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https://github.com/PaperMC/Waterfall.git
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2cab85cbef
This patch was heavily intented to fix a server side issue which is generally no longer relevant, not to mention the cost of interning only cements this patch into it's grave
114 lines
5.7 KiB
Diff
114 lines
5.7 KiB
Diff
From b7b31dfb797e512a5b58b730a2db3f29a05ba775 Mon Sep 17 00:00:00 2001
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From: Ichbinjoe <joe@ibj.io>
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Date: Sat, 16 Jul 2016 20:44:01 -0400
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Subject: [PATCH] Add timeout variant to connect methods
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Also added more connect methods to ProxiedPlayer, in addition to the new method
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diff --git a/api/src/main/java/net/md_5/bungee/api/connection/ProxiedPlayer.java b/api/src/main/java/net/md_5/bungee/api/connection/ProxiedPlayer.java
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index 867e4428..f7459860 100644
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--- a/api/src/main/java/net/md_5/bungee/api/connection/ProxiedPlayer.java
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+++ b/api/src/main/java/net/md_5/bungee/api/connection/ProxiedPlayer.java
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@@ -111,6 +111,38 @@ public interface ProxiedPlayer extends Connection, CommandSender
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*/
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void connect(ServerInfo target, Callback<Boolean> callback);
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+ // Waterfall start
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+ /**
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+ * Connects / transfers this user to the specified connection, gracefully
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+ * closing the current one. Depending on the implementation, this method
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+ * might return before the user has been connected.
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+ *
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+ * @param target the new server to connect to
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+ * @param callback the method called when the connection is complete, or
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+ * when an exception is encountered. The boolean parameter denotes success
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+ * or failure.
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+ * @param retry whether to retry the connection if the initial connection
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+ * fails.
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+ */
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+ void connect(ServerInfo target, Callback<Boolean> callback, boolean retry);
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+
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+ /**
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+ * Connects / transfers this user to the specified connection, gracefully
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+ * closing the current one. Depending on the implementation, this method
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+ * might return before the user has been connected.
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+ *
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+ * @param target the new server to connect to
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+ * @param callback the method called when the connection is complete, or
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+ * when an exception is encountered. The boolean parameter denotes success
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+ * or failure.
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+ * @param retry whether to retry the connection if the initial connection
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+ * fails.
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+ * @param timeout timeout in milliseconds of the connection created to the
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+ * target server
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+ */
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+ void connect(ServerInfo target, Callback<Boolean> callback, boolean retry, int timeout);
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+ // Waterfall end
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+
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/**
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* Connects / transfers this user to the specified connection, gracefully
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* closing the current one. Depending on the implementation, this method
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@@ -124,6 +156,25 @@ public interface ProxiedPlayer extends Connection, CommandSender
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*/
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void connect(ServerInfo target, Callback<Boolean> callback, ServerConnectEvent.Reason reason);
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+ // Waterfall start
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+ /**
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+ * Connects / transfers this user to the specified connection, gracefully
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+ * closing the current one. Depending on the implementation, this method
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+ * might return before the user has been connected.
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+ *
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+ * @param target the new server to connect to
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+ * @param callback the method called when the connection is complete, or
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+ * when an exception is encountered. The boolean parameter denotes success
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+ * or failure.
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+ * @param retry whether to retry the connection if the initial connection
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+ * fails.
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+ * @param reason the reason for connecting to the new server
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+ * @param timeout timeout in milliseconds of the connection created to the
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+ * target server
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+ */
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+ void connect(ServerInfo target, Callback<Boolean> callback, boolean retry, ServerConnectEvent.Reason reason, int timeout);
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+ // Waterfall end
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+
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/**
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* Connects / transfers this user to the specified connection, gracefully
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* closing the current one. Depending on the implementation, this method
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diff --git a/proxy/src/main/java/net/md_5/bungee/UserConnection.java b/proxy/src/main/java/net/md_5/bungee/UserConnection.java
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index ecde76ec..2c689edf 100644
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--- a/proxy/src/main/java/net/md_5/bungee/UserConnection.java
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+++ b/proxy/src/main/java/net/md_5/bungee/UserConnection.java
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@@ -254,9 +254,20 @@ public final class UserConnection implements ProxiedPlayer
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public void connect(ServerInfo info, final Callback<Boolean> callback, final boolean retry, ServerConnectEvent.Reason reason)
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{
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+ // Waterfall start
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+ connect(info, callback, retry, reason, bungee.getConfig().getServerConnectTimeout());
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+ }
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+ public void connect(ServerInfo info, final Callback<Boolean> callback, final boolean retry, int timeout) {
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+ connect(info, callback, retry, ServerConnectEvent.Reason.PLUGIN, timeout);
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+ }
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+
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+ public void connect(ServerInfo info, final Callback<Boolean> callback, final boolean retry, ServerConnectEvent.Reason reason, final int timeout)
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+ {
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+ // Waterfall end
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Preconditions.checkNotNull( info, "info" );
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ServerConnectRequest.Builder builder = ServerConnectRequest.builder().retry( retry ).reason( reason ).target( info );
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+ builder.connectTimeout(timeout); // Waterfall
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if ( callback != null )
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{
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// Convert the Callback<Boolean> to be compatible with Callback<Result> from ServerConnectRequest.
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@@ -350,7 +361,7 @@ public final class UserConnection implements ProxiedPlayer
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if ( request.isRetry() && def != null && ( getServer() == null || def != getServer().getInfo() ) )
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{
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sendMessage( bungee.getTranslation( "fallback_lobby" ) );
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- connect( def, null, true, ServerConnectEvent.Reason.LOBBY_FALLBACK );
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+ connect( def, null, true, ServerConnectEvent.Reason.LOBBY_FALLBACK, request.getConnectTimeout() ); // Waterfall
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} else if ( dimensionChange )
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{
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disconnect( bungee.getTranslation( "fallback_kick", future.cause().getClass().getName() ) );
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--
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2.26.1
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