WildLoaders/v1_18_R1/src/main/java/com/bgsoftware/wildloaders/nms/v1_18_R1/ChunkLoaderNPC.java

209 lines
7.4 KiB
Java

package com.bgsoftware.wildloaders.nms.v1_18_R1;
import com.bgsoftware.common.reflection.ReflectMethod;
import com.bgsoftware.wildloaders.handlers.NPCHandler;
import com.bgsoftware.common.remaps.Remap;
import com.bgsoftware.wildloaders.nms.v1_18_R1.mappings.net.minecraft.world.entity.Entity;
import com.bgsoftware.wildloaders.nms.v1_18_R1.mappings.net.minecraft.world.level.World;
import com.bgsoftware.wildloaders.npc.DummyChannel;
import com.mojang.authlib.GameProfile;
import net.minecraft.core.BlockPosition;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.protocol.EnumProtocolDirection;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.game.PacketPlayInBlockDig;
import net.minecraft.network.protocol.game.PacketPlayInBlockPlace;
import net.minecraft.network.protocol.game.PacketPlayInChat;
import net.minecraft.network.protocol.game.PacketPlayInFlying;
import net.minecraft.network.protocol.game.PacketPlayInHeldItemSlot;
import net.minecraft.network.protocol.game.PacketPlayInUpdateSign;
import net.minecraft.network.protocol.game.PacketPlayInWindowClick;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.EntityPlayer;
import net.minecraft.server.level.PlayerInteractManager;
import net.minecraft.server.network.PlayerConnection;
import net.minecraft.world.level.EnumGamemode;
import net.minecraft.world.phys.AxisAlignedBB;
import org.bukkit.Location;
import org.bukkit.craftbukkit.v1_18_R1.CraftWorld;
import org.bukkit.entity.Player;
import java.util.UUID;
public final class ChunkLoaderNPC extends EntityPlayer implements com.bgsoftware.wildloaders.api.npc.ChunkLoaderNPC {
private static final ReflectMethod<Void> SET_GAMEMODE = new ReflectMethod<>(PlayerInteractManager.class,
1, EnumGamemode.class, EnumGamemode.class);
private final World world;
private final AxisAlignedBB boundingBox;
private boolean dieCall = false;
@Remap(classPath = "net.minecraft.server.level.ServerPlayer", name = "gameMode", type = Remap.Type.FIELD, remappedName = "d")
public ChunkLoaderNPC(MinecraftServer minecraftServer, Location location, UUID uuid) {
super(minecraftServer, ((CraftWorld) location.getWorld()).getHandle(),
new GameProfile(uuid, NPCHandler.getName(location.getWorld().getName())));
Entity entity = new Entity(this);
this.world = entity.getWorld();
this.boundingBox = new AxisAlignedBB(new BlockPosition(location.getX(), location.getY(), location.getZ()));
this.b = new DummyPlayerConnection(minecraftServer, this);
SET_GAMEMODE.invoke(this.d, EnumGamemode.b, null);
clientViewDistance = 1;
fauxSleeping = true;
spawnIn(this.world.getHandle());
entity.moveTo(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
this.world.addNewPlayer(this);
super.a(this.boundingBox);
}
@Remap(classPath = "net.minecraft.world.entity.Entity",
name = "getUUID",
type = Remap.Type.METHOD,
remappedName = "cm")
@Override
public UUID getUniqueId() {
return super.cm();
}
@Remap(classPath = "net.minecraft.world.entity.Entity",
name = "discard",
type = Remap.Type.METHOD,
remappedName = "ah")
@Override
public void die() {
ah();
}
@Remap(classPath = "net.minecraft.world.entity.Entity",
name = "getBoundingBoxForCulling",
type = Remap.Type.METHOD,
remappedName = "cx")
@Override
public AxisAlignedBB cx() {
return this.boundingBox;
}
@Remap(classPath = "net.minecraft.world.entity.Entity",
name = "remove",
type = Remap.Type.METHOD,
remappedName = "a")
@Override
public void a(RemovalReason removalReason) {
if (!dieCall) {
dieCall = true;
this.world.removePlayer(this, RemovalReason.d);
dieCall = false;
} else {
super.a(removalReason);
}
}
@Override
public Location getLocation() {
return getBukkitEntity().getLocation();
}
@Override
public Player getPlayer() {
return getBukkitEntity();
}
public static class DummyNetworkManager extends NetworkManager {
@Remap(classPath = "net.minecraft.network.protocol.PacketFlow", name = "SERVERBOUND", type = Remap.Type.FIELD, remappedName = "a")
@Remap(classPath = "net.minecraft.network.Connection", name = "channel", type = Remap.Type.FIELD, remappedName = "k")
@Remap(classPath = "net.minecraft.network.Connection", name = "address", type = Remap.Type.FIELD, remappedName = "l")
DummyNetworkManager() {
super(EnumProtocolDirection.a);
this.k = new DummyChannel();
this.l = null;
}
}
public static class DummyPlayerConnection extends PlayerConnection {
DummyPlayerConnection(MinecraftServer minecraftServer, EntityPlayer entityPlayer) {
super(minecraftServer, new DummyNetworkManager(), entityPlayer);
}
@Remap(classPath = "net.minecraft.server.network.ServerGamePacketListenerImpl",
name = "handleContainerClick",
type = Remap.Type.METHOD,
remappedName = "a")
public void a(PacketPlayInWindowClick packetPlayInWindowClick) {
}
@Remap(classPath = "net.minecraft.server.network.ServerGamePacketListenerImpl",
name = "handleMovePlayer",
type = Remap.Type.METHOD,
remappedName = "a")
public void a(PacketPlayInFlying packetPlayInFlying) {
}
@Remap(classPath = "net.minecraft.server.network.ServerGamePacketListenerImpl",
name = "handleSignUpdate",
type = Remap.Type.METHOD,
remappedName = "a")
public void a(PacketPlayInUpdateSign packetPlayInUpdateSign) {
}
@Remap(classPath = "net.minecraft.server.network.ServerGamePacketListenerImpl",
name = "handlePlayerAction",
type = Remap.Type.METHOD,
remappedName = "a")
public void a(PacketPlayInBlockDig packetPlayInBlockDig) {
}
@Remap(classPath = "net.minecraft.server.network.ServerGamePacketListenerImpl",
name = "handleUseItem",
type = Remap.Type.METHOD,
remappedName = "a")
public void a(PacketPlayInBlockPlace packetPlayInBlockPlace) {
}
public void disconnect(String s) {
}
@Remap(classPath = "net.minecraft.server.network.ServerGamePacketListenerImpl",
name = "handleSetCarriedItem",
type = Remap.Type.METHOD,
remappedName = "a")
public void a(PacketPlayInHeldItemSlot packetPlayInHeldItemSlot) {
}
@Remap(classPath = "net.minecraft.server.network.ServerGamePacketListenerImpl",
name = "handleChat",
type = Remap.Type.METHOD,
remappedName = "a")
public void a(PacketPlayInChat packetPlayInChat) {
}
@Remap(classPath = "net.minecraft.server.network.ServerGamePacketListenerImpl",
name = "send",
type = Remap.Type.METHOD,
remappedName = "a")
public void a(Packet<?> packet) {
}
}
}