WordPress/wp-includes/js/jquery/ui/core.js

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/*! jQuery UI - v1.13.1 - 2022-01-20
* http://jqueryui.com
* Includes: data.js, disable-selection.js, escape-selector.js, focusable.js, form-reset-mixin.js, form.js, ie.js, jquery-1-7.js, keycode.js, labels.js, plugin.js, position.js, safe-active-element.js, safe-blur.js, scroll-parent.js, tabbable.js, unique-id.js, version.js, widget.js
* Copyright jQuery Foundation and other contributors; Licensed */
( function( factory ) {
"use strict";
if ( typeof define === "function" && define.amd ) {
// AMD. Register as an anonymous module.
define( [ "jquery" ], factory );
} else {
// Browser globals
factory( jQuery );
}
} ( function( $ ) {
"use strict";
// Source: version.js
$.ui = $.ui || {};
$.ui.version = "1.13.1";
// Source: data.js
/*!
* jQuery UI :data 1.13.1
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*/
//>>label: :data Selector
//>>group: Core
//>>description: Selects elements which have data stored under the specified key.
//>>docs: http://api.jqueryui.com/data-selector/
$.extend( $.expr.pseudos, {
data: $.expr.createPseudo ?
$.expr.createPseudo( function( dataName ) {
return function( elem ) {
return !!$.data( elem, dataName );
};
} ) :
// Support: jQuery <1.8
function( elem, i, match ) {
return !!$.data( elem, match[ 3 ] );
}
} );
// Source: disable-selection.js
/*!
* jQuery UI Disable Selection 1.13.1
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*/
//>>label: disableSelection
//>>group: Core
//>>description: Disable selection of text content within the set of matched elements.
//>>docs: http://api.jqueryui.com/disableSelection/
// This file is deprecated
$.fn.extend( {
disableSelection: ( function() {
var eventType = "onselectstart" in document.createElement( "div" ) ?
"selectstart" :
"mousedown";
return function() {
return this.on( eventType + ".ui-disableSelection", function( event ) {
event.preventDefault();
} );
};
} )(),
enableSelection: function() {
return this.off( ".ui-disableSelection" );
}
} );
// Source: focusable.js
/*!
* jQuery UI Focusable 1.13.1
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*/
//>>label: :focusable Selector
//>>group: Core
//>>description: Selects elements which can be focused.
//>>docs: http://api.jqueryui.com/focusable-selector/
// Selectors
$.ui.focusable = function( element, hasTabindex ) {
var map, mapName, img, focusableIfVisible, fieldset,
nodeName = element.nodeName.toLowerCase();
if ( "area" === nodeName ) {
map = element.parentNode;
mapName = map.name;
if ( !element.href || !mapName || map.nodeName.toLowerCase() !== "map" ) {
return false;
}
img = $( "img[usemap='#" + mapName + "']" );
return img.length > 0 && img.is( ":visible" );
}
if ( /^(input|select|textarea|button|object)$/.test( nodeName ) ) {
focusableIfVisible = !element.disabled;
if ( focusableIfVisible ) {
// Form controls within a disabled fieldset are disabled.
// However, controls within the fieldset's legend do not get disabled.
// Since controls generally aren't placed inside legends, we skip
// this portion of the check.
fieldset = $( element ).closest( "fieldset" )[ 0 ];
if ( fieldset ) {
focusableIfVisible = !fieldset.disabled;
}
}
} else if ( "a" === nodeName ) {
focusableIfVisible = element.href || hasTabindex;
} else {
focusableIfVisible = hasTabindex;
}
return focusableIfVisible && $( element ).is( ":visible" ) && visible( $( element ) );
};
// Support: IE 8 only
// IE 8 doesn't resolve inherit to visible/hidden for computed values
function visible( element ) {
var visibility = element.css( "visibility" );
while ( visibility === "inherit" ) {
element = element.parent();
visibility = element.css( "visibility" );
}
return visibility === "visible";
}
$.extend( $.expr.pseudos, {
focusable: function( element ) {
return $.ui.focusable( element, $.attr( element, "tabindex" ) != null );
}
} );
// Support: IE8 Only
// IE8 does not support the form attribute and when it is supplied. It overwrites the form prop
// with a string, so we need to find the proper form.
$.fn._form = function() {
return typeof this[ 0 ].form === "string" ? this.closest( "form" ) : $( this[ 0 ].form );
};
// Source: form-reset-mixin.js
/*!
* jQuery UI Form Reset Mixin 1.13.1
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*/
//>>label: Form Reset Mixin
//>>group: Core
//>>description: Refresh input widgets when their form is reset
//>>docs: http://api.jqueryui.com/form-reset-mixin/
$.ui.formResetMixin = {
_formResetHandler: function() {
var form = $( this );
// Wait for the form reset to actually happen before refreshing
setTimeout( function() {
var instances = form.data( "ui-form-reset-instances" );
$.each( instances, function() {
this.refresh();
} );
} );
},
_bindFormResetHandler: function() {
this.form = this.element._form();
if ( !this.form.length ) {
return;
}
var instances = this.form.data( "ui-form-reset-instances" ) || [];
if ( !instances.length ) {
// We don't use _on() here because we use a single event handler per form
this.form.on( "reset.ui-form-reset", this._formResetHandler );
}
instances.push( this );
this.form.data( "ui-form-reset-instances", instances );
},
_unbindFormResetHandler: function() {
if ( !this.form.length ) {
return;
}
var instances = this.form.data( "ui-form-reset-instances" );
instances.splice( $.inArray( this, instances ), 1 );
if ( instances.length ) {
this.form.data( "ui-form-reset-instances", instances );
} else {
this.form
.removeData( "ui-form-reset-instances" )
.off( "reset.ui-form-reset" );
}
}
};
// Source: ie.js
// This file is deprecated
$.ui.ie = !!/msie [\w.]+/.exec( navigator.userAgent.toLowerCase() );
// Source: jquery-patch.js
/*!
