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https://github.com/PaperMC/Waterfall.git
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57 lines
2.3 KiB
Diff
57 lines
2.3 KiB
Diff
From 2a6878cb7a8c16bb76b79012db51d81f112636c9 Mon Sep 17 00:00:00 2001
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From: foss-mc <69294560+foss-mc@users.noreply.github.com>
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Date: Wed, 16 Dec 2020 17:57:23 +0800
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Subject: [PATCH] Make PlayerHandshakeEvent cancellable
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diff --git a/api/src/main/java/net/md_5/bungee/api/event/PlayerHandshakeEvent.java b/api/src/main/java/net/md_5/bungee/api/event/PlayerHandshakeEvent.java
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index 2f7b38d9e..e29b0ed35 100644
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--- a/api/src/main/java/net/md_5/bungee/api/event/PlayerHandshakeEvent.java
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+++ b/api/src/main/java/net/md_5/bungee/api/event/PlayerHandshakeEvent.java
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@@ -2,8 +2,11 @@ package net.md_5.bungee.api.event;
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import lombok.Data;
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import lombok.EqualsAndHashCode;
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+import lombok.Getter;
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+import lombok.Setter;
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import lombok.ToString;
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import net.md_5.bungee.api.connection.PendingConnection;
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+import net.md_5.bungee.api.plugin.Cancellable;
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import net.md_5.bungee.api.plugin.Event;
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import net.md_5.bungee.protocol.packet.Handshake;
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@@ -14,8 +17,11 @@ import net.md_5.bungee.protocol.packet.Handshake;
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@Data
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@ToString(callSuper = false)
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@EqualsAndHashCode(callSuper = false)
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-public class PlayerHandshakeEvent extends Event
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-{
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+// FlameCord - Implement cancellable
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+public class PlayerHandshakeEvent extends Event implements Cancellable {
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+ @Getter
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+ @Setter
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+ private boolean cancelled = false;
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/**
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* Connection attempting to login.
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diff --git a/proxy/src/main/java/net/md_5/bungee/connection/InitialHandler.java b/proxy/src/main/java/net/md_5/bungee/connection/InitialHandler.java
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index de417ecae..c3543a18d 100644
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--- a/proxy/src/main/java/net/md_5/bungee/connection/InitialHandler.java
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+++ b/proxy/src/main/java/net/md_5/bungee/connection/InitialHandler.java
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@@ -362,7 +362,11 @@ public class InitialHandler extends PacketHandler implements PendingConnection
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this.virtualHost = InetSocketAddress.createUnresolved( handshake.getHost(), handshake.getPort() );
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- bungee.getPluginManager().callEvent( new PlayerHandshakeEvent( InitialHandler.this, handshake ) );
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+ // FlameCord - Make PlayerHandshakeEvent cancellable
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+ if (bungee.getPluginManager().callEvent(new PlayerHandshakeEvent(InitialHandler.this, handshake)).isCancelled()) {
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+ ch.close();
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+ return;
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+ }
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switch ( handshake.getRequestedProtocol() )
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{
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--
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2.37.3.windows.1
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