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05fc872738
@aikar suggested this so patches don't have conflicts with netty 4.1
77 lines
4.1 KiB
Diff
77 lines
4.1 KiB
Diff
From 2ba4d2a3da76d19e3503c97b7d4d7483f6b2ced4 Mon Sep 17 00:00:00 2001
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From: Techcable <Techcable@outlook.com>
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Date: Thu, 28 Jan 2016 15:13:29 -0700
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Subject: [PATCH] Allow removing servers or changing addresses on reload
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Moves all players on the removed server to the default server.
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Address changes also move the players to the default server.
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Kicks players on failure to move.
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Original Issue: https://github.com/WaterfallMC/Waterfall-Old/issues/17
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diff --git a/proxy/src/main/java/net/md_5/bungee/conf/Configuration.java b/proxy/src/main/java/net/md_5/bungee/conf/Configuration.java
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index 81dd4af..db9ebbd 100644
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--- a/proxy/src/main/java/net/md_5/bungee/conf/Configuration.java
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+++ b/proxy/src/main/java/net/md_5/bungee/conf/Configuration.java
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@@ -11,12 +11,15 @@ import java.util.UUID;
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import java.util.logging.Level;
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import javax.imageio.ImageIO;
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import lombok.Getter;
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+
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+import net.md_5.bungee.BungeeCord;
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import net.md_5.bungee.api.Favicon;
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import net.md_5.bungee.api.ProxyConfig;
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import net.md_5.bungee.api.ProxyServer;
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import net.md_5.bungee.api.config.ConfigurationAdapter;
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import net.md_5.bungee.api.config.ListenerInfo;
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import net.md_5.bungee.api.config.ServerInfo;
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+import net.md_5.bungee.api.connection.ProxiedPlayer;
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import net.md_5.bungee.util.CaseInsensitiveMap;
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import net.md_5.bungee.util.CaseInsensitiveSet;
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@@ -97,18 +100,31 @@ public abstract class Configuration implements ProxyConfig
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servers = new CaseInsensitiveMap<>( newServers );
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} else
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{
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- for ( ServerInfo oldServer : servers.values() )
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- {
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- // Don't allow servers to be removed
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- Preconditions.checkArgument( newServers.containsKey( oldServer.getName() ), "Server %s removed on reload!", oldServer.getName() );
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- }
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+ Map<String, ServerInfo> oldServers = this.servers;
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+ this.servers = new CaseInsensitiveMap<>(newServers);
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- // Add new servers
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- for ( Map.Entry<String, ServerInfo> newServer : newServers.entrySet() )
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+ for ( ServerInfo oldServer : oldServers.values() )
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{
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- if ( !servers.containsValue( newServer.getValue() ) )
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- {
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- servers.put( newServer.getKey(), newServer.getValue() );
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+ ServerInfo newServer = newServers.get(oldServer.getName());
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+ if ((newServer == null || !oldServer.getAddress().equals(newServer.getAddress())) && !oldServer.getPlayers().isEmpty()) {
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+ BungeeCord.getInstance().getLogger().info("Moving players off of server: " + oldServer.getName());
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+ // The server is being removed, or having it's address changed
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+ for (ProxiedPlayer player : oldServer.getPlayers()) {
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+ ListenerInfo listener = player.getPendingConnection().getListener();
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+ String destinationName = newServers.get(listener.getDefaultServer()) == null ? listener.getDefaultServer() : listener.getFallbackServer();
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+ ServerInfo destination = newServers.get(destinationName);
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+ if (destination == null) {
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+ BungeeCord.getInstance().getLogger().severe("Couldn't find server " + listener.getDefaultServer() + " or " + listener.getFallbackServer() + " to put player " + player.getName() + " on");
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+ player.disconnect(BungeeCord.getInstance().getTranslation("fallback_kick", "Not found on reload"));
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+ continue;
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+ }
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+ player.connect(destination, (success, cause) -> {
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+ if (!success) {
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+ BungeeCord.getInstance().getLogger().log(Level.WARNING, "Failed to connect " + player.getName() + " to " + destination.getName(), cause);
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+ player.disconnect(BungeeCord.getInstance().getTranslation("fallback_kick", cause.getCause().getClass().getName()));
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+ }
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+ });
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+ }
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}
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}
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}
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--
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2.8.3
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