* jQuery UI Support for jQuery core 1.8.x and newer 1.13.0
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
*/
//>>label: jQuery 1.8+ Support
//>>group: Core
//>>description: Support version 1.8.x and newer of jQuery core
// Support: jQuery 1.9.x or older
// $.expr[ ":" ] is deprecated.
if ( !$.expr.pseudos ) {
$.expr.pseudos = $.expr[ ":" ];
}
// Support: jQuery 1.11.x or older
// $.unique has been renamed to $.uniqueSort
if ( !$.uniqueSort ) {
$.uniqueSort = $.unique;
}
// Support: jQuery 2.2.x or older.
// This method has been defined in jQuery 3.0.0.
// Code from https://github.com/jquery/jquery/blob/e539bac79e666bba95bba86d690b4e609dca2286/src/selector/escapeSelector.js
if ( !$.escapeSelector ) {
// CSS string/identifier serialization
// https://drafts.csswg.org/cssom/#common-serializing-idioms
var rcssescape = /([\0-\x1f\x7f]|^-?\d)|^-$|[^\x80-\uFFFF\w-]/g;
var fcssescape = function( ch, asCodePoint ) {
if ( asCodePoint ) {
// U+0000 NULL becomes U+FFFD REPLACEMENT CHARACTER
if ( ch === "\0" ) {
return "\uFFFD";
}
// Control characters and (dependent upon position) numbers get escaped as code points
return ch.slice( 0, -1 ) + "\\" + ch.charCodeAt( ch.length - 1 ).toString( 16 ) + " ";
}
// Other potentially-special ASCII characters get backslash-escaped
return "\\" + ch;
};
$.escapeSelector = function( sel ) {
return ( sel + "" ).replace( rcssescape, fcssescape );
};
}
// Support: jQuery 3.4.x or older
// These methods have been defined in jQuery 3.5.0.
if ( !$.fn.even || !$.fn.odd ) {
$.fn.extend( {
even: function() {
return this.filter( function( i ) {
return i % 2 === 0;
} );
},
odd: function() {
return this.filter( function( i ) {
return i % 2 === 1;
} );
}
} );
}
// Source: keycode.js
/*!
* jQuery UI Keycode 1.13.1
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*/
//>>label: Keycode
//>>group: Core
//>>description: Provide keycodes as keynames
//>>docs: http://api.jqueryui.com/jQuery.ui.keyCode/
$.ui.keyCode = {
BACKSPACE: 8,
COMMA: 188,
DELETE: 46,
DOWN: 40,
END: 35,
ENTER: 13,
ESCAPE: 27,
HOME: 36,
LEFT: 37,
PAGE_DOWN: 34,
PAGE_UP: 33,
PERIOD: 190,
RIGHT: 39,
SPACE: 32,
TAB: 9,
UP: 38
};
// Source: labels.js
/*!
* jQuery UI Labels 1.13.1
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*/
//>>label: labels
//>>group: Core
//>>description: Find all the labels associated with a given input
//>>docs: http://api.jqueryui.com/labels/
$.fn.labels = function() {
var ancestor, selector, id, labels, ancestors;
if ( !this.length ) {
return this.pushStack( [] );
}
// Check control.labels first
if ( this[ 0 ].labels && this[ 0 ].labels.length ) {
return this.pushStack( this[ 0 ].labels );
}
// Support: IE <= 11, FF <= 37, Android <= 2.3 only
// Above browsers do not support control.labels. Everything below is to support them
// as well as document fragments. control.labels does not work on document fragments
labels = this.eq( 0 ).parents( "label" );
// Look for the label based on the id
id = this.attr( "id" );
if ( id ) {
// We don't search against the document in case the element
// is disconnected from the DOM
ancestor = this.eq( 0 ).parents().last();
// Get a full set of top level ancestors
ancestors = ancestor.add( ancestor.length ? ancestor.siblings() : this.siblings() );
// Create a selector for the label based on the id
selector = "label[for='" + $.escapeSelector( id ) + "']";
labels = labels.add( ancestors.find( selector ).addBack( selector ) );
}
// Return whatever we have found for labels
return this.pushStack( labels );
};
// Source: plugin.js
// $.ui.plugin is deprecated. Use $.widget() extensions instead.
$.ui.plugin = {
add: function( module, option, set ) {
var i,
proto = $.ui[ module ].prototype;
for ( i in set ) {
proto.plugins[ i ] = proto.plugins[ i ] || [];
proto.plugins[ i ].push( [ option, set[ i ] ] );
}
},
call: function( instance, name, args, allowDisconnected ) {
var i,
set = instance.plugins[ name ];
if ( !set ) {
return;
}
if ( !allowDisconnected && ( !instance.element[ 0 ].parentNode ||
instance.element[ 0 ].parentNode.nodeType === 11 ) ) {
return;
}
for ( i = 0; i < set.length; i++ ) {
if ( instance.options[ set[ i ][ 0 ] ] ) {
set[ i ][ 1 ].apply( instance.element, args );
}
}
}
};
// Source: position.js
/*!
* jQuery UI Position 1.13.1
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*
* http://api.jqueryui.com/position/
*/
//>>label: Position
//>>group: Core
//>>description: Positions elements relative to other elements.
