From c489acf737b0340bc283c49f39517a14736a58a1 Mon Sep 17 00:00:00 2001 From: Ichbinjoe Date: Sat, 16 Jul 2016 20:44:01 -0400 Subject: [PATCH] Add timeout variant to connect methods Also added more connect methods to ProxiedPlayer, in addition to the new method diff --git a/api/src/main/java/net/md_5/bungee/api/connection/ProxiedPlayer.java b/api/src/main/java/net/md_5/bungee/api/connection/ProxiedPlayer.java index 0fe647b8..32af4937 100644 --- a/api/src/main/java/net/md_5/bungee/api/connection/ProxiedPlayer.java +++ b/api/src/main/java/net/md_5/bungee/api/connection/ProxiedPlayer.java @@ -128,6 +128,38 @@ public interface ProxiedPlayer extends Connection, CommandSender */ void connect(ServerInfo target, Callback callback); + // Waterfall start + /** + * Connects / transfers this user to the specified connection, gracefully + * closing the current one. Depending on the implementation, this method + * might return before the user has been connected. + * + * @param target the new server to connect to + * @param callback the method called when the connection is complete, or + * when an exception is encountered. The boolean parameter denotes success + * or failure. + * @param retry whether to retry the connection if the initial connection + * fails. + */ + void connect(ServerInfo target, Callback callback, boolean retry); + + /** + * Connects / transfers this user to the specified connection, gracefully + * closing the current one. Depending on the implementation, this method + * might return before the user has been connected. + * + * @param target the new server to connect to + * @param callback the method called when the connection is complete, or + * when an exception is encountered. The boolean parameter denotes success + * or failure. + * @param retry whether to retry the connection if the initial connection + * fails. + * @param timeout timeout in milliseconds of the connection created to the + * target server + */ + void connect(ServerInfo target, Callback callback, boolean retry, int timeout); + // Waterfall end + /** * Connects / transfers this user to the specified connection, gracefully * closing the current one. Depending on the implementation, this method @@ -141,6 +173,25 @@ public interface ProxiedPlayer extends Connection, CommandSender */ void connect(ServerInfo target, Callback callback, ServerConnectEvent.Reason reason); + // Waterfall start + /** + * Connects / transfers this user to the specified connection, gracefully + * closing the current one. Depending on the implementation, this method + * might return before the user has been connected. + * + * @param target the new server to connect to + * @param callback the method called when the connection is complete, or + * when an exception is encountered. The boolean parameter denotes success + * or failure. + * @param retry whether to retry the connection if the initial connection + * fails. + * @param reason the reason for connecting to the new server + * @param timeout timeout in milliseconds of the connection created to the + * target server + */ + void connect(ServerInfo target, Callback callback, boolean retry, ServerConnectEvent.Reason reason, int timeout); + // Waterfall end + /** * Connects / transfers this user to the specified connection, gracefully * closing the current one. Depending on the implementation, this method diff --git a/proxy/src/main/java/net/md_5/bungee/UserConnection.java b/proxy/src/main/java/net/md_5/bungee/UserConnection.java index c8d5648c..7e36c0eb 100644 --- a/proxy/src/main/java/net/md_5/bungee/UserConnection.java +++ b/proxy/src/main/java/net/md_5/bungee/UserConnection.java @@ -285,9 +285,20 @@ public final class UserConnection implements ProxiedPlayer public void connect(ServerInfo info, final Callback callback, final boolean retry, ServerConnectEvent.Reason reason) { + // Waterfall start + connect(info, callback, retry, reason, bungee.getConfig().getServerConnectTimeout()); + } + public void connect(ServerInfo info, final Callback callback, final boolean retry, int timeout) { + connect(info, callback, retry, ServerConnectEvent.Reason.PLUGIN, timeout); + } + + public void connect(ServerInfo info, final Callback callback, final boolean retry, ServerConnectEvent.Reason reason, final int timeout) + { + // Waterfall end Preconditions.checkNotNull( info, "info" ); ServerConnectRequest.Builder builder = ServerConnectRequest.builder().retry( retry ).reason( reason ).target( info ); + builder.connectTimeout(timeout); // Waterfall if ( callback != null ) { // Convert the Callback to be compatible with Callback from ServerConnectRequest. @@ -381,7 +392,7 @@ public final class UserConnection implements ProxiedPlayer if ( request.isRetry() && def != null && ( getServer() == null || def != getServer().getInfo() ) ) { sendMessage( bungee.getTranslation( "fallback_lobby" ) ); - connect( def, null, true, ServerConnectEvent.Reason.LOBBY_FALLBACK ); + connect( def, null, true, ServerConnectEvent.Reason.LOBBY_FALLBACK, request.getConnectTimeout() ); // Waterfall } else if ( dimensionChange ) { disconnect( bungee.getTranslation( "fallback_kick", connectionFailMessage( future.cause() ) ) ); -- 2.44.0