if(overrides != null) {
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for(final String override : overrides.getKeys(false)) {
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if (overrides != null) {
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for (final String override : overrides.getKeys(false)) {
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final ConfigurationSection item = this.getItem(recipe, override);
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if(item != null) {
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if (item != null) {
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//Set whether trade is disabled and max discount
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disabled = item.getBoolean("Disabled", false);
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boolean disabled = item.getBoolean("Disabled", false);
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maxDiscount = item.getDouble("MaxDiscount", maxDiscount);
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//Set 1st and 2nd ingredients
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@ -150,27 +142,37 @@ public class PlayerListener implements Listener {
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setIngredient(item, recipe, "buyB", "Item2");
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//Set max uses
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if(item.contains("MaxUses")) {
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if (item.contains("MaxUses")) {
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int uses = item.getInt("MaxUses");
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if(uses > 0) recipe.setInteger("maxUses", uses);
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if (uses > 0) recipe.setInteger("maxUses", uses);
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} else {
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if (disabled) recipe.setInteger("maxUses", 0);
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else {
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int uses = 12;
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Material buyMaterial = recipe.getItemStack("buy").getType();
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Material sellMaterial = recipe.getItemStack("sell").getType();
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if (Arrays.asList(MAX_USES_16).contains(buyMaterial) || Arrays.asList(MAX_USES_16).contains(sellMaterial)) {
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uses = 16;
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} else if (Arrays.asList(MAX_USES_3).contains(buyMaterial) || Arrays.asList(MAX_USES_3).contains(sellMaterial)) {
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uses = 3;
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}
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recipe.setInteger("maxUses", uses);
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}
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}
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break;
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}
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}
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}
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if(maxDiscount >= 0.0 && maxDiscount <= 1.0) {
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if(finalValue < ingredientAmount * (1.0 - maxDiscount) && finalValue != ingredientAmount) {
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recipe.setFloat("priceMultiplier", ingredientAmount * (float)maxDiscount / valueModifier);
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if (maxDiscount >= 0.0 && maxDiscount <= 1.0) {
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if (finalValue < ingredientAmount * (1.0 - maxDiscount) && finalValue != ingredientAmount) {
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recipe.setFloat("priceMultiplier", ingredientAmount * (float) maxDiscount / valueModifier);
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} else {
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recipe.setFloat("priceMultiplier", priceMultiplier);
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}
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} else {
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recipe.setFloat("priceMultiplier", priceMultiplier);
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}
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if(disabled) remove.add(recipe);
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}
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remove.forEach(recipes::remove);
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Bukkit.getScheduler().runTaskLater(instance, () -> villager.setRecipes(originalRecipes.get(villager)), 1);
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}
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//MaxDemand feature - limits demand-based price increases
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@ -1,6 +1,5 @@
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#---------------------------------------------------------------------------------#
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# VTL ~ VillagerTradeLimiter #
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# Version: 1.4.0 #
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# By: PretzelJohn #
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#---------------------------------------------------------------------------------#
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@ -1,7 +1,7 @@
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name: VillagerTradeLimiter
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author: PretzelJohn
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main: com.pretzel.dev.villagertradelimiter.VillagerTradeLimiter
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version: 1.4.0
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version: 1.4.1
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api-version: 1.14
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commands:
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