//>>docs: http://api.jqueryui.com/position/
//>>demos: http://jqueryui.com/position/
( function() {
var cachedScrollbarWidth,
max = Math.max,
abs = Math.abs,
rhorizontal = /left|center|right/,
rvertical = /top|center|bottom/,
roffset = /[\+\-]\d+(\.[\d]+)?%?/,
rposition = /^\w+/,
rpercent = /%$/,
_position = $.fn.position;
function getOffsets( offsets, width, height ) {
return [
parseFloat( offsets[ 0 ] ) * ( rpercent.test( offsets[ 0 ] ) ? width / 100 : 1 ),
parseFloat( offsets[ 1 ] ) * ( rpercent.test( offsets[ 1 ] ) ? height / 100 : 1 )
];
}
function parseCss( element, property ) {
return parseInt( $.css( element, property ), 10 ) || 0;
}
function isWindow( obj ) {
return obj != null && obj === obj.window;
}
function getDimensions( elem ) {
var raw = elem[ 0 ];
if ( raw.nodeType === 9 ) {
return {
width: elem.width(),
height: elem.height(),
offset: { top: 0, left: 0 }
};
}
if ( isWindow( raw ) ) {
return {
width: elem.width(),
height: elem.height(),
offset: { top: elem.scrollTop(), left: elem.scrollLeft() }
};
}
if ( raw.preventDefault ) {
return {
width: 0,
height: 0,
offset: { top: raw.pageY, left: raw.pageX }
};
}
return {
width: elem.outerWidth(),
height: elem.outerHeight(),
offset: elem.offset()
};
}
$.position = {
scrollbarWidth: function() {
if ( cachedScrollbarWidth !== undefined ) {
return cachedScrollbarWidth;
}
var w1, w2,
div = $( "<div style=" +
"'display:block;position:absolute;width:200px;height:200px;overflow:hidden;'>" +
"<div style='height:300px;width:auto;'></div></div>" ),
innerDiv = div.children()[ 0 ];
$( "body" ).append( div );
w1 = innerDiv.offsetWidth;
div.css( "overflow", "scroll" );
w2 = innerDiv.offsetWidth;
if ( w1 === w2 ) {
w2 = div[ 0 ].clientWidth;
}
div.remove();
return ( cachedScrollbarWidth = w1 - w2 );
},
getScrollInfo: function( within ) {
var overflowX = within.isWindow || within.isDocument ? "" :
within.element.css( "overflow-x" ),
overflowY = within.isWindow || within.isDocument ? "" :
within.element.css( "overflow-y" ),
hasOverflowX = overflowX === "scroll" ||
( overflowX === "auto" && within.width < within.element[ 0 ].scrollWidth ),
hasOverflowY = overflowY === "scroll" ||
( overflowY === "auto" && within.height < within.element[ 0 ].scrollHeight );
return {
width: hasOverflowY ? $.position.scrollbarWidth() : 0,
height: hasOverflowX ? $.position.scrollbarWidth() : 0
};
},
getWithinInfo: function( element ) {
var withinElement = $( element || window ),
isElemWindow = isWindow( withinElement[ 0 ] ),
isDocument = !!withinElement[ 0 ] && withinElement[ 0 ].nodeType === 9,
hasOffset = !isElemWindow && !isDocument;
return {
element: withinElement,
isWindow: isElemWindow,
isDocument: isDocument,
offset: hasOffset ? $( element ).offset() : { left: 0, top: 0 },
scrollLeft: withinElement.scrollLeft(),
scrollTop: withinElement.scrollTop(),
width: withinElement.outerWidth(),
height: withinElement.outerHeight()
};
}
};
$.fn.position = function( options ) {
if ( !options || !options.of ) {
return _position.apply( this, arguments );
}
// Make a copy, we don't want to modify arguments
options = $.extend( {}, options );
var atOffset, targetWidth, targetHeight, targetOffset, basePosition, dimensions,
// Make sure string options are treated as CSS selectors
target = typeof options.of === "string" ?
$( document ).find( options.of ) :
$( options.of ),
within = $.position.getWithinInfo( options.within ),
scrollInfo = $.position.getScrollInfo( within ),
collision = ( options.collision || "flip" ).split( " " ),
offsets = {};
dimensions = getDimensions( target );
if ( target[ 0 ].preventDefault ) {
// Force left top to allow flipping
options.at = "left top";
}
targetWidth = dimensions.width;
targetHeight = dimensions.height;
targetOffset = dimensions.offset;
// Clone to reuse original targetOffset later
basePosition = $.extend( {}, targetOffset );
// Force my and at to have valid horizontal and vertical positions
// if a value is missing or invalid, it will be converted to center
$.each( [ "my", "at" ], function() {
var pos = ( options[ this ] || "" ).split( " " ),
horizontalOffset,
verticalOffset;
if ( pos.length === 1 ) {
pos = rhorizontal.test( pos[ 0 ] ) ?
pos.concat( [ "center" ] ) :
rvertical.test( pos[ 0 ] ) ?
[ "center" ].concat( pos ) :
[ "center", "center" ];
}
pos[ 0 ] = rhorizontal.test( pos[ 0 ] ) ? pos[ 0 ] : "center";
pos[ 1 ] = rvertical.test( pos[ 1 ] ) ? pos[ 1 ] : "center";
// Calculate offsets
horizontalOffset = roffset.exec( pos[ 0 ] );
verticalOffset = roffset.exec( pos[ 1 ] );
offsets[ this ] = [
horizontalOffset ? horizontalOffset[ 0 ] : 0,
verticalOffset ? verticalOffset[ 0 ] : 0
];
// Reduce to just the positions without the offsets
options[ this ] = [
rposition.exec( pos[ 0 ] )[ 0 ],
rposition.exec( pos[ 1 ] )[ 0 ]
];
} );
// Normalize collision option
if ( collision.length === 1 ) {
collision[ 1 ] = collision[ 0 ];
}
if ( options.at[ 0 ] === "right" ) {
basePosition.left += targetWidth;
} else if ( options.at[ 0 ] === "center" ) {
basePosition.left += targetWidth / 2;
}
if ( options.at[ 1 ] === "bottom" ) {
basePosition.top += targetHeight;
} else if ( options.at[ 1 ] === "center" ) {
basePosition.top += targetHeight / 2;
}
atOffset = getOffsets( offsets.at, targetWidth, targetHeight );
basePosition.left += atOffset[ 0 ];
basePosition.top += atOffset[ 1 ];
return this.each( function() {
var collisionPosition, using,
elem = $( this ),
elemWidth = elem.outerWidth(),
elemHeight = elem.outerHeight(),
marginLeft = parseCss( this, "marginLeft" ),
marginTop = parseCss( this, "marginTop" ),
