Waterfall/BungeeCord-Patches/0013-Allow-removing-servers...

84 lines
4.5 KiB
Diff

From 9a24ff623c14bd07b709f8620d978d6432d9048a Mon Sep 17 00:00:00 2001
From: Techcable <Techcable@outlook.com>
Date: Thu, 28 Jan 2016 15:13:29 -0700
Subject: [PATCH] Allow removing servers or changing addresses on reload
Moves all players on the removed server to the default server.
Address changes also move the players to the default server.
Kicks players on failure to move.
Original Issue: https://github.com/WaterfallMC/Waterfall-Old/issues/17
diff --git a/proxy/src/main/java/net/md_5/bungee/conf/Configuration.java b/proxy/src/main/java/net/md_5/bungee/conf/Configuration.java
index 1a688179..fea0ec61 100644
--- a/proxy/src/main/java/net/md_5/bungee/conf/Configuration.java
+++ b/proxy/src/main/java/net/md_5/bungee/conf/Configuration.java
@@ -11,12 +11,15 @@ import java.util.UUID;
import java.util.logging.Level;
import javax.imageio.ImageIO;
import lombok.Getter;
+
+import net.md_5.bungee.BungeeCord;
import net.md_5.bungee.api.Favicon;
import net.md_5.bungee.api.ProxyConfig;
import net.md_5.bungee.api.ProxyServer;
import net.md_5.bungee.api.config.ConfigurationAdapter;
import net.md_5.bungee.api.config.ListenerInfo;
import net.md_5.bungee.api.config.ServerInfo;
+import net.md_5.bungee.api.connection.ProxiedPlayer;
import net.md_5.bungee.util.CaseInsensitiveMap;
import net.md_5.bungee.util.CaseInsensitiveSet;
@@ -118,20 +121,38 @@ public abstract class Configuration implements ProxyConfig
servers = new CaseInsensitiveMap<>( newServers );
} else
{
- for ( ServerInfo oldServer : servers.values() )
- {
- // Don't allow servers to be removed
- Preconditions.checkArgument( newServers.containsKey( oldServer.getName() ), "Server %s removed on reload!", oldServer.getName() );
- }
+ Map<String, ServerInfo> oldServers = this.servers;
- // Add new servers
- for ( Map.Entry<String, ServerInfo> newServer : newServers.entrySet() )
+ for ( ServerInfo oldServer : oldServers.values() )
{
- if ( !servers.containsValue( newServer.getValue() ) )
- {
- servers.put( newServer.getKey(), newServer.getValue() );
+ ServerInfo newServer = newServers.get(oldServer.getName());
+ if ((newServer == null || !oldServer.getAddress().equals(newServer.getAddress())) && !oldServer.getPlayers().isEmpty()) {
+ BungeeCord.getInstance().getLogger().info("Moving players off of server: " + oldServer.getName());
+ // The server is being removed, or having it's address changed
+ for (ProxiedPlayer player : oldServer.getPlayers()) {
+ ListenerInfo listener = player.getPendingConnection().getListener();
+ String destinationName = newServers.get(listener.getDefaultServer()) == null ? listener.getDefaultServer() : listener.getFallbackServer();
+ ServerInfo destination = newServers.get(destinationName);
+ if (destination == null) {
+ BungeeCord.getInstance().getLogger().severe("Couldn't find server " + listener.getDefaultServer() + " or " + listener.getFallbackServer() + " to put player " + player.getName() + " on");
+ player.disconnect(BungeeCord.getInstance().getTranslation("fallback_kick", "Not found on reload"));
+ continue;
+ }
+ player.connect(destination, (success, cause) -> {
+ if (!success) {
+ BungeeCord.getInstance().getLogger().log(Level.WARNING, "Failed to connect " + player.getName() + " to " + destination.getName(), cause);
+ player.disconnect(BungeeCord.getInstance().getTranslation("fallback_kick", cause.getCause().getClass().getName()));
+ }
+ });
+ }
+ } else {
+ // This server isn't new or removed, we'll use bungees behavior of just ignoring
+ // any changes to info outside of the address, this is not ideal, but the alternative
+ // requires resetting multiple objects of which have no proper identity
+ newServers.put(oldServer.getName(), oldServer);
}
}
+ this.servers = new CaseInsensitiveMap<>(newServers);
}
for ( ListenerInfo listener : listeners )
--
2.43.0.windows.1