From 3912ca99fd27901d0f996b4790a5de72b3405fa1 Mon Sep 17 00:00:00 2001 From: davidbaumwald Date: Fri, 2 Apr 2021 19:42:21 +0000 Subject: [PATCH] External Libraries: Update Underscore to version 1.12.1. Full set of changes at https://github.com/jashkenas/underscore/compare/1.8.3...1.12.1. The new version includes a `sourceMappingURL` that causes a build failure, so this change also introduces a task to remove this from the source during the build. Props mukesh27, hareesh-pillai, desrosj, SergeyBiryukov, TimoTijhof. Fixes #45785. Built from https://develop.svn.wordpress.org/trunk@50650 git-svn-id: http://core.svn.wordpress.org/trunk@50262 1a063a9b-81f0-0310-95a4-ce76da25c4cd --- wp-includes/js/underscore.js | 3043 +++++++++++++++++------------- wp-includes/js/underscore.min.js | 2 +- wp-includes/version.php | 2 +- 3 files changed, 1766 insertions(+), 1281 deletions(-) diff --git a/wp-includes/js/underscore.js b/wp-includes/js/underscore.js index b29332f945..aad528d196 100644 --- a/wp-includes/js/underscore.js +++ b/wp-includes/js/underscore.js @@ -1,1120 +1,396 @@ -// Underscore.js 1.8.3 -// http://underscorejs.org -// (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors -// Underscore may be freely distributed under the MIT license. - -(function() { - - // Baseline setup - // -------------- - - // Establish the root object, `window` in the browser, or `exports` on the server. - var root = this; - - // Save the previous value of the `_` variable. - var previousUnderscore = root._; - - // Save bytes in the minified (but not gzipped) version: - var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype; - - // Create quick reference variables for speed access to core prototypes. - var - push = ArrayProto.push, - slice = ArrayProto.slice, - toString = ObjProto.toString, - hasOwnProperty = ObjProto.hasOwnProperty; - - // All **ECMAScript 5** native function implementations that we hope to use - // are declared here. - var - nativeIsArray = Array.isArray, - nativeKeys = Object.keys, - nativeBind = FuncProto.bind, - nativeCreate = Object.create; - - // Naked function reference for surrogate-prototype-swapping. - var Ctor = function(){}; - - // Create a safe reference to the Underscore object for use below. - var _ = function(obj) { - if (obj instanceof _) return obj; - if (!(this instanceof _)) return new _(obj); - this._wrapped = obj; - }; - - // Export the Underscore object for **Node.js**, with - // backwards-compatibility for the old `require()` API. If we're in - // the browser, add `_` as a global object. - if (typeof exports !== 'undefined') { - if (typeof module !== 'undefined' && module.exports) { - exports = module.exports = _; - } - exports._ = _; - } else { - root._ = _; - } +(function (global, factory) { + typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : + typeof define === 'function' && define.amd ? define('underscore', factory) : + (global = global || self, (function () { + var current = global._; + var exports = global._ = factory(); + exports.noConflict = function () { global._ = current; return exports; }; + }())); +}(this, (function () { + // Underscore.js 1.12.1 + // https://underscorejs.org + // (c) 2009-2020 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors + // Underscore may be freely distributed under the MIT license. // Current version. - _.VERSION = '1.8.3'; - - // Internal function that returns an efficient (for current engines) version - // of the passed-in callback, to be repeatedly applied in other Underscore - // functions. - var optimizeCb = function(func, context, argCount) { - if (context === void 0) return func; - switch (argCount == null ? 3 : argCount) { - case 1: return function(value) { - return func.call(context, value); - }; - case 2: return function(value, other) { - return func.call(context, value, other); - }; - case 3: return function(value, index, collection) { - return func.call(context, value, index, collection); - }; - case 4: return function(accumulator, value, index, collection) { - return func.call(context, accumulator, value, index, collection); - }; - } - return function() { - return func.apply(context, arguments); - }; - }; - - // A mostly-internal function to generate callbacks that can be applied - // to each element in a collection, returning the desired result — either - // identity, an arbitrary callback, a property matcher, or a property accessor. - var cb = function(value, context, argCount) { - if (value == null) return _.identity; - if (_.isFunction(value)) return optimizeCb(value, context, argCount); - if (_.isObject(value)) return _.matcher(value); - return _.property(value); - }; - _.iteratee = function(value, context) { - return cb(value, context, Infinity); - }; - - // An internal function for creating assigner functions. - var createAssigner = function(keysFunc, undefinedOnly) { - return function(obj) { - var length = arguments.length; - if (length < 2 || obj == null) return obj; - for (var index = 1; index < length; index++) { - var source = arguments[index], - keys = keysFunc(source), - l = keys.length; - for (var i = 0; i < l; i++) { - var key = keys[i]; - if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key]; - } - } - return obj; - }; - }; - - // An internal function for creating a new object that inherits from another. - var baseCreate = function(prototype) { - if (!