collisionWidth = elemWidth + marginLeft + parseCss( this, "marginRight" ) +
scrollInfo.width,
collisionHeight = elemHeight + marginTop + parseCss( this, "marginBottom" ) +
scrollInfo.height,
position = $.extend( {}, basePosition ),
myOffset = getOffsets( offsets.my, elem.outerWidth(), elem.outerHeight() );
if ( options.my[ 0 ] === "right" ) {
position.left -= elemWidth;
} else if ( options.my[ 0 ] === "center" ) {
position.left -= elemWidth / 2;
}
if ( options.my[ 1 ] === "bottom" ) {
position.top -= elemHeight;
} else if ( options.my[ 1 ] === "center" ) {
position.top -= elemHeight / 2;
}
position.left += myOffset[ 0 ];
position.top += myOffset[ 1 ];
collisionPosition = {
marginLeft: marginLeft,
marginTop: marginTop
};
$.each( [ "left", "top" ], function( i, dir ) {
if ( $.ui.position[ collision[ i ] ] ) {
$.ui.position[ collision[ i ] ][ dir ]( position, {
targetWidth: targetWidth,
targetHeight: targetHeight,
elemWidth: elemWidth,
elemHeight: elemHeight,
collisionPosition: collisionPosition,
collisionWidth: collisionWidth,
collisionHeight: collisionHeight,
offset: [ atOffset[ 0 ] + myOffset[ 0 ], atOffset [ 1 ] + myOffset[ 1 ] ],
my: options.my,
at: options.at,
within: within,
elem: elem
} );
}
} );
if ( options.using ) {
// Adds feedback as second argument to using callback, if present
using = function( props ) {
var left = targetOffset.left - position.left,
right = left + targetWidth - elemWidth,
top = targetOffset.top - position.top,
bottom = top + targetHeight - elemHeight,
feedback = {
target: {
element: target,
left: targetOffset.left,
top: targetOffset.top,
width: targetWidth,
height: targetHeight
},
element: {
element: elem,
left: position.left,
top: position.top,
width: elemWidth,
height: elemHeight
},
horizontal: right < 0 ? "left" : left > 0 ? "right" : "center",
vertical: bottom < 0 ? "top" : top > 0 ? "bottom" : "middle"
};
if ( targetWidth < elemWidth && abs( left + right ) < targetWidth ) {
feedback.horizontal = "center";
}
if ( targetHeight < elemHeight && abs( top + bottom ) < targetHeight ) {
feedback.vertical = "middle";
}
if ( max( abs( left ), abs( right ) ) > max( abs( top ), abs( bottom ) ) ) {
feedback.important = "horizontal";
} else {
feedback.important = "vertical";
}
options.using.call( this, props, feedback );
};
}
elem.offset( $.extend( position, { using: using } ) );
} );
};
$.ui.position = {
fit: {
left: function( position, data ) {
var within = data.within,
withinOffset = within.isWindow ? within.scrollLeft : within.offset.left,
outerWidth = within.width,
collisionPosLeft = position.left - data.collisionPosition.marginLeft,
overLeft = withinOffset - collisionPosLeft,
overRight = collisionPosLeft + data.collisionWidth - outerWidth - withinOffset,
newOverRight;
// Element is wider than within
if ( data.collisionWidth > outerWidth ) {
// Element is initially over the left side of within
if ( overLeft > 0 && overRight <= 0 ) {
newOverRight = position.left + overLeft + data.collisionWidth - outerWidth -
withinOffset;
position.left += overLeft - newOverRight;
// Element is initially over right side of within
} else if ( overRight > 0 && overLeft <= 0 ) {
position.left = withinOffset;
// Element is initially over both left and right sides of within
} else {
if ( overLeft > overRight ) {
position.left = withinOffset + outerWidth - data.collisionWidth;
} else {
position.left = withinOffset;
}
}
// Too far left -> align with left edge
} else if ( overLeft > 0 ) {
position.left += overLeft;
// Too far right -> align with right edge
} else if ( overRight > 0 ) {
position.left -= overRight;
// Adjust based on position and margin
} else {
position.left = max( position.left - collisionPosLeft, position.left );
}
},
top: function( position, data ) {
var within = data.within,
withinOffset = within.isWindow ? within.scrollTop : within.offset.top,
outerHeight = data.within.height,
collisionPosTop = position.top - data.collisionPosition.marginTop,
overTop = withinOffset - collisionPosTop,
overBottom = collisionPosTop + data.collisionHeight - outerHeight - withinOffset,
newOverBottom;
// Element is taller than within
if ( data.collisionHeight > outerHeight ) {
// Element is initially over the top of within
if ( overTop > 0 && overBottom <= 0 ) {
newOverBottom = position.top + overTop + data.collisionHeight - outerHeight -
withinOffset;
position.top += overTop - newOverBottom;
// Element is initially over bottom of within
} else if ( overBottom > 0 && overTop <= 0 ) {
position.top = withinOffset;
// Element is initially over both top and bottom of within
} else {
if ( overTop > overBottom ) {
position.top = withinOffset + outerHeight - data.collisionHeight;
} else {
position.top = withinOffset;
}
}
// Too far up -> align with top
} else if ( overTop > 0 ) {
position.top += overTop;
// Too far down -> align with bottom edge
} else if ( overBottom > 0 ) {
position.top -= overBottom;
// Adjust based on position and margin
} else {
position.top = max( position.top - collisionPosTop, position.top );
}
}
},
flip: {
left: function( position, data ) {
var within = data.within,
withinOffset = within.offset.left + within.scrollLeft,
outerWidth = within.width,
offsetLeft = within.isWindow ? within.scrollLeft : within.offset.left,
collisionPosLeft = position.left - data.collisionPosition.marginLeft,
overLeft = collisionPosLeft - offsetLeft,
overRight = collisionPosLeft + data.collisionWidth - outerWidth - offsetLeft,
myOffset = data.my[ 0 ] === "left" ?
-data.elemWidth :
data.my[ 0 ] === "right" ?
data.elemWidth :
0,
atOffset = data.at[ 0 ] === "left" ?
data.targetWidth :
data.at[ 0 ] === "right" ?
