Waterfall/BungeeCord-Patches/0028-Add-timeout-variant-to-connect-methods.patch
_tomcraft 85c0a35f0b
Updated Upstream (BungeeCord) (#695)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

BungeeCord Changes:
6613aaea Add test fix for library classes being visible to non-dependent plugins
53ce6b93 #3200: Fix protocol for 21w40a
d8e29384 #2466: Use switch in "BungeeCord" plugin message handling
5cf869df #3198: Remove terminally deprecated SecurityManager
f26f7d88 Add optional 1.18 (21w40a) snapshot protocol support
2021-10-09 10:43:12 +01:00

114 lines
5.8 KiB
Diff

From b741851e074a7f9a5233932c3320b6e616bc61ad Mon Sep 17 00:00:00 2001
From: Ichbinjoe <joe@ibj.io>
Date: Sat, 16 Jul 2016 20:44:01 -0400
Subject: [PATCH] Add timeout variant to connect methods
Also added more connect methods to ProxiedPlayer, in addition to the new method
diff --git a/api/src/main/java/net/md_5/bungee/api/connection/ProxiedPlayer.java b/api/src/main/java/net/md_5/bungee/api/connection/ProxiedPlayer.java
index e7ab62e5..684eb883 100644
--- a/api/src/main/java/net/md_5/bungee/api/connection/ProxiedPlayer.java
+++ b/api/src/main/java/net/md_5/bungee/api/connection/ProxiedPlayer.java
@@ -126,6 +126,38 @@ public interface ProxiedPlayer extends Connection, CommandSender
*/
void connect(ServerInfo target, Callback<Boolean> callback);
+ // Waterfall start
+ /**
+ * Connects / transfers this user to the specified connection, gracefully
+ * closing the current one. Depending on the implementation, this method
+ * might return before the user has been connected.
+ *
+ * @param target the new server to connect to
+ * @param callback the method called when the connection is complete, or
+ * when an exception is encountered. The boolean parameter denotes success
+ * or failure.
+ * @param retry whether to retry the connection if the initial connection
+ * fails.
+ */
+ void connect(ServerInfo target, Callback<Boolean> callback, boolean retry);
+
+ /**
+ * Connects / transfers this user to the specified connection, gracefully
+ * closing the current one. Depending on the implementation, this method
+ * might return before the user has been connected.
+ *
+ * @param target the new server to connect to
+ * @param callback the method called when the connection is complete, or
+ * when an exception is encountered. The boolean parameter denotes success
+ * or failure.
+ * @param retry whether to retry the connection if the initial connection
+ * fails.
+ * @param timeout timeout in milliseconds of the connection created to the
+ * target server
+ */
+ void connect(ServerInfo target, Callback<Boolean> callback, boolean retry, int timeout);
+ // Waterfall end
+
/**
* Connects / transfers this user to the specified connection, gracefully
* closing the current one. Depending on the implementation, this method
@@ -139,6 +171,25 @@ public interface ProxiedPlayer extends Connection, CommandSender
*/
void connect(ServerInfo target, Callback<Boolean> callback, ServerConnectEvent.Reason reason);
+ // Waterfall start
+ /**
+ * Connects / transfers this user to the specified connection, gracefully
+ * closing the current one. Depending on the implementation, this method
+ * might return before the user has been connected.
+ *
+ * @param target the new server to connect to
+ * @param callback the method called when the connection is complete, or
+ * when an exception is encountered. The boolean parameter denotes success
+ * or failure.
+ * @param retry whether to retry the connection if the initial connection
+ * fails.
+ * @param reason the reason for connecting to the new server
+ * @param timeout timeout in milliseconds of the connection created to the
+ * target server
+ */
+ void connect(ServerInfo target, Callback<Boolean> callback, boolean retry, ServerConnectEvent.Reason reason, int timeout);
+ // Waterfall end
+
/**
* Connects / transfers this user to the specified connection, gracefully
* closing the current one. Depending on the implementation, this method
diff --git a/proxy/src/main/java/net/md_5/bungee/UserConnection.java b/proxy/src/main/java/net/md_5/bungee/UserConnection.java
index d4348eb7..a8f4378e 100644
--- a/proxy/src/main/java/net/md_5/bungee/UserConnection.java
+++ b/proxy/src/main/java/net/md_5/bungee/UserConnection.java
@@ -258,9 +258,20 @@ public final class UserConnection implements ProxiedPlayer
public void connect(ServerInfo info, final Callback<Boolean> callback, final boolean retry, ServerConnectEvent.Reason reason)
{
+ // Waterfall start
+ connect(info, callback, retry, reason, bungee.getConfig().getServerConnectTimeout());
+ }
+ public void connect(ServerInfo info, final Callback<Boolean> callback, final boolean retry, int timeout) {
+ connect(info, callback, retry, ServerConnectEvent.Reason.PLUGIN, timeout);
+ }
+
+ public void connect(ServerInfo info, final Callback<Boolean> callback, final boolean retry, ServerConnectEvent.Reason reason, final int timeout)
+ {
+ // Waterfall end
Preconditions.checkNotNull( info, "info" );
ServerConnectRequest.Builder builder = ServerConnectRequest.builder().retry( retry ).reason( reason ).target( info );
+ builder.connectTimeout(timeout); // Waterfall
if ( callback != null )
{
// Convert the Callback<Boolean> to be compatible with Callback<Result> from ServerConnectRequest.
@@ -354,7 +365,7 @@ public final class UserConnection implements ProxiedPlayer
if ( request.isRetry() && def != null && ( getServer() == null || def != getServer().getInfo() ) )
{
sendMessage( bungee.getTranslation( "fallback_lobby" ) );
- connect( def, null, true, ServerConnectEvent.Reason.LOBBY_FALLBACK );
+ connect( def, null, true, ServerConnectEvent.Reason.LOBBY_FALLBACK, request.getConnectTimeout() ); // Waterfall
} else if ( dimensionChange )
{
disconnect( bungee.getTranslation( "fallback_kick", connectionFailMessage( future.cause() ) ) );
--
2.30.1 (Apple Git-130)