_.isObject(prototype)) return {}; - if (nativeCreate) return nativeCreate(prototype); - Ctor.prototype = prototype; - var result = new Ctor; - Ctor.prototype = null; - return result; - }; - - var property = function(key) { - return function(obj) { - return obj == null ? void 0 : obj[key]; - }; - }; - - // Helper for collection methods to determine whether a collection - // should be iterated as an array or as an object - // Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength - // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094 - var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1; - var getLength = property('length'); - var isArrayLike = function(collection) { - var length = getLength(collection); - return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX; - }; - - // Collection Functions - // -------------------- - - // The cornerstone, an `each` implementation, aka `forEach`. - // Handles raw objects in addition to array-likes. Treats all - // sparse array-likes as if they were dense. - _.each = _.forEach = function(obj, iteratee, context) { - iteratee = optimizeCb(iteratee, context); - var i, length; - if (isArrayLike(obj)) { - for (i = 0, length = obj.length; i < length; i++) { - iteratee(obj[i], i, obj); - } - } else { - var keys = _.keys(obj); - for (i = 0, length = keys.length; i < length; i++) { - iteratee(obj[keys[i]], keys[i], obj); - } - } - return obj; - }; - - // Return the results of applying the iteratee to each element. - _.map = _.collect = function(obj, iteratee, context) { - iteratee = cb(iteratee, context); - var keys = !isArrayLike(obj) && _.keys(obj), - length = (keys || obj).length, - results = Array(length); - for (var index = 0; index < length; index++) { - var currentKey = keys ? keys[index] : index; - results[index] = iteratee(obj[currentKey], currentKey, obj); - } - return results; - }; - - // Create a reducing function iterating left or right. - function createReduce(dir) { - // Optimized iterator function as using arguments.length - // in the main function will deoptimize the, see #1991. - function iterator(obj, iteratee, memo, keys, index, length) { - for (; index >= 0 && index < length; index += dir) { - var currentKey = keys ? keys[index] : index; - memo = iteratee(memo, obj[currentKey], currentKey, obj); - } - return memo; - } - - return function(obj, iteratee, memo, context) { - iteratee = optimizeCb(iteratee, context, 4); - var keys = !isArrayLike(obj) && _.keys(obj), - length = (keys || obj).length, - index = dir > 0 ? 0 : length - 1; - // Determine the initial value if none is provided. - if (arguments.length < 3) { - memo = obj[keys ? keys[index] : index]; - index += dir; - } - return iterator(obj, iteratee, memo, keys, index, length); - }; - } - - // **Reduce** builds up a single result from a list of values, aka `inject`, - // or `foldl`. - _.reduce = _.foldl = _.inject = createReduce(1); - - // The right-associative version of reduce, also known as `foldr`. - _.reduceRight = _.foldr = createReduce(-1); - - // Return the first value which passes a truth test. Aliased as `detect`. - _.find = _.detect = function(obj, predicate, context) { - var key; - if (isArrayLike(obj)) { - key = _.findIndex(obj, predicate, context); - } else { - key = _.findKey(obj, predicate, context); - } - if (key !== void 0 && key !== -1) return obj[key]; - }; - - // Return all the elements that pass a truth test. - // Aliased as `select`. - _.filter = _.select = function(obj, predicate, context) { - var results = []; - predicate = cb(predicate, context); - _.each(obj, function(value, index, list) { - if (predicate(value, index, list)) results.push(value); - }); - return results; - }; - - // Return all the elements for which a truth test fails. - _.reject = function(obj, predicate, context) { - return _.filter(obj, _.negate(cb(predicate)), context); - }; - - // Determine whether all of the elements match a truth test. - // Aliased as `all`. - _.every = _.all = function(obj, predicate, context) { - predicate = cb(predicate, context); - var keys = !isArrayLike(obj) && _.keys(obj), - length = (keys || obj).length; - for (var index = 0; index < length; index++) { - var currentKey = keys ? keys[index] : index; - if (!predicate(obj[currentKey], currentKey, obj)) return false; - } - return true; - }; - - // Determine if at least one element in the object matches a truth test. - // Aliased as `any`. - _.some = _.any = function(obj, predicate, context) { - predicate = cb(predicate, context); - var keys = !isArrayLike(obj) && _.keys(obj), - length = (keys || obj).length; - for (var index = 0; index < length; index++) { - var currentKey = keys ? keys[index] : index; - if (predicate(obj[currentKey], currentKey, obj)) return true; - } - return false; - }; - - // Determine if the array or object contains a given item (using `===`). - // Aliased as `includes` and `include`. - _.contains = _.includes = _.include = function(obj, item, fromIndex, guard) { - if (!isArrayLike(obj)) obj = _.values(obj); - if (typeof fromIndex != 'number' || guard) fromIndex = 0; - return _.indexOf(obj, item, fromIndex) >= 0; - }; - - // Invoke a method (with arguments) on every item in a collection. - _.invoke = function(obj, method) { - var args = slice.call(arguments, 2); - var isFunc = _.isFunction(method); - return _.map(obj, function(value) { - var func = isFunc ? method : value[method]; - return func == null ? func : func.apply(value, args); - }); - }; - - // Convenience version of a common use case of `map`: fetching a property. - _.pluck = function(obj, key) { - return _.map(obj, _.property(key)); - }; - - // Convenience version of a common use case of `filter`: selecting only objects - // containing specific `key:value` pairs. - _.where = function(obj, attrs) { - return _.filter(obj, _.matcher(attrs)); - }; - - // Convenience version of a common use case of `find`: getting the first object - // containing specific `key:value` pairs. - _.findWhere = function(obj, attrs) { - return _.find(obj, _.matcher(attrs)); - }; - - // Return the maximum element (or element-based computation). - _.max = function(obj, iteratee, context) { - var result = -Infinity, lastComputed = -Infinity, - value, computed; - if (iteratee == null && obj != null) { - obj = isArrayLike(obj) ? obj : _.values(obj); - for (var i = 0, length = obj.length; i < length; i++) { - value = obj[i]; - if (value > result) { - result = value; - } - } - } else { - iteratee = cb(iteratee, context); - _.each(obj, function(value, index, list) { - computed = iteratee(value, index, list); - if (computed > lastComputed || computed === -Infinity && result === -Infinity) { - result = value; - lastComputed = computed; - } - }); - } - return result; - }; - - // Return the minimum element (or element-based computation). - _.min = function(obj, iteratee, context) { - var result = Infinity, lastComputed = Infinity, - value, computed; - if (iteratee == null && obj != null) { - obj = isArrayLike(obj) ? obj : _.values(obj); - for (var i = 0, length = obj.length; i < length; i++) { - value = obj[i]; - if (value < result) { - result = value; - } - } - } else { - iteratee = cb(iteratee, context); - _.each(obj, function(value, index, list) { - computed = iteratee(value, index, list); - if (computed < lastComputed || computed === Infinity && result === Infinity) { - result = value; - lastComputed = computed; - } - }); - } - return result; - }; - - // Shuffle a collection, using the modern version of the - // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle). - _.shuffle = function(obj) { - var set = isArrayLike(obj) ? obj : _.values(obj); - var length = set.length; - var shuffled = Array(length); - for (var index = 0, rand; index < length; index++) { - rand = _.random(0, index); - if (rand !== index) shuffled[index] = shuffled[rand]; - shuffled[rand] = set[index]; - } - return shuffled; - }; - - // Sample **n** random values from a collection. - // If **n** is not specified, returns a single random element. - // The internal `guard` argument allows it to work with `map`. - _.sample = function(obj, n, guard) { - if (n == null || guard) { - if (!isArrayLike(obj)) obj = _.values(obj); - return obj[_.random(obj.length - 1)]; - } - return _.shuffle(obj).slice(0, Math.max(0, n)); - }; - - // Sort the object's values by a criterion produced by an iteratee. - _.sortBy = function(obj, iteratee, context) { - iteratee = cb(iteratee, context); - return _.pluck(_.map(obj, function(value, index, list) { - return { - value: value, - index: index, - criteria: iteratee(value, index, list) - }; - }).sort(function(left, right) { - var a = left.criteria; - var b = right.criteria; - if (a !== b) { - if (a > b || a === void 0) return 1; - if (a < b || b === void 0) return -1; - } - return left.index - right.index; - }), 'value'); - }; - - // An internal function used for aggregate "group by" operations. - var group = function(behavior) { - return function(obj, iteratee, context) { - var result = {}; - iteratee = cb(iteratee, context); - _.each(obj, function(value, index) { - var key = iteratee(value, index, obj); - behavior(result, value, key); - }); - return result; - }; - }; - - // Groups the object's values by a criterion. Pass either a string attribute - // to group by, or a function that returns the criterion. - _.groupBy = group(function(result, value, key) { - if (_.has(result, key)) result[key].push(value); else result[key] = [value]; - }); - - // Indexes the object's values by a criterion, similar to `groupBy`, but for - // when you know that your index values will be unique. - _.indexBy = group(function(result, value, key) { - result[key] = value; - }); - - // Counts instances of an object that group by a certain criterion. Pass - // either a string attribute to count by, or a function that returns the - // criterion. - _.countBy = group(function(result, value, key) { - if (_.has(result, key)) result[key]++; else result[key] = 1; - }); - - // Safely create a real, live array from anything iterable. - _.toArray = function(obj) { - if (!obj) return []; - if (_.isArray(obj)) return slice.call(obj); - if (isArrayLike(obj)) return _.map(obj, _.identity); - return _.values(obj); - }; - - // Return the number of elements in an object. - _.size = function(obj) { - if (obj == null) return 0; - return isArrayLike(obj) ? obj.length : _.keys(obj).length; - }; - - // Split a collection into two arrays: one whose elements all satisfy the given - // predicate, and one whose elements all do not satisfy the predicate. - _.partition = function(obj, predicate, context) { - predicate = cb(predicate, context); - var pass = [], fail = []; - _.each(obj, function(value, key, obj) { - (predicate(value, key, obj) ? pass : fail).push(value); - }); - return [pass, fail]; - }; - - // Array Functions - // --------------- - - // Get the first element of an array. Passing **n** will return the first N - // values in the array. Aliased as `head` and `take`. The **guard** check - // allows it to work with `_.map`. - _.first = _.head = _.take = function(array, n, guard) { - if (array == null) return void 0; - if (n == null || guard) return array[0]; - return _.initial(array, array.length - n); - }; - - // Returns everything but the last entry of the array. Especially useful on - // the arguments object. Passing **n** will return all the values in - // the array, excluding the last N. - _.initial = function(array, n, guard) { - return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n))); - }; - - // Get the last element of an array. Passing **n** will return the last N - // values in the array. - _.last = function(array, n, guard) { - if (array == null) return void 0; - if (n == null || guard) return array[array.length - 1]; - return _.rest(array, Math.max(0, array.length - n)); - }; - - // Returns everything but the first entry of the array. Aliased as `tail` and `drop`. - // Especially useful on the arguments object. Passing an **n** will return - // the rest N values in the array. - _.rest = _.tail = _.drop = function(array, n, guard) { - return slice.call(array, n == null || guard ? 