-data.targetWidth :
0,
offset = -2 * data.offset[ 0 ],
newOverRight,
newOverLeft;
if ( overLeft < 0 ) {
newOverRight = position.left + myOffset + atOffset + offset + data.collisionWidth -
outerWidth - withinOffset;
if ( newOverRight < 0 || newOverRight < abs( overLeft ) ) {
position.left += myOffset + atOffset + offset;
}
} else if ( overRight > 0 ) {
newOverLeft = position.left - data.collisionPosition.marginLeft + myOffset +
atOffset + offset - offsetLeft;
if ( newOverLeft > 0 || abs( newOverLeft ) < overRight ) {
position.left += myOffset + atOffset + offset;
}
}
},
top: function( position, data ) {
var within = data.within,
withinOffset = within.offset.top + within.scrollTop,
outerHeight = within.height,
offsetTop = within.isWindow ? within.scrollTop : within.offset.top,
collisionPosTop = position.top - data.collisionPosition.marginTop,
overTop = collisionPosTop - offsetTop,
overBottom = collisionPosTop + data.collisionHeight - outerHeight - offsetTop,
top = data.my[ 1 ] === "top",
myOffset = top ?
-data.elemHeight :
data.my[ 1 ] === "bottom" ?
data.elemHeight :
0,
atOffset = data.at[ 1 ] === "top" ?
data.targetHeight :
data.at[ 1 ] === "bottom" ?
-data.targetHeight :
0,
offset = -2 * data.offset[ 1 ],
newOverTop,
newOverBottom;
if ( overTop < 0 ) {
newOverBottom = position.top + myOffset + atOffset + offset + data.collisionHeight -
outerHeight - withinOffset;
if ( newOverBottom < 0 || newOverBottom < abs( overTop ) ) {
position.top += myOffset + atOffset + offset;
}
} else if ( overBottom > 0 ) {
newOverTop = position.top - data.collisionPosition.marginTop + myOffset + atOffset +
offset - offsetTop;
if ( newOverTop > 0 || abs( newOverTop ) < overBottom ) {
position.top += myOffset + atOffset + offset;
}
}
}
},
flipfit: {
left: function() {
$.ui.position.flip.left.apply( this, arguments );
$.ui.position.fit.left.apply( this, arguments );
},
top: function() {
$.ui.position.flip.top.apply( this, arguments );
$.ui.position.fit.top.apply( this, arguments );
}
}
};
} )();
// Source: safe-active-element.js
$.ui.safeActiveElement = function( document ) {
var activeElement;
// Support: IE 9 only
// IE9 throws an "Unspecified error" accessing document.activeElement from an <iframe>
try {
activeElement = document.activeElement;
} catch ( error ) {
activeElement = document.body;
}
// Support: IE 9 - 11 only
// IE may return null instead of an element
// Interestingly, this only seems to occur when NOT in an iframe
if ( !activeElement ) {
activeElement = document.body;
}
// Support: IE 11 only
// IE11 returns a seemingly empty object in some cases when accessing
// document.activeElement from an <iframe>
if ( !activeElement.nodeName ) {
activeElement = document.body;
}
return activeElement;
};
// Source: safe-blur.js
$.ui.safeBlur = function( element ) {
// Support: IE9 - 10 only
// If the <body> is blurred, IE will switch windows, see #9420
if ( element && element.nodeName.toLowerCase() !== "body" ) {
$( element ).trigger( "blur" );
}
};
// Source: scroll-parent.js
/*!
* jQuery UI Scroll Parent 1.13.1
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*/
//>>label: scrollParent
//>>group: Core
//>>description: Get the closest ancestor element that is scrollable.
//>>docs: http://api.jqueryui.com/scrollParent/
$.fn.scrollParent = function( includeHidden ) {
var position = this.css( "position" ),
excludeStaticParent = position === "absolute",
overflowRegex = includeHidden ? /(auto|scroll|hidden)/ : /(auto|scroll)/,
scrollParent = this.parents().filter( function() {
var parent = $( this );
if ( excludeStaticParent && parent.css( "position" ) === "static" ) {
return false;
}
return overflowRegex.test( parent.css( "overflow" ) + parent.css( "overflow-y" ) +
parent.css( "overflow-x" ) );
} ).eq( 0 );
return position === "fixed" || !scrollParent.length ?
$( this[ 0 ].ownerDocument || document ) :
scrollParent;
};
// Source: tabbable.js
/*!
* jQuery UI Tabbable 1.13.1
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*/
//>>label: :tabbable Selector
//>>group: Core
//>>description: Selects elements which can be tabbed to.
//>>docs: http://api.jqueryui.com/tabbable-selector/
$.extend( $.expr.pseudos, {
tabbable: function( element ) {
var tabIndex = $.attr( element, "tabindex" ),
hasTabindex = tabIndex != null;
return ( !hasTabindex || tabIndex >= 0 ) && $.ui.focusable( element, hasTabindex );
}
} );
// Source: unique-id.js
/*!
* jQuery UI Unique ID 1.13.1
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*/
//>>label: uniqueId
//>>group: Core
//>>description: Functions to generate and remove uniqueId's
//>>docs: http://api.jqueryui.com/uniqueId/
$.fn.extend( {
uniqueId: ( function() {
var uuid = 0;
return function() {
return this.each( function() {
if ( !this.id ) {
this.id = "ui-id-" + ( ++uuid );
}
} );
};
} )(),
removeUniqueId: function() {
return this.each( function() {
if ( /^ui-id-\d+$/.test( this.id ) ) {
$( this ).removeAttr( "id" );
}
} );
}
} );
// Source: widget.js
/*!
* jQuery UI Widget 1.13.1
* http://jqueryui.com
*
* Copyright jQuery Foundation and other contributors
* Released under the MIT license.
* http://jquery.org/license
*/
//>>label: Widget
//>>group: Core
//>>description: Provides a factory for creating stateful widgets with a common API.
