Waterfall/BungeeCord-Patches/0027-Don-t-send-KICK-packets-while-in-HANDSHAKE-state.patch
Shane Freeder 69d0c4010d Updated Upstream (BungeeCord)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

BungeeCord Changes:
af10f82d Apply and enforce import ordering rules
3f01748d Minecraft 1.14-pre5 support
2019-04-23 09:09:26 +01:00

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1.0 KiB
Diff

From 85dea98d06763a3709aa6f6fb2354453e336ae59 Mon Sep 17 00:00:00 2001
From: Techcable <Techcable@techcable.net>
Date: Mon, 6 Jun 2016 13:36:10 -0600
Subject: [PATCH] Don't send KICK packets while in HANDSHAKE state
diff --git a/proxy/src/main/java/net/md_5/bungee/connection/InitialHandler.java b/proxy/src/main/java/net/md_5/bungee/connection/InitialHandler.java
index 6a193d6f..b76eae23 100644
--- a/proxy/src/main/java/net/md_5/bungee/connection/InitialHandler.java
+++ b/proxy/src/main/java/net/md_5/bungee/connection/InitialHandler.java
@@ -565,7 +565,7 @@ public class InitialHandler extends PacketHandler implements PendingConnection
@Override
public void disconnect(final BaseComponent... reason)
{
- if ( thisState != State.STATUS && thisState != State.PING )
+ if ( thisState != State.STATUS && thisState != State.PING && thisState != State.HANDSHAKE ) // Waterfall: Don't kick during handshake
{
ch.delayedClose( new Kick( ComponentSerializer.toString( reason ) ) );
} else
--
2.21.0