1 : n); - }; - - // Trim out all falsy values from an array. - _.compact = function(array) { - return _.filter(array, _.identity); - }; - - // Internal implementation of a recursive `flatten` function. - var flatten = function(input, shallow, strict, startIndex) { - var output = [], idx = 0; - for (var i = startIndex || 0, length = getLength(input); i < length; i++) { - var value = input[i]; - if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) { - //flatten current level of array or arguments object - if (!shallow) value = flatten(value, shallow, strict); - var j = 0, len = value.length; - output.length += len; - while (j < len) { - output[idx++] = value[j++]; - } - } else if (!strict) { - output[idx++] = value; - } - } - return output; - }; - - // Flatten out an array, either recursively (by default), or just one level. - _.flatten = function(array, shallow) { - return flatten(array, shallow, false); - }; - - // Return a version of the array that does not contain the specified value(s). - _.without = function(array) { - return _.difference(array, slice.call(arguments, 1)); - }; - - // Produce a duplicate-free version of the array. If the array has already - // been sorted, you have the option of using a faster algorithm. - // Aliased as `unique`. - _.uniq = _.unique = function(array, isSorted, iteratee, context) { - if (!_.isBoolean(isSorted)) { - context = iteratee; - iteratee = isSorted; - isSorted = false; - } - if (iteratee != null) iteratee = cb(iteratee, context); - var result = []; - var seen = []; - for (var i = 0, length = getLength(array); i < length; i++) { - var value = array[i], - computed = iteratee ? iteratee(value, i, array) : value; - if (isSorted) { - if (!i || seen !== computed) result.push(value); - seen = computed; - } else if (iteratee) { - if (!_.contains(seen, computed)) { - seen.push(computed); - result.push(value); - } - } else if (!_.contains(result, value)) { - result.push(value); - } - } - return result; - }; - - // Produce an array that contains the union: each distinct element from all of - // the passed-in arrays. - _.union = function() { - return _.uniq(flatten(arguments, true, true)); - }; - - // Produce an array that contains every item shared between all the - // passed-in arrays. - _.intersection = function(array) { - var result = []; - var argsLength = arguments.length; - for (var i = 0, length = getLength(array); i < length; i++) { - var item = array[i]; - if (_.contains(result, item)) continue; - for (var j = 1; j < argsLength; j++) { - if (!_.contains(arguments[j], item)) break; - } - if (j === argsLength) result.push(item); - } - return result; - }; - - // Take the difference between one array and a number of other arrays. - // Only the elements present in just the first array will remain. - _.difference = function(array) { - var rest = flatten(arguments, true, true, 1); - return _.filter(array, function(value){ - return !_.contains(rest, value); - }); - }; - - // Zip together multiple lists into a single array -- elements that share - // an index go together. - _.zip = function() { - return _.unzip(arguments); - }; - - // Complement of _.zip. Unzip accepts an array of arrays and groups - // each array's elements on shared indices - _.unzip = function(array) { - var length = array && _.max(array, getLength).length || 0; - var result = Array(length); - - for (var index = 0; index < length; index++) { - result[index] = _.pluck(array, index); - } - return result; - }; - - // Converts lists into objects. Pass either a single array of `[key, value]` - // pairs, or two parallel arrays of the same length -- one of keys, and one of - // the corresponding values. - _.object = function(list, values) { - var result = {}; - for (var i = 0, length = getLength(list); i < length; i++) { - if (values) { - result[list[i]] = values[i]; - } else { - result[list[i][0]] = list[i][1]; - } - } - return result; - }; - - // Generator function to create the findIndex and findLastIndex functions - function createPredicateIndexFinder(dir) { - return function(array, predicate, context) { - predicate = cb(predicate, context); - var length = getLength(array); - var index = dir > 0 ? 0 : length - 1; - for (; index >= 0 && index < length; index += dir) { - if (predicate(array[index], index, array)) return index; - } - return -1; - }; - } - - // Returns the first index on an array-like that passes a predicate test - _.findIndex = createPredicateIndexFinder(1); - _.findLastIndex = createPredicateIndexFinder(-1); - - // Use a comparator function to figure out the smallest index at which - // an object should be inserted so as to maintain order. Uses binary search. - _.sortedIndex = function(array, obj, iteratee, context) { - iteratee = cb(iteratee, context, 1); - var value = iteratee(obj); - var low = 0, high = getLength(array); - while (low < high) { - var mid = Math.floor((low + high) / 2); - if (iteratee(array[mid]) < value) low = mid + 1; else high = mid; - } - return low; - }; - - // Generator function to create the indexOf and lastIndexOf functions - function createIndexFinder(dir, predicateFind, sortedIndex) { - return function(array, item, idx) { - var i = 0, length = getLength(array); - if (typeof idx == 'number') { - if (dir > 0) { - i = idx >= 0 ? idx : Math.max(idx + length, i); - } else { - length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1; - } - } else if (sortedIndex && idx && length) { - idx = sortedIndex(array, item); - return array[idx] === item ? idx : -1; - } - if (item !