Waterfall/BungeeCord-Patches/0042-Providing-access-to-the-player-s-LoginResult-on-Logi.patch
Shane Freeder 69d0c4010d Updated Upstream (BungeeCord)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

BungeeCord Changes:
af10f82d Apply and enforce import ordering rules
3f01748d Minecraft 1.14-pre5 support
2019-04-23 09:09:26 +01:00

70 lines
3.0 KiB
Diff

From 64b96dc7ccb8674d2a4859ef335135528c2dfdf4 Mon Sep 17 00:00:00 2001
From: phenomax <phenomax@revayd.net>
Date: Thu, 10 Aug 2017 18:41:17 +0200
Subject: [PATCH] Providing access to the player's LoginResult on LoginEvent
diff --git a/api/src/main/java/net/md_5/bungee/api/event/LoginEvent.java b/api/src/main/java/net/md_5/bungee/api/event/LoginEvent.java
index fa507753..a13eba79 100644
--- a/api/src/main/java/net/md_5/bungee/api/event/LoginEvent.java
+++ b/api/src/main/java/net/md_5/bungee/api/event/LoginEvent.java
@@ -10,6 +10,7 @@ import net.md_5.bungee.api.chat.BaseComponent;
import net.md_5.bungee.api.chat.TextComponent;
import net.md_5.bungee.api.connection.PendingConnection;
import net.md_5.bungee.api.plugin.Cancellable;
+import net.md_5.bungee.connection.LoginResult; // Waterfall: Parse LoginResult object to new constructor of LoginEvent
/**
* Event called to represent a player logging in.
@@ -29,6 +30,14 @@ public class LoginEvent extends AsyncEvent<LoginEvent> implements Cancellable
*/
@Setter(AccessLevel.NONE)
private BaseComponent[] cancelReasonComponents;
+
+ // Waterfall start - adding the LoginResult variable to provide access to it, when calling the login event
+ /**
+ * The player's login result containing his textures
+ */
+ private LoginResult loginResult;
+ // Waterfall end
+
/**
* Connection attempting to login.
*/
@@ -40,6 +49,15 @@ public class LoginEvent extends AsyncEvent<LoginEvent> implements Cancellable
this.connection = connection;
}
+ // Waterfall start - adding new constructor for LoginResult
+ public LoginEvent(PendingConnection connection, Callback<LoginEvent> done, LoginResult loginResult)
+ {
+ super( done );
+ this.connection = connection;
+ this.loginResult = loginResult;
+ }
+ // Waterfall end
+
/**
* @return reason to be displayed
* @deprecated Use component methods instead.
diff --git a/proxy/src/main/java/net/md_5/bungee/connection/LoginResult.java b/api/src/main/java/net/md_5/bungee/connection/LoginResult.java
similarity index 100%
rename from proxy/src/main/java/net/md_5/bungee/connection/LoginResult.java
rename to api/src/main/java/net/md_5/bungee/connection/LoginResult.java
diff --git a/proxy/src/main/java/net/md_5/bungee/connection/InitialHandler.java b/proxy/src/main/java/net/md_5/bungee/connection/InitialHandler.java
index b76eae23..fecc597f 100644
--- a/proxy/src/main/java/net/md_5/bungee/connection/InitialHandler.java
+++ b/proxy/src/main/java/net/md_5/bungee/connection/InitialHandler.java
@@ -547,7 +547,7 @@ public class InitialHandler extends PacketHandler implements PendingConnection
};
// fire login event
- bungee.getPluginManager().callEvent( new LoginEvent( InitialHandler.this, complete ) );
+ bungee.getPluginManager().callEvent( new LoginEvent( InitialHandler.this, complete, this.getLoginProfile() ) ); // Waterfall: Parse LoginResult object to new constructor of LoginEvent
}
@Override
--
2.21.0