//>>docs: http://api.jqueryui.com/jQuery.widget/
//>>demos: http://jqueryui.com/widget/
var widgetUuid = 0;
var widgetHasOwnProperty = Array.prototype.hasOwnProperty;
var widgetSlice = Array.prototype.slice;
$.cleanData = ( function( orig ) {
return function( elems ) {
var events, elem, i;
for ( i = 0; ( elem = elems[ i ] ) != null; i++ ) {
// Only trigger remove when necessary to save time
events = $._data( elem, "events" );
if ( events && events.remove ) {
$( elem ).triggerHandler( "remove" );
}
}
orig( elems );
};
} )( $.cleanData );
$.widget = function( name, base, prototype ) {
var existingConstructor, constructor, basePrototype;
// ProxiedPrototype allows the provided prototype to remain unmodified
// so that it can be used as a mixin for multiple widgets (#8876)
var proxiedPrototype = {};
var namespace = name.split( "." )[ 0 ];
name = name.split( "." )[ 1 ];
var fullName = namespace + "-" + name;
if ( !prototype ) {
prototype = base;
base = $.Widget;
}
if ( Array.isArray( prototype ) ) {
prototype = $.extend.apply( null, [ {} ].concat( prototype ) );
}
// Create selector for plugin
$.expr.pseudos[ fullName.toLowerCase() ] = function( elem ) {
return !!$.data( elem, fullName );
};
$[ namespace ] = $[ namespace ] || {};
existingConstructor = $[ namespace ][ name ];
constructor = $[ namespace ][ name ] = function( options, element ) {
// Allow instantiation without "new" keyword
if ( !this || !this._createWidget ) {
return new constructor( options, element );
}
// Allow instantiation without initializing for simple inheritance
// must use "new" keyword (the code above always passes args)
if ( arguments.length ) {
this._createWidget( options, element );
}
};
// Extend with the existing constructor to carry over any static properties
$.extend( constructor, existingConstructor, {
version: prototype.version,
// Copy the object used to create the prototype in case we need to
// redefine the widget later
_proto: $.extend( {}, prototype ),
// Track widgets that inherit from this widget in case this widget is
// redefined after a widget inherits from it
_childConstructors: []
} );
basePrototype = new base();
// We need to make the options hash a property directly on the new instance
// otherwise we'll modify the options hash on the prototype that we're
// inheriting from
basePrototype.options = $.widget.extend( {}, basePrototype.options );
$.each( prototype, function( prop, value ) {
if ( typeof value !== "function" ) {
proxiedPrototype[ prop ] = value;
return;
}
proxiedPrototype[ prop ] = ( function() {
function _super() {
return base.prototype[ prop ].apply( this, arguments );
}
function _superApply( args ) {
return base.prototype[ prop ].apply( this, args );
}
return function() {
var __super = this._super;
var __superApply = this._superApply;
var returnValue;
this._super = _super;
this._superApply = _superApply;
returnValue = value.apply( this, arguments );
this._super = __super;
this._superApply = __superApply;
return returnValue;
};
} )();
} );
constructor.prototype = $.widget.extend( basePrototype, {
// TODO: remove support for widgetEventPrefix
// always use the name + a colon as the prefix, e.g., draggable:start
// don't prefix for widgets that aren't DOM-based
widgetEventPrefix: existingConstructor ? ( basePrototype.widgetEventPrefix || name ) : name
}, proxiedPrototype, {
constructor: constructor,
namespace: namespace,
widgetName: name,
widgetFullName: fullName
} );
// If this widget is being redefined then we need to find all widgets that
// are inheriting from it and redefine all of them so that they inherit from
// the new version of this widget. We're essentially trying to replace one
// level in the prototype chain.
if ( existingConstructor ) {
$.each( existingConstructor._childConstructors, function( i, child ) {
var childPrototype = child.prototype;
// Redefine the child widget using the same prototype that was
// originally used, but inherit from the new version of the base
$.widget( childPrototype.namespace + "." + childPrototype.widgetName, constructor,
child._proto );
} );
// Remove the list of existing child constructors from the old constructor
// so the old child constructors can be garbage collected
delete existingConstructor._childConstructors;
} else {
base._childConstructors.push( constructor );
}
$.widget.bridge( name, constructor );
return constructor;
};
$.widget.extend = function( target ) {
var input = widgetSlice.call( arguments, 1 );
var inputIndex = 0;
var inputLength = input.length;
var key;
var value;
for ( ; inputIndex < inputLength; inputIndex++ ) {
for ( key in input[ inputIndex ] ) {
value = input[ inputIndex ][ key ];
if ( widgetHasOwnProperty.call( input[ inputIndex ], key ) && value !== undefined ) {
// Clone objects
if ( $.isPlainObject( value ) ) {
target[ key ] = $.isPlainObject( target[ key ] ) ?
$.widget.extend( {}, target[ key ], value ) :
// Don't extend strings, arrays, etc. with objects
$.widget.extend( {}, value );
// Copy everything else by reference
} else {
target[ key ] = value;
}
}
}
}
return target;
};
$.widget.bridge = function( name, object ) {
var fullName = object.prototype.widgetFullName || name;
$.fn[ name ] = function( options ) {
var isMethodCall = typeof options === "string";
var args = widgetSlice.call( arguments, 1 );
var returnValue = this;
if ( isMethodCall ) {
// If this is an empty collection, we need to have the instance method
// return undefined instead of the jQuery instance
if ( !this.length && options === "instance" ) {
returnValue = undefined;
} else {
this.each( function() {
var methodValue;
var instance = $.data( this, fullName );
if ( options === "instance" ) {
returnValue = instance;
return false;
}
if ( !instance ) {
return $.error( "cannot call methods on " + name +
" prior to initialization; " +
"attempted to call method '" + options + "'" );
}
if ( typeof instance[ options ] !== "function" ||
options.charAt( 0 ) === "_" ) {
return $.error( "no such method '" + options + "' for " + name +
" widget instance" );
}
methodValue = instance[ options ].apply( instance, args );
if ( methodValue !== instance && methodValue !== undefined ) {
returnValue = methodValue && methodValue.jquery ?