== item) { - idx = predicateFind(slice.call(array, i, length), _.isNaN); - return idx >= 0 ? idx + i : -1; - } - for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) { - if (array[idx] === item) return idx; - } - return -1; - }; - } - - // Return the position of the first occurrence of an item in an array, - // or -1 if the item is not included in the array. - // If the array is large and already in sort order, pass `true` - // for **isSorted** to use binary search. - _.indexOf = createIndexFinder(1, _.findIndex, _.sortedIndex); - _.lastIndexOf = createIndexFinder(-1, _.findLastIndex); - - // Generate an integer Array containing an arithmetic progression. A port of - // the native Python `range()` function. See - // [the Python documentation](http://docs.python.org/library/functions.html#range). - _.range = function(start, stop, step) { - if (stop == null) { - stop = start || 0; - start = 0; - } - step = step || 1; - - var length = Math.max(Math.ceil((stop - start) / step), 0); - var range = Array(length); - - for (var idx = 0; idx < length; idx++, start += step) { - range[idx] = start; - } - - return range; - }; - - // Function (ahem) Functions - // ------------------ - - // Determines whether to execute a function as a constructor - // or a normal function with the provided arguments - var executeBound = function(sourceFunc, boundFunc, context, callingContext, args) { - if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args); - var self = baseCreate(sourceFunc.prototype); - var result = sourceFunc.apply(self, args); - if (_.isObject(result)) return result; - return self; - }; - - // Create a function bound to a given object (assigning `this`, and arguments, - // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if - // available. - _.bind = function(func, context) { - if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1)); - if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function'); - var args = slice.call(arguments, 2); - var bound = function() { - return executeBound(func, bound, context, this, args.concat(slice.call(arguments))); - }; - return bound; - }; - - // Partially apply a function by creating a version that has had some of its - // arguments pre-filled, without changing its dynamic `this` context. _ acts - // as a placeholder, allowing any combination of arguments to be pre-filled. - _.partial = function(func) { - var boundArgs = slice.call(arguments, 1); - var bound = function() { - var position = 0, length = boundArgs.length; - var args = Array(length); - for (var i = 0; i < length; i++) { - args[i] = boundArgs[i] === _ ? arguments[position++] : boundArgs[i]; - } - while (position < arguments.length) args.push(arguments[position++]); - return executeBound(func, bound, this, this, args); - }; - return bound; - }; - - // Bind a number of an object's methods to that object. Remaining arguments - // are the method names to be bound. Useful for ensuring that all callbacks - // defined on an object belong to it. - _.bindAll = function(obj) { - var i, length = arguments.length, key; - if (length <= 1) throw new Error('bindAll must be passed function names'); - for (i = 1; i < length; i++) { - key = arguments[i]; - obj[key] = _.bind(obj[key], obj); - } - return obj; - }; - - // Memoize an expensive function by storing its results. - _.memoize = function(func, hasher) { - var memoize = function(key) { - var cache = memoize.cache; - var address = '' + (hasher ? hasher.apply(this, arguments) : key); - if (!_.has(cache, address)) cache[address] = func.apply(this, arguments); - return cache[address]; - }; - memoize.cache = {}; - return memoize; - }; - - // Delays a function for the given number of milliseconds, and then calls - // it with the arguments supplied. - _.delay = function(func, wait) { - var args = slice.call(arguments, 2); - return setTimeout(function(){ - return func.apply(null, args); - }, wait); - }; - - // Defers a function, scheduling it to run after the current call stack has - // cleared. - _.defer = _.partial(_.delay, _, 1); - - // Returns a function, that, when invoked, will only be triggered at most once - // during a given window of time. Normally, the throttled function will run - // as much as it can, without ever going more than once per `wait` duration; - // but if you'd like to disable the execution on the leading edge, pass - // `{leading: false}`. To disable execution on the trailing edge, ditto. - _.throttle = function(func, wait, options) { - var context, args, result; - var timeout = null; - var previous = 0; - if (!options) options = {}; - var later = function() { - previous = options.leading === false ? 0 : _.now(); - timeout = null; - result = func.apply(context, args); - if (!timeout) context = args = null; - }; - return function() { - var now = _.now(); - if (!previous && options.leading === false) previous = now; - var remaining = wait - (now - previous); - context = this; - args = arguments; - if (remaining <= 0 || remaining > wait) { - if (timeout) { - clearTimeout(timeout); - timeout = null; - } - previous = now; - result = func.apply(context, args); - if (!timeout) context = args = null; - } else if (!timeout && options.trailing !== false) { - timeout = setTimeout(later, remaining); - } - return result; - }; - }; - - // Returns a function, that, as long as it continues to be invoked, will not - // be triggered. The function will be called after it stops being called for - // N milliseconds. If `immediate` is passed, trigger the function on the - // leading edge, instead of the trailing. - _.debounce = function(func, wait, immediate) { - var timeout, args, context, timestamp, result; - - var later = function() { - var last = _.now() - timestamp; - - if (last < wait && last >= 0) { - timeout = setTimeout(later, wait - last); - } else { - timeout = null; - if (!immediate) { - result = func.apply(context, args); - if (!timeout) context = args = null; - } - } - }; - - return function() { - context = this; - args = arguments; - timestamp = _.now(); - var callNow = immediate && !timeout; - if (!timeout) timeout = setTimeout(later, wait); - if (callNow) { - result = func.apply(context, args); - context = args = null; - } - - return result; - }; - }; - - // Returns the first function passed as an argument to the second, - // allowing you to adjust