Waterfall/Waterfall-Proxy-Patches/0005-Make-PlayerHandshakeEvent-cancellable.patch
2022-07-28 10:53:09 -03:00

57 lines
2.3 KiB
Diff

From bcd1ccc0bed71e4a478d5c2a4988c6b6583df66c Mon Sep 17 00:00:00 2001
From: foss-mc <69294560+foss-mc@users.noreply.github.com>
Date: Wed, 16 Dec 2020 17:57:23 +0800
Subject: [PATCH] Make PlayerHandshakeEvent cancellable
diff --git a/api/src/main/java/net/md_5/bungee/api/event/PlayerHandshakeEvent.java b/api/src/main/java/net/md_5/bungee/api/event/PlayerHandshakeEvent.java
index 2f7b38d9..e29b0ed3 100644
--- a/api/src/main/java/net/md_5/bungee/api/event/PlayerHandshakeEvent.java
+++ b/api/src/main/java/net/md_5/bungee/api/event/PlayerHandshakeEvent.java
@@ -2,8 +2,11 @@ package net.md_5.bungee.api.event;
import lombok.Data;
import lombok.EqualsAndHashCode;
+import lombok.Getter;
+import lombok.Setter;
import lombok.ToString;
import net.md_5.bungee.api.connection.PendingConnection;
+import net.md_5.bungee.api.plugin.Cancellable;
import net.md_5.bungee.api.plugin.Event;
import net.md_5.bungee.protocol.packet.Handshake;
@@ -14,8 +17,11 @@ import net.md_5.bungee.protocol.packet.Handshake;
@Data
@ToString(callSuper = false)
@EqualsAndHashCode(callSuper = false)
-public class PlayerHandshakeEvent extends Event
-{
+// FlameCord - Implement cancellable
+public class PlayerHandshakeEvent extends Event implements Cancellable {
+ @Getter
+ @Setter
+ private boolean cancelled = false;
/**
* Connection attempting to login.
diff --git a/proxy/src/main/java/net/md_5/bungee/connection/InitialHandler.java b/proxy/src/main/java/net/md_5/bungee/connection/InitialHandler.java
index c6a3f1b8..b307b5ca 100644
--- a/proxy/src/main/java/net/md_5/bungee/connection/InitialHandler.java
+++ b/proxy/src/main/java/net/md_5/bungee/connection/InitialHandler.java
@@ -361,7 +361,11 @@ public class InitialHandler extends PacketHandler implements PendingConnection
this.virtualHost = InetSocketAddress.createUnresolved( handshake.getHost(), handshake.getPort() );
- bungee.getPluginManager().callEvent( new PlayerHandshakeEvent( InitialHandler.this, handshake ) );
+ // FlameCord - Make PlayerHandshakeEvent cancellable
+ if (bungee.getPluginManager().callEvent(new PlayerHandshakeEvent(InitialHandler.this, handshake)).isCancelled()) {
+ ch.close();
+ return;
+ }
switch ( handshake.getRequestedProtocol() )
{
--
2.37.0.windows.1