returnValue.pushStack( methodValue.get() ) :
methodValue;
return false;
}
} );
}
} else {
// Allow multiple hashes to be passed on init
if ( args.length ) {
options = $.widget.extend.apply( null, [ options ].concat( args ) );
}
this.each( function() {
var instance = $.data( this, fullName );
if ( instance ) {
instance.option( options || {} );
if ( instance._init ) {
instance._init();
}
} else {
$.data( this, fullName, new object( options, this ) );
}
} );
}
return returnValue;
};
};
$.Widget = function( /* options, element */ ) {};
$.Widget._childConstructors = [];
$.Widget.prototype = {
widgetName: "widget",
widgetEventPrefix: "",
defaultElement: "<div>",
options: {
classes: {},
disabled: false,
// Callbacks
create: null
},
_createWidget: function( options, element ) {
element = $( element || this.defaultElement || this )[ 0 ];
this.element = $( element );
this.uuid = widgetUuid++;
this.eventNamespace = "." + this.widgetName + this.uuid;
this.bindings = $();
this.hoverable = $();
this.focusable = $();
this.classesElementLookup = {};
if ( element !== this ) {
$.data( element, this.widgetFullName, this );
this._on( true, this.element, {
remove: function( event ) {
if ( event.target === element ) {
this.destroy();
}
}
} );
this.document = $( element.style ?
// Element within the document
element.ownerDocument :
// Element is window or document
element.document || element );
this.window = $( this.document[ 0 ].defaultView || this.document[ 0 ].parentWindow );
}
this.options = $.widget.extend( {},
this.options,
this._getCreateOptions(),
options );
this._create();
if ( this.options.disabled ) {
this._setOptionDisabled( this.options.disabled );
}
this._trigger( "create", null, this._getCreateEventData() );
this._init();
},
_getCreateOptions: function() {
return {};
},
_getCreateEventData: $.noop,
_create: $.noop,
_init: $.noop,
destroy: function() {
var that = this;
this._destroy();
$.each( this.classesElementLookup, function( key, value ) {
that._removeClass( value, key );
} );
// We can probably remove the unbind calls in 2.0
// all event bindings should go through this._on()
this.element
.off( this.eventNamespace )
.removeData( this.widgetFullName );
this.widget()
.off( this.eventNamespace )
.removeAttr( "aria-disabled" );
// Clean up events and states
this.bindings.off( this.eventNamespace );
},
_destroy: $.noop,
widget: function() {
return this.element;
},
option: function( key, value ) {
var options = key;
var parts;
var curOption;
var i;
if ( arguments.length === 0 ) {
// Don't return a reference to the internal hash
return $.widget.extend( {}, this.options );
}
if ( typeof key === "string" ) {
// Handle nested keys, e.g., "foo.bar" => { foo: { bar: ___ } }
options = {};
parts = key.split( "." );
key = parts.shift();
if ( parts.length ) {
curOption = options[ key ] = $.widget.extend( {}, this.options[ key ] );
for ( i = 0; i < parts.length - 1; i++ ) {
curOption[ parts[ i ] ] = curOption[ parts[ i ] ] || {};
curOption = curOption[ parts[ i ] ];
}
key = parts.pop();
if ( arguments.length === 1 ) {
return curOption[ key ] === undefined ? null : curOption[ key ];
}
curOption[ key ] = value;
} else {
if ( arguments.length === 1 ) {
return this.options[ key ] === undefined ? null : this.options[ key ];
}
options[ key ] = value;
}
}
this._setOptions( options );
return this;
},
_setOptions: function( options ) {
var key;
for ( key in options ) {
this._setOption( key, options[ key ] );
}
return this;
},
_setOption: function( key, value ) {
if ( key === "classes" ) {
this._setOptionClasses( value );
}
this.options[ key ] = value;
if ( key === "disabled" ) {
this._setOptionDisabled( value );
}
return this;
},
_setOptionClasses: function( value ) {
var classKey, elements, currentElements;
for ( classKey in value ) {
currentElements = this.classesElementLookup[ classKey ];
if ( value[ classKey ] === this.options.classes[ classKey ] ||
!currentElements ||
!currentElements.length ) {
continue;
}
// We are doing this to create a new jQuery object because the _removeClass() call
// on the next line is going to destroy the reference to the current elements being
// tracked. We need to save a copy of this collection so that we can add the new classes
// below.
elements = $( currentElements.get() );
this._removeClass( currentElements, classKey );
// We don't use _addClass() here, because that uses this.options.classes
// for generating the string of classes. We want to use the value passed in from
// _setOption(), this is the new value of the classes option which was passed to
// _setOption(). We pass this value directly to _classes().