arguments, run code before and after, and - // conditionally execute the original function. - _.wrap = function(func, wrapper) { - return _.partial(wrapper, func); - }; - - // Returns a negated version of the passed-in predicate. - _.negate = function(predicate) { - return function() { - return !predicate.apply(this, arguments); - }; - }; - - // Returns a function that is the composition of a list of functions, each - // consuming the return value of the function that follows. - _.compose = function() { - var args = arguments; - var start = args.length - 1; - return function() { - var i = start; - var result = args[start].apply(this, arguments); - while (i--) result = args[i].call(this, result); - return result; - }; - }; - - // Returns a function that will only be executed on and after the Nth call. - _.after = function(times, func) { - return function() { - if (--times < 1) { - return func.apply(this, arguments); - } - }; - }; - - // Returns a function that will only be executed up to (but not including) the Nth call. - _.before = function(times, func) { - var memo; - return function() { - if (--times > 0) { - memo = func.apply(this, arguments); - } - if (times <= 1) func = null; - return memo; - }; - }; - - // Returns a function that will be executed at most one time, no matter how - // often you call it. Useful for lazy initialization. - _.once = _.partial(_.before, 2); - - // Object Functions - // ---------------- + var VERSION = '1.12.1'; + + // Establish the root object, `window` (`self`) in the browser, `global` + // on the server, or `this` in some virtual machines. We use `self` + // instead of `window` for `WebWorker` support. + var root = typeof self == 'object' && self.self === self && self || + typeof global == 'object' && global.global === global && global || + Function('return this')() || + {}; + + // Save bytes in the minified (but not gzipped) version: + var ArrayProto = Array.prototype, ObjProto = Object.prototype; + var SymbolProto = typeof Symbol !== 'undefined' ? Symbol.prototype : null; + + // Create quick reference variables for speed access to core prototypes. + var push = ArrayProto.push, + slice = ArrayProto.slice, + toString = ObjProto.toString, + hasOwnProperty = ObjProto.hasOwnProperty; + + // Modern feature detection. + var supportsArrayBuffer = typeof ArrayBuffer !== 'undefined', + supportsDataView = typeof DataView !== 'undefined'; + + // All **ECMAScript 5+** native function implementations that we hope to use + // are declared here. + var nativeIsArray = Array.isArray, + nativeKeys = Object.keys, + nativeCreate = Object.create, + nativeIsView = supportsArrayBuffer && ArrayBuffer.isView; + + // Create references to these builtin functions because we override them. + var _isNaN = isNaN, + _isFinite = isFinite; // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed. var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString'); var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString', - 'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString']; + 'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString']; + // The largest integer that can be represented exactly. + var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1; + + // Some functions take a variable number of arguments, or a few expected + // arguments at the beginning and then a variable number of values to operate + // on. This helper accumulates all remaining arguments past the function’s + // argument length (or an explicit `startIndex`), into an array that becomes + // the last argument. Similar to ES6’s "rest parameter". + function restArguments(func, startIndex) { + startIndex = startIndex == null ? func.length - 1 : +startIndex; + return function() { + var length = Math.max(arguments.length - startIndex, 0), + rest = Array(length), + index = 0; + for (; index < length; index++) { + rest[index] = arguments[index + startIndex]; + } + switch (startIndex) { + case 0: return func.call(this, rest); + case 1: return func.call(this, arguments[0], rest); + case 2: return func.call(this, arguments[0], arguments[1], rest); + } + var args = Array(startIndex + 1); + for (index = 0; index < startIndex; index++) { + args[index] = arguments[index]; + } + args[startIndex] = rest; + return func.apply(this, args); + }; + } + + // Is a given variable an object? + function isObject(obj) { + var type = typeof obj; + return type === 'function' || type === 'object' && !!obj; + } + + // Is a given value equal to null? + function isNull(obj) { + return obj === null; + } + + // Is a given variable undefined? + function isUndefined(obj) { + return obj === void 0; + } + + // Is a given value a boolean? + function isBoolean(obj) { + return obj === true || obj === false || toString.call(obj) === '[object Boolean]'; + } + + // Is a given value a DOM element? + function isElement(obj) { + return !!(obj && obj.nodeType === 1); + } + + // Internal function for creating a `toString`-based type tester. + function tagTester(name) { + var tag = '[object ' + name + ']'; + return function(obj) { + return toString.call(obj) === tag; + }; + } + + var isString = tagTester('String'); + + var isNumber = tagTester('Number'); + + var isDate = tagTester('Date'); + + var isRegExp = tagTester('RegExp'); + + var isError = tagTester('Error'); + + var isSymbol = tagTester('Symbol'); + + var isArrayBuffer = tagTester('ArrayBuffer'); + + var isFunction = tagTester('Function'); + + // Optimize `isFunction` if appropriate. Work around some `typeof` bugs in old + // v8, IE 11 (#1621), Safari 8 (#1929), and PhantomJS (#2236). + var nodelist = root.document && root.document.childNodes; + if (typeof /./ != 'function' && typeof Int8Array != 'object' && typeof nodelist != 'function') { + isFunction = function(obj) { + return typeof obj == 'function' || false; + }; + } + + var isFunction$1 = isFunction; + + var hasObjectTag = tagTester('Object'); + + // In IE 10 - Edge 13, `DataView` has string tag `'[object Object]'`. + // In IE 11, the most common among them, this problem also applies to + // `Map`, `WeakMap` and `Set`. + var hasStringTagBug = ( + supportsDataView && hasObjectTag(new DataView(new ArrayBuffer(8))) + ), + isIE11 = (typeof Map !