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65ec15e5cc
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing BungeeCord Changes: eae9d45c Provide more information in connect errors d2d157c1 #3246: Fix commands not working due to MinecraftForge changes
114 lines
5.7 KiB
Diff
114 lines
5.7 KiB
Diff
From 66da094f64b5f5089a76994023ec6d0b53a695d2 Mon Sep 17 00:00:00 2001
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From: Ichbinjoe <joe@ibj.io>
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Date: Sat, 16 Jul 2016 20:44:01 -0400
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Subject: [PATCH] Add timeout variant to connect methods
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Also added more connect methods to ProxiedPlayer, in addition to the new method
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diff --git a/api/src/main/java/net/md_5/bungee/api/connection/ProxiedPlayer.java b/api/src/main/java/net/md_5/bungee/api/connection/ProxiedPlayer.java
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index e7ab62e5..684eb883 100644
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--- a/api/src/main/java/net/md_5/bungee/api/connection/ProxiedPlayer.java
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+++ b/api/src/main/java/net/md_5/bungee/api/connection/ProxiedPlayer.java
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@@ -126,6 +126,38 @@ public interface ProxiedPlayer extends Connection, CommandSender
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*/
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void connect(ServerInfo target, Callback<Boolean> callback);
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+ // Waterfall start
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+ /**
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+ * Connects / transfers this user to the specified connection, gracefully
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+ * closing the current one. Depending on the implementation, this method
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+ * might return before the user has been connected.
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+ *
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+ * @param target the new server to connect to
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+ * @param callback the method called when the connection is complete, or
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+ * when an exception is encountered. The boolean parameter denotes success
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+ * or failure.
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+ * @param retry whether to retry the connection if the initial connection
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+ * fails.
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+ */
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+ void connect(ServerInfo target, Callback<Boolean> callback, boolean retry);
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+
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+ /**
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+ * Connects / transfers this user to the specified connection, gracefully
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+ * closing the current one. Depending on the implementation, this method
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+ * might return before the user has been connected.
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+ *
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+ * @param target the new server to connect to
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+ * @param callback the method called when the connection is complete, or
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+ * when an exception is encountered. The boolean parameter denotes success
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+ * or failure.
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+ * @param retry whether to retry the connection if the initial connection
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+ * fails.
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+ * @param timeout timeout in milliseconds of the connection created to the
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+ * target server
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+ */
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+ void connect(ServerInfo target, Callback<Boolean> callback, boolean retry, int timeout);
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+ // Waterfall end
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+
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/**
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* Connects / transfers this user to the specified connection, gracefully
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* closing the current one. Depending on the implementation, this method
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@@ -139,6 +171,25 @@ public interface ProxiedPlayer extends Connection, CommandSender
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*/
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void connect(ServerInfo target, Callback<Boolean> callback, ServerConnectEvent.Reason reason);
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+ // Waterfall start
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+ /**
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+ * Connects / transfers this user to the specified connection, gracefully
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+ * closing the current one. Depending on the implementation, this method
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+ * might return before the user has been connected.
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+ *
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+ * @param target the new server to connect to
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+ * @param callback the method called when the connection is complete, or
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+ * when an exception is encountered. The boolean parameter denotes success
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+ * or failure.
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+ * @param retry whether to retry the connection if the initial connection
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+ * fails.
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+ * @param reason the reason for connecting to the new server
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+ * @param timeout timeout in milliseconds of the connection created to the
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+ * target server
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+ */
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+ void connect(ServerInfo target, Callback<Boolean> callback, boolean retry, ServerConnectEvent.Reason reason, int timeout);
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+ // Waterfall end
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+
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/**
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* Connects / transfers this user to the specified connection, gracefully
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* closing the current one. Depending on the implementation, this method
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diff --git a/proxy/src/main/java/net/md_5/bungee/UserConnection.java b/proxy/src/main/java/net/md_5/bungee/UserConnection.java
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index ef6b3ed6..61e1a9d7 100644
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--- a/proxy/src/main/java/net/md_5/bungee/UserConnection.java
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+++ b/proxy/src/main/java/net/md_5/bungee/UserConnection.java
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@@ -254,9 +254,20 @@ public final class UserConnection implements ProxiedPlayer
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public void connect(ServerInfo info, final Callback<Boolean> callback, final boolean retry, ServerConnectEvent.Reason reason)
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{
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+ // Waterfall start
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+ connect(info, callback, retry, reason, bungee.getConfig().getServerConnectTimeout());
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+ }
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+ public void connect(ServerInfo info, final Callback<Boolean> callback, final boolean retry, int timeout) {
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+ connect(info, callback, retry, ServerConnectEvent.Reason.PLUGIN, timeout);
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+ }
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+
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+ public void connect(ServerInfo info, final Callback<Boolean> callback, final boolean retry, ServerConnectEvent.Reason reason, final int timeout)
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+ {
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+ // Waterfall end
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Preconditions.checkNotNull( info, "info" );
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ServerConnectRequest.Builder builder = ServerConnectRequest.builder().retry( retry ).reason( reason ).target( info );
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+ builder.connectTimeout(timeout); // Waterfall
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if ( callback != null )
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{
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// Convert the Callback<Boolean> to be compatible with Callback<Result> from ServerConnectRequest.
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@@ -350,7 +361,7 @@ public final class UserConnection implements ProxiedPlayer
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if ( request.isRetry() && def != null && ( getServer() == null || def != getServer().getInfo() ) )
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{
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sendMessage( bungee.getTranslation( "fallback_lobby" ) );
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- connect( def, null, true, ServerConnectEvent.Reason.LOBBY_FALLBACK );
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+ connect( def, null, true, ServerConnectEvent.Reason.LOBBY_FALLBACK, request.getConnectTimeout() ); // Waterfall
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} else if ( dimensionChange )
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{
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disconnect( bungee.getTranslation( "fallback_kick", connectionFailMessage( future.cause() ) ) );
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--
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2.35.1
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