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https://github.com/PaperMC/Waterfall.git
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79 lines
3.3 KiB
Diff
79 lines
3.3 KiB
Diff
From 290e7f633bb2ecffad78a8a2518ea9efdf890767 Mon Sep 17 00:00:00 2001
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From: foss-mc <69294560+foss-mc@users.noreply.github.com>
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Date: Wed, 16 Dec 2020 18:30:07 +0800
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Subject: [PATCH] Use pipeline to reduce redundancy
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diff --git a/proxy/src/main/java/net/md_5/bungee/netty/ChannelWrapper.java b/proxy/src/main/java/net/md_5/bungee/netty/ChannelWrapper.java
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index 5c05f2b9..606866a5 100644
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--- a/proxy/src/main/java/net/md_5/bungee/netty/ChannelWrapper.java
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+++ b/proxy/src/main/java/net/md_5/bungee/netty/ChannelWrapper.java
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@@ -5,6 +5,8 @@ import io.netty.channel.Channel;
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import io.netty.channel.ChannelFutureListener;
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import io.netty.channel.ChannelHandler;
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import io.netty.channel.ChannelHandlerContext;
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+import io.netty.channel.ChannelPipeline;
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+
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import java.net.SocketAddress;
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import java.util.concurrent.TimeUnit;
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import lombok.Getter;
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@@ -37,14 +39,18 @@ public class ChannelWrapper
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public void setProtocol(Protocol protocol)
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{
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- ch.pipeline().get( MinecraftDecoder.class ).setProtocol( protocol );
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- ch.pipeline().get( MinecraftEncoder.class ).setProtocol( protocol );
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+ // FlameCord - Use pipeline to reduce redundancy
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+ final ChannelPipeline pipeline = ch.pipeline();
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+ pipeline.get( MinecraftDecoder.class ).setProtocol( protocol );
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+ pipeline.get( MinecraftEncoder.class ).setProtocol( protocol );
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}
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public void setVersion(int protocol)
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{
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- ch.pipeline().get( MinecraftDecoder.class ).setProtocolVersion( protocol );
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- ch.pipeline().get( MinecraftEncoder.class ).setProtocolVersion( protocol );
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+ // FlameCord - Use pipeline to reduce redundancy
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+ final ChannelPipeline pipeline = ch.pipeline();
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+ pipeline.get( MinecraftDecoder.class ).setProtocolVersion( protocol );
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+ pipeline.get( MinecraftEncoder.class ).setProtocolVersion( protocol );
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}
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public void write(Object packet)
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@@ -111,25 +117,27 @@ public class ChannelWrapper
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public void setCompressionThreshold(int compressionThreshold)
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{
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- if ( ch.pipeline().get( PacketCompressor.class ) == null && compressionThreshold != -1 )
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+ // FlameCord - Use pipeline to reduce redundancy
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+ final ChannelPipeline pipeline = ch.pipeline();
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+ if ( pipeline.get( PacketCompressor.class ) == null && compressionThreshold != -1 )
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{
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addBefore( PipelineUtils.PACKET_ENCODER, "compress", new PacketCompressor() );
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}
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if ( compressionThreshold != -1 )
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{
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- ch.pipeline().get( PacketCompressor.class ).setThreshold( compressionThreshold );
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+ pipeline.get( PacketCompressor.class ).setThreshold( compressionThreshold );
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} else
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{
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- ch.pipeline().remove( "compress" );
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+ pipeline.remove( "compress" );
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}
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- if ( ch.pipeline().get( PacketDecompressor.class ) == null && compressionThreshold != -1 )
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+ if ( pipeline.get( PacketDecompressor.class ) == null && compressionThreshold != -1 )
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{
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addBefore( PipelineUtils.PACKET_DECODER, "decompress", new PacketDecompressor(compressionThreshold) );
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}
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if ( compressionThreshold == -1 )
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{
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- ch.pipeline().remove( "decompress" );
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+ pipeline.remove( "decompress" );
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}
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}
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}
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--
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2.32.0
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