== 'undefined' && hasObjectTag(new Map)); + + var isDataView = tagTester('DataView'); + + // In IE 10 - Edge 13, we need a different heuristic + // to determine whether an object is a `DataView`. + function ie10IsDataView(obj) { + return obj != null && isFunction$1(obj.getInt8) && isArrayBuffer(obj.buffer); + } + + var isDataView$1 = (hasStringTagBug ? ie10IsDataView : isDataView); + + // Is a given value an array? + // Delegates to ECMA5's native `Array.isArray`. + var isArray = nativeIsArray || tagTester('Array'); + + // Internal function to check whether `key` is an own property name of `obj`. + function has(obj, key) { + return obj != null && hasOwnProperty.call(obj, key); + } + + var isArguments = tagTester('Arguments'); + + // Define a fallback version of the method in browsers (ahem, IE < 9), where + // there isn't any inspectable "Arguments" type. + (function() { + if (!isArguments(arguments)) { + isArguments = function(obj) { + return has(obj, 'callee'); + }; + } + }()); + + var isArguments$1 = isArguments; + + // Is a given object a finite number? + function isFinite$1(obj) { + return !isSymbol(obj) && _isFinite(obj) && !isNaN(parseFloat(obj)); + } + + // Is the given value `NaN`? + function isNaN$1(obj) { + return isNumber(obj) && _isNaN(obj); + } + + // Predicate-generating function. Often useful outside of Underscore. + function constant(value) { + return function() { + return value; + }; + } + + // Common internal logic for `isArrayLike` and `isBufferLike`. + function createSizePropertyCheck(getSizeProperty) { + return function(collection) { + var sizeProperty = getSizeProperty(collection); + return typeof sizeProperty == 'number' && sizeProperty >= 0 && sizeProperty <= MAX_ARRAY_INDEX; + } + } + + // Internal helper to generate a function to obtain property `key` from `obj`. + function shallowProperty(key) { + return function(obj) { + return obj == null ? void 0 : obj[key]; + }; + } + + // Internal helper to obtain the `byteLength` property of an object. + var getByteLength = shallowProperty('byteLength'); + + // Internal helper to determine whether we should spend extensive checks against + // `ArrayBuffer` et al. + var isBufferLike = createSizePropertyCheck(getByteLength); + + // Is a given value a typed array? + var typedArrayPattern = /\[object ((I|Ui)nt(8|16|32)|Float(32|64)|Uint8Clamped|Big(I|Ui)nt64)Array\]/; + function isTypedArray(obj) { + // `ArrayBuffer.isView` is the most future-proof, so use it when available. + // Otherwise, fall back on the above regular expression. + return nativeIsView ? (nativeIsView(obj) && !isDataView$1(obj)) : + isBufferLike(obj) && typedArrayPattern.test(toString.call(obj)); + } + + var isTypedArray$1 = supportsArrayBuffer ? isTypedArray : constant(false); + + // Internal helper to obtain the `length` property of an object. + var getLength = shallowProperty('length'); + + // Internal helper to create a simple lookup structure. + // `collectNonEnumProps` used to depend on `_.contains`, but this led to + // circular imports. `emulatedSet` is a one-off solution that only works for + // arrays of strings. + function emulatedSet(keys) { + var hash = {}; + for (var l = keys.length, i = 0; i < l; ++i) hash[keys[i]] = true; + return { + contains: function(key) { return hash[key]; }, + push: function(key) { + hash[key] = true; + return keys.push(key); + } + }; + } + + // Internal helper. Checks `keys` for the presence of keys in IE < 9 that won't + // be iterated by `for key in ...` and thus missed. Extends `keys` in place if + // needed. function collectNonEnumProps(obj, keys) { + keys = emulatedSet(keys); var nonEnumIdx = nonEnumerableProps.length; var constructor = obj.constructor; - var proto = (_.isFunction(constructor) && constructor.prototype) || ObjProto; + var proto = isFunction$1(constructor) && constructor.prototype || ObjProto; // Constructor is a special case. var prop = 'constructor'; - if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop); + if (has(obj, prop) && !keys.contains(prop)) keys.push(prop); while (nonEnumIdx--) { prop = nonEnumerableProps[nonEnumIdx]; - if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) { + if (prop in obj && obj[prop] !== proto[prop] && !keys.contains(prop)) { keys.push(prop); } } } // Retrieve the names of an object's own properties. - // Delegates to **ECMAScript 5**'s native `Object.keys` - _.keys = function(obj) { - if (!_.isObject(obj)) return []; + // Delegates to **ECMAScript 5**'s native `Object.keys`. + function keys(obj) { + if (!isObject(obj)) return []; if (nativeKeys) return nativeKeys(obj); var keys = []; - for (var key in obj) if (_.has(obj, key)) keys.push(key); + for (var key in obj) if (has(obj, key)) keys.push(key); // Ahem, IE < 9. if (hasEnumBug) collectNonEnumProps(obj, keys); return keys; - }; + } - // Retrieve all the property names of an object. - _.allKeys = function(obj) { - if (!