mirror of
https://github.com/PaperMC/Waterfall.git
synced 2025-02-26 08:41:28 +01:00
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing BungeeCord Changes: 8a80435e Minecraft 1.21.4 support 20a71b06 Minecraft 1.21.4-rc3 support b376f615 Minecraft 1.21.4-pre2 support 373dab05 Minecraft 1.21.4-pre1 support f6b40b11 #3758: Handle LoginPayloadResponse in UpstreamBridge 81b118a8 #3759: Remove unnecessary protocol version check for UnsignedClientCommand 7a42f127 #3760: Fix possible NPE when trying to get encoder/decoder protocol
114 lines
5.7 KiB
Diff
114 lines
5.7 KiB
Diff
From d56d099214f23d6e792a9cdb9a346776ac5e4abe Mon Sep 17 00:00:00 2001
|
|
From: Ichbinjoe <joe@ibj.io>
|
|
Date: Sat, 16 Jul 2016 20:44:01 -0400
|
|
Subject: [PATCH] Add timeout variant to connect methods
|
|
|
|
Also added more connect methods to ProxiedPlayer, in addition to the new method
|
|
|
|
diff --git a/api/src/main/java/net/md_5/bungee/api/connection/ProxiedPlayer.java b/api/src/main/java/net/md_5/bungee/api/connection/ProxiedPlayer.java
|
|
index 0fe647b8..32af4937 100644
|
|
--- a/api/src/main/java/net/md_5/bungee/api/connection/ProxiedPlayer.java
|
|
+++ b/api/src/main/java/net/md_5/bungee/api/connection/ProxiedPlayer.java
|
|
@@ -128,6 +128,38 @@ public interface ProxiedPlayer extends Connection, CommandSender
|
|
*/
|
|
void connect(ServerInfo target, Callback<Boolean> callback);
|
|
|
|
+ // Waterfall start
|
|
+ /**
|
|
+ * Connects / transfers this user to the specified connection, gracefully
|
|
+ * closing the current one. Depending on the implementation, this method
|
|
+ * might return before the user has been connected.
|
|
+ *
|
|
+ * @param target the new server to connect to
|
|
+ * @param callback the method called when the connection is complete, or
|
|
+ * when an exception is encountered. The boolean parameter denotes success
|
|
+ * or failure.
|
|
+ * @param retry whether to retry the connection if the initial connection
|
|
+ * fails.
|
|
+ */
|
|
+ void connect(ServerInfo target, Callback<Boolean> callback, boolean retry);
|
|
+
|
|
+ /**
|
|
+ * Connects / transfers this user to the specified connection, gracefully
|
|
+ * closing the current one. Depending on the implementation, this method
|
|
+ * might return before the user has been connected.
|
|
+ *
|
|
+ * @param target the new server to connect to
|
|
+ * @param callback the method called when the connection is complete, or
|
|
+ * when an exception is encountered. The boolean parameter denotes success
|
|
+ * or failure.
|
|
+ * @param retry whether to retry the connection if the initial connection
|
|
+ * fails.
|
|
+ * @param timeout timeout in milliseconds of the connection created to the
|
|
+ * target server
|
|
+ */
|
|
+ void connect(ServerInfo target, Callback<Boolean> callback, boolean retry, int timeout);
|
|
+ // Waterfall end
|
|
+
|
|
/**
|
|
* Connects / transfers this user to the specified connection, gracefully
|
|
* closing the current one. Depending on the implementation, this method
|
|
@@ -141,6 +173,25 @@ public interface ProxiedPlayer extends Connection, CommandSender
|
|
*/
|
|
void connect(ServerInfo target, Callback<Boolean> callback, ServerConnectEvent.Reason reason);
|
|
|
|
+ // Waterfall start
|
|
+ /**
|
|
+ * Connects / transfers this user to the specified connection, gracefully
|
|
+ * closing the current one. Depending on the implementation, this method
|
|
+ * might return before the user has been connected.
|
|
+ *
|
|
+ * @param target the new server to connect to
|
|
+ * @param callback the method called when the connection is complete, or
|
|
+ * when an exception is encountered. The boolean parameter denotes success
|
|
+ * or failure.
|
|
+ * @param retry whether to retry the connection if the initial connection
|
|
+ * fails.
|
|
+ * @param reason the reason for connecting to the new server
|
|
+ * @param timeout timeout in milliseconds of the connection created to the
|
|
+ * target server
|
|
+ */
|
|
+ void connect(ServerInfo target, Callback<Boolean> callback, boolean retry, ServerConnectEvent.Reason reason, int timeout);
|
|
+ // Waterfall end
|
|
+
|
|
/**
|
|
* Connects / transfers this user to the specified connection, gracefully
|
|
* closing the current one. Depending on the implementation, this method
|
|
diff --git a/proxy/src/main/java/net/md_5/bungee/UserConnection.java b/proxy/src/main/java/net/md_5/bungee/UserConnection.java
|
|
index 7fcb3e2b..bf45501a 100644
|
|
--- a/proxy/src/main/java/net/md_5/bungee/UserConnection.java
|
|
+++ b/proxy/src/main/java/net/md_5/bungee/UserConnection.java
|
|
@@ -299,9 +299,20 @@ public final class UserConnection implements ProxiedPlayer
|
|
|
|
public void connect(ServerInfo info, final Callback<Boolean> callback, final boolean retry, ServerConnectEvent.Reason reason)
|
|
{
|
|
+ // Waterfall start
|
|
+ connect(info, callback, retry, reason, bungee.getConfig().getServerConnectTimeout());
|
|
+ }
|
|
+ public void connect(ServerInfo info, final Callback<Boolean> callback, final boolean retry, int timeout) {
|
|
+ connect(info, callback, retry, ServerConnectEvent.Reason.PLUGIN, timeout);
|
|
+ }
|
|
+
|
|
+ public void connect(ServerInfo info, final Callback<Boolean> callback, final boolean retry, ServerConnectEvent.Reason reason, final int timeout)
|
|
+ {
|
|
+ // Waterfall end
|
|
Preconditions.checkNotNull( info, "info" );
|
|
|
|
ServerConnectRequest.Builder builder = ServerConnectRequest.builder().retry( retry ).reason( reason ).target( info );
|
|
+ builder.connectTimeout(timeout); // Waterfall
|
|
if ( callback != null )
|
|
{
|
|
// Convert the Callback<Boolean> to be compatible with Callback<Result> from ServerConnectRequest.
|
|
@@ -396,7 +407,7 @@ public final class UserConnection implements ProxiedPlayer
|
|
if ( request.isRetry() && def != null && ( getServer() == null || def != getServer().getInfo() ) )
|
|
{
|
|
sendMessage( bungee.getTranslation( "fallback_lobby" ) );
|
|
- connect( def, null, true, ServerConnectEvent.Reason.LOBBY_FALLBACK );
|
|
+ connect( def, null, true, ServerConnectEvent.Reason.LOBBY_FALLBACK, request.getConnectTimeout() ); // Waterfall
|
|
} else if ( dimensionChange )
|
|
{
|
|
disconnect( bungee.getTranslation( "fallback_kick", connectionFailMessage( future.cause() ) ) );
|
|
--
|
|
2.47.1
|
|
|