Waterfall/Waterfall-Proxy-Patches/0015-Use-pipeline-to-reduce-redundancy.patch
2021-09-30 22:27:34 -03:00

79 lines
3.3 KiB
Diff

From 7182131a4230bc24a36f1f0fd7c155edb95e9361 Mon Sep 17 00:00:00 2001
From: foss-mc <69294560+foss-mc@users.noreply.github.com>
Date: Wed, 16 Dec 2020 18:30:07 +0800
Subject: [PATCH] Use pipeline to reduce redundancy
diff --git a/proxy/src/main/java/net/md_5/bungee/netty/ChannelWrapper.java b/proxy/src/main/java/net/md_5/bungee/netty/ChannelWrapper.java
index 5c05f2b94..606866a52 100644
--- a/proxy/src/main/java/net/md_5/bungee/netty/ChannelWrapper.java
+++ b/proxy/src/main/java/net/md_5/bungee/netty/ChannelWrapper.java
@@ -5,6 +5,8 @@ import io.netty.channel.Channel;
import io.netty.channel.ChannelFutureListener;
import io.netty.channel.ChannelHandler;
import io.netty.channel.ChannelHandlerContext;
+import io.netty.channel.ChannelPipeline;
+
import java.net.SocketAddress;
import java.util.concurrent.TimeUnit;
import lombok.Getter;
@@ -37,14 +39,18 @@ public class ChannelWrapper
public void setProtocol(Protocol protocol)
{
- ch.pipeline().get( MinecraftDecoder.class ).setProtocol( protocol );
- ch.pipeline().get( MinecraftEncoder.class ).setProtocol( protocol );
+ // FlameCord - Use pipeline to reduce redundancy
+ final ChannelPipeline pipeline = ch.pipeline();
+ pipeline.get( MinecraftDecoder.class ).setProtocol( protocol );
+ pipeline.get( MinecraftEncoder.class ).setProtocol( protocol );
}
public void setVersion(int protocol)
{
- ch.pipeline().get( MinecraftDecoder.class ).setProtocolVersion( protocol );
- ch.pipeline().get( MinecraftEncoder.class ).setProtocolVersion( protocol );
+ // FlameCord - Use pipeline to reduce redundancy
+ final ChannelPipeline pipeline = ch.pipeline();
+ pipeline.get( MinecraftDecoder.class ).setProtocolVersion( protocol );
+ pipeline.get( MinecraftEncoder.class ).setProtocolVersion( protocol );
}
public void write(Object packet)
@@ -111,25 +117,27 @@ public class ChannelWrapper
public void setCompressionThreshold(int compressionThreshold)
{
- if ( ch.pipeline().get( PacketCompressor.class ) == null && compressionThreshold != -1 )
+ // FlameCord - Use pipeline to reduce redundancy
+ final ChannelPipeline pipeline = ch.pipeline();
+ if ( pipeline.get( PacketCompressor.class ) == null && compressionThreshold != -1 )
{
addBefore( PipelineUtils.PACKET_ENCODER, "compress", new PacketCompressor() );
}
if ( compressionThreshold != -1 )
{
- ch.pipeline().get( PacketCompressor.class ).setThreshold( compressionThreshold );
+ pipeline.get( PacketCompressor.class ).setThreshold( compressionThreshold );
} else
{
- ch.pipeline().remove( "compress" );
+ pipeline.remove( "compress" );
}
- if ( ch.pipeline().get( PacketDecompressor.class ) == null && compressionThreshold != -1 )
+ if ( pipeline.get( PacketDecompressor.class ) == null && compressionThreshold != -1 )
{
addBefore( PipelineUtils.PACKET_DECODER, "decompress", new PacketDecompressor(compressionThreshold) );
}
if ( compressionThreshold == -1 )
{
- ch.pipeline().remove( "decompress" );
+ pipeline.remove( "decompress" );
}
}
}
--
2.32.0.windows.1