WildLoaders/NMS/v1_8_R3/src/main/java/com/bgsoftware/wildloaders/nms/v1_8_R3/EntityHolograms.java

150 lines
3.9 KiB
Java

package com.bgsoftware.wildloaders.nms.v1_8_R3;
import com.bgsoftware.wildloaders.api.holograms.Hologram;
import net.minecraft.server.v1_8_R3.AxisAlignedBB;
import net.minecraft.server.v1_8_R3.DamageSource;
import net.minecraft.server.v1_8_R3.EntityArmorStand;
import net.minecraft.server.v1_8_R3.EntityHuman;
import net.minecraft.server.v1_8_R3.ItemStack;
import net.minecraft.server.v1_8_R3.NBTTagCompound;
import net.minecraft.server.v1_8_R3.Vec3D;
import net.minecraft.server.v1_8_R3.World;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftArmorStand;
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftEntity;
import org.bukkit.entity.Entity;
@SuppressWarnings("unused")
public final class EntityHolograms extends EntityArmorStand implements Hologram {
public EntityHolograms(World world, double x, double y, double z) {
super(world, x, y, z);
setInvisible(true);
setSmall(true);
setArms(false);
setGravity(false);
setBasePlate(true);
n(true);
super.setCustomNameVisible(true);
super.a(new AxisAlignedBB(0D, 0D, 0D, 0D, 0D, 0D));
this.onGround = true; // Workaround to force EntityTrackerEntry to send a teleport packet.
}
@Override
public void setHologramName(String name) {
super.setCustomName(name);
}
@Override
public void removeHologram() {
super.die();
}
@Override
public Entity getEntity() {
return getBukkitEntity();
}
@Override
public void t_() {
// Disable normal ticking for this entity.
// Workaround to force EntityTrackerEntry to send a teleport packet immediately after spawning this entity.
if (this.onGround) {
this.onGround = false;
}
}
@Override
public void inactiveTick() {
// Disable normal ticking for this entity.
// Workaround to force EntityTrackerEntry to send a teleport packet immediately after spawning this entity.
if (this.onGround) {
this.onGround = false;
}
}
@Override
public void b(NBTTagCompound nbttagcompound) {
// Do not save NBT.
}
@Override
public boolean c(NBTTagCompound nbttagcompound) {
// Do not save NBT.
return false;
}
@Override
public boolean d(NBTTagCompound nbttagcompound) {
// Do not save NBT.
return false;
}
@Override
public void e(NBTTagCompound nbttagcompound) {
// Do not save NBT.
}
@Override
public boolean isInvulnerable(DamageSource source) {
/*
* The field Entity.invulnerable is private.
* It's only used while saving NBTTags, but since the entity would be killed
* on chunk unload, we prefer to override isInvulnerable().
*/
return true;
}
@Override
public void setCustomName(String customName) {
// Locks the custom name.
}
@Override
public void setCustomNameVisible(boolean visible) {
// Locks the custom name.
}
@Override
public boolean a(EntityHuman human, Vec3D vec3d) {
// Prevent stand being equipped
return true;
}
@Override
public boolean d(int i, ItemStack item) {
// Prevent stand being equipped
return false;
}
@Override
public void setEquipment(int i, ItemStack item) {
// Prevent stand being equipped
}
@Override
public void a(AxisAlignedBB boundingBox) {
// Do not change it!
}
@Override
public void makeSound(String sound, float f1, float f2) {
// Remove sounds.
}
@Override
public void die() {
// Prevent being killed.
}
@Override
public CraftEntity getBukkitEntity() {
if (super.bukkitEntity == null) {
this.bukkitEntity = new CraftArmorStand(this.world.getServer(), this);
}
return this.bukkitEntity;
}
}