elements.addClass( this._classes( {
element: elements,
keys: classKey,
classes: value,
add: true
} ) );
}
},
_setOptionDisabled: function( value ) {
this._toggleClass( this.widget(), this.widgetFullName + "-disabled", null, !!value );
// If the widget is becoming disabled, then nothing is interactive
if ( value ) {
this._removeClass( this.hoverable, null, "ui-state-hover" );
this._removeClass( this.focusable, null, "ui-state-focus" );
}
},
enable: function() {
return this._setOptions( { disabled: false } );
},
disable: function() {
return this._setOptions( { disabled: true } );
},
_classes: function( options ) {
var full = [];
var that = this;
options = $.extend( {
element: this.element,
classes: this.options.classes || {}
}, options );
function bindRemoveEvent() {
var nodesToBind = [];
options.element.each( function( _, element ) {
var isTracked = $.map( that.classesElementLookup, function( elements ) {
return elements;
} )
.some( function( elements ) {
return elements.is( element );
} );
if ( !isTracked ) {
nodesToBind.push( element );
}
} );
that._on( $( nodesToBind ), {
remove: "_untrackClassesElement"
} );
}
function processClassString( classes, checkOption ) {
var current, i;
for ( i = 0; i < classes.length; i++ ) {
current = that.classesElementLookup[ classes[ i ] ] || $();
if ( options.add ) {
bindRemoveEvent();
current = $( $.uniqueSort( current.get().concat( options.element.get() ) ) );
} else {
current = $( current.not( options.element ).get() );
}
that.classesElementLookup[ classes[ i ] ] = current;
full.push( classes[ i ] );
if ( checkOption && options.classes[ classes[ i ] ] ) {
full.push( options.classes[ classes[ i ] ] );
}
}
}
if ( options.keys ) {
processClassString( options.keys.match( /\S+/g ) || [], true );
}
if ( options.extra ) {
processClassString( options.extra.match( /\S+/g ) || [] );
}
return full.join( " " );
},
_untrackClassesElement: function( event ) {
var that = this;
$.each( that.classesElementLookup, function( key, value ) {
if ( $.inArray( event.target, value ) !== -1 ) {
that.classesElementLookup[ key ] = $( value.not( event.target ).get() );
}
} );
this._off( $( event.target ) );
},
_removeClass: function( element, keys, extra ) {
return this._toggleClass( element, keys, extra, false );
},
_addClass: function( element, keys, extra ) {
return this._toggleClass( element, keys, extra, true );
},
_toggleClass: function( element, keys, extra, add ) {
add = ( typeof add === "boolean" ) ? add : extra;
var shift = ( typeof element === "string" || element === null ),
options = {
extra: shift ? keys : extra,
keys: shift ? element : keys,
element: shift ? this.element : element,
add: add
};
options.element.toggleClass( this._classes( options ), add );
return this;
},
_on: function( suppressDisabledCheck, element, handlers ) {
var delegateElement;
var instance = this;
// No suppressDisabledCheck flag, shuffle arguments
if ( typeof suppressDisabledCheck !== "boolean" ) {
handlers = element;
element = suppressDisabledCheck;
suppressDisabledCheck = false;
}
// No element argument, shuffle and use this.element
if ( !handlers ) {
handlers = element;
element = this.element;
delegateElement = this.widget();
} else {
element = delegateElement = $( element );
this.bindings = this.bindings.add( element );
}
$.each( handlers, function( event, handler ) {
function handlerProxy() {
// Allow widgets to customize the disabled handling
// - disabled as an array instead of boolean
// - disabled class as method for disabling individual parts
if ( !suppressDisabledCheck &&
( instance.options.disabled === true ||
$( this ).hasClass( "ui-state-disabled" ) ) ) {
return;
}
return ( typeof handler === "string" ? instance[ handler ] : handler )
.apply( instance, arguments );
}
// Copy the guid so direct unbinding works
if ( typeof handler !== "string" ) {
handlerProxy.guid = handler.guid =
handler.guid || handlerProxy.guid || $.guid++;
}
var match = event.match( /^([\w:-]*)\s*(.*)$/ );
var eventName = match[ 1 ] + instance.eventNamespace;
var selector = match[ 2 ];
if ( selector ) {
delegateElement.on( eventName, selector, handlerProxy );
} else {
element.on( eventName, handlerProxy );
}
} );
},
_off: function( element, eventName ) {
eventName = ( eventName || "" ).split( " " ).join( this.eventNamespace + " " ) +
this.eventNamespace;
element.off( eventName );
// Clear the stack to avoid memory leaks (#10056)
this.bindings = $( this.bindings.not( element ).get() );
this.focusable = $( this.focusable.not( element ).get() );
this.hoverable = $( this.hoverable.not( element ).get() );
},
_delay: function( handler, delay ) {
function handlerProxy() {
return ( typeof handler === "string" ? instance[ handler ] : handler )
.apply( instance, arguments );
}
var instance = this;
return setTimeout( handlerProxy, delay || 0 );
},
_hoverable: function( element ) {
this.hoverable = this.hoverable.add( element );
this._on( element, {
mouseenter: function( event ) {
this._addClass( $( event.currentTarget ), null, "ui-state-hover" );
},
mouseleave: function( event ) {
this._removeClass( $( event.currentTarget ), null, "ui-state-hover" );
}
} );
},
_focusable: function( element ) {
this.focusable = this.focusable.add( element );
this._on( element, {
focusin: function( event ) {
this._addClass( $( event.currentTarget ), null, "ui-state-focus" );
},
focusout: function( event ) {
this._removeClass( $( event.currentTarget ), null, "ui-state-focus" );
}
} );
},
_trigger: function( type, event, data ) {
var prop, orig;
var callback = this.options[ type ];
data = data || {};
event = $.Event( event );
event.type = ( type === this.widgetEventPrefix ?
type :
this.widgetEventPrefix + type ).toLowerCase();
// The original event may come from any element
// so we need to reset the target on the new event
event.target = this.element[ 0 ];
// Copy original event properties over to the new event
orig = event.originalEvent;
if ( orig ) {
for ( prop in orig ) {
if ( !( prop in event ) ) {
event[ prop ] = orig[ prop ];
}
}
}
this.element.trigger( event, data );
return !( typeof callback === "function" &&
callback.apply( this.element[ 0 ], [ event ].concat( data ) ) === false ||
event.isDefaultPrevented() );
}
};
$.each( { show: "fadeIn", hide: "fadeOut" }, function( method, defaultEffect ) {
$.Widget.prototype[ "_" + method ] = function( element, options, callback ) {
if ( typeof options === "string" ) {
options = { effect: options };
}
var hasOptions;
var effectName = !options ?
method :
options === true || typeof options === "number" ?
defaultEffect :
options.effect || defaultEffect;
options = options || {};
if ( typeof options === "number" ) {
options = { duration: options };
} else if ( options === true ) {
options = {};
}
hasOptions = !$.isEmptyObject( options );
options.complete = callback;
if ( options.delay ) {
element.delay( options.delay );
}
if ( hasOptions && $.effects && $.effects.effect[ effectName ] ) {
element[ method ]( options );
} else if ( effectName !== method && element[ effectName ] ) {
element[ effectName ]( options.duration, options.easing, callback );
} else {
element.queue( function( next ) {
$( this )[ method ]();
if ( callback ) {
callback.call( element[ 0 ] );
}
next();
} );
}
};
} );
} ) );