_.isObject(obj)) return []; - var keys = []; - for (var key in obj) keys.push(key); - // Ahem, IE < 9. - if (hasEnumBug) collectNonEnumProps(obj, keys); - return keys; - }; - - // Retrieve the values of an object's properties. - _.values = function(obj) { - var keys = _.keys(obj); - var length = keys.length; - var values = Array(length); - for (var i = 0; i < length; i++) { - values[i] = obj[keys[i]]; - } - return values; - }; - - // Returns the results of applying the iteratee to each element of the object - // In contrast to _.map it returns an object - _.mapObject = function(obj, iteratee, context) { - iteratee = cb(iteratee, context); - var keys = _.keys(obj), - length = keys.length, - results = {}, - currentKey; - for (var index = 0; index < length; index++) { - currentKey = keys[index]; - results[currentKey] = iteratee(obj[currentKey], currentKey, obj); - } - return results; - }; - - // Convert an object into a list of `[key, value]` pairs. - _.pairs = function(obj) { - var keys = _.keys(obj); - var length = keys.length; - var pairs = Array(length); - for (var i = 0; i < length; i++) { - pairs[i] = [keys[i], obj[keys[i]]]; - } - return pairs; - }; - - // Invert the keys and values of an object. The values must be serializable. - _.invert = function(obj) { - var result = {}; - var keys = _.keys(obj); - for (var i = 0, length = keys.length; i < length; i++) { - result[obj[keys[i]]] = keys[i]; - } - return result; - }; - - // Return a sorted list of the function names available on the object. - // Aliased as `methods` - _.functions = _.methods = function(obj) { - var names = []; - for (var key in obj) { - if (_.isFunction(obj[key])) names.push(key); - } - return names.sort(); - }; - - // Extend a given object with all the properties in passed-in object(s). - _.extend = createAssigner(_.allKeys); - - // Assigns a given object with all the own properties in the passed-in object(s) - // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign) - _.extendOwn = _.assign = createAssigner(_.keys); - - // Returns the first key on an object that passes a predicate test - _.findKey = function(obj, predicate, context) { - predicate = cb(predicate, context); - var keys = _.keys(obj), key; - for (var i = 0, length = keys.length; i < length; i++) { - key = keys[i]; - if (predicate(obj[key], key, obj)) return key; - } - }; - - // Return a copy of the object only containing the whitelisted properties. - _.pick = function(object, oiteratee, context) { - var result = {}, obj = object, iteratee, keys; - if (obj == null) return result; - if (_.isFunction(oiteratee)) { - keys = _.allKeys(obj); - iteratee = optimizeCb(oiteratee, context); - } else { - keys = flatten(arguments, false, false, 1); - iteratee = function(value, key, obj) { return key in obj; }; - obj = Object(obj); - } - for (var i = 0, length = keys.length; i < length; i++) { - var key = keys[i]; - var value = obj[key]; - if (iteratee(value, key, obj)) result[key] = value; - } - return result; - }; - - // Return a copy of the object without the blacklisted properties. - _.omit = function(obj, iteratee, context) { - if (_.isFunction(iteratee)) { - iteratee = _.negate(iteratee); - } else { - var keys = _.map(flatten(arguments, false, false, 1), String); - iteratee = function(value, key) { - return !_.contains(keys, key); - }; - } - return _.pick(obj, iteratee, context); - }; - - // Fill in a given object with default properties. - _.defaults = createAssigner(_.allKeys, true); - - // Creates an object that inherits from the given prototype object. - // If additional properties are provided then they will be added to the - // created object. - _.create = function(prototype, props) { - var result = baseCreate(prototype); - if (props) _.extendOwn(result, props); - return result; - }; - - // Create a (shallow-cloned) duplicate of an object. - _.clone = function(obj) { - if (!_.isObject(obj)) return obj; - return _.isArray(obj) ? obj.slice() : _.extend({}, obj); - }; - - // Invokes interceptor with the obj, and then returns obj. - // The primary purpose of this method is to "tap into" a method chain, in - // order to perform operations on intermediate results within the chain. - _.tap = function(obj, interceptor) { - interceptor(obj); - return obj; - }; + // Is a given array, string, or object empty? + // An "empty" object has no enumerable own-properties. + function isEmpty(obj) { + if (obj == null) return true; + // Skip the more expensive `toString`-based type checks if `obj` has no + // `.length`. + var length = getLength(obj); + if (typeof length == 'number' && ( + isArray(obj) || isString(obj) || isArguments$1(obj) + )) return length === 0; + return getLength(keys(obj)) === 0; + } // Returns whether an object has a given set of `key:value` pairs. - _.isMatch = function(object, attrs) { - var keys = _.keys(attrs), length = keys.length; + function isMatch(object, attrs) { + var _keys = keys(attrs), length = _keys.length; if (object == null) return !length; var obj = Object(object); for (var i = 0; i < length; i++) { - var key = keys[i]; + var key = _keys[i]; if (attrs[key] !== obj[key] || !(key in obj)) return false; } return true; + } + + // If Underscore is called as a function, it returns a wrapped object that can + // be used OO-style. This wrapper holds altered versions of all functions added + // through `_.mixin`. Wrapped objects may be chained. + function _(obj) { + if (obj instanceof _) return obj; + if (!(this instanceof _)) return new _(obj); + this._wrapped = obj; + } + + _.VERSION = VERSION; + + // Extracts the result from a wrapped and chained object. + _.prototype.value = function() { + return this._wrapped; }; + // Provide unwrapping proxies for some methods used in engine operations + // such as arithmetic and JSON stringification. + _.prototype.valueOf = _.prototype.toJSON = _.prototype.value; - // Internal recursive comparison function for `isEqual`. - var eq = function(a, b, aStack, bStack) { + _.prototype.toString = function() { + return String(this._wrapped); + }; + + // Internal function to wrap or shallow-copy an ArrayBuffer, + // typed array or DataView to a new view, reusing the buffer. + function toBufferView(bufferSource) { + return new Uint8Array( + bufferSource.buffer || bufferSource, + bufferSource.byteOffset || 0, + getByteLength(bufferSource) + ); + } + + // We use this string twice, so give it a name for minification. + var tagDataView = '[object DataView]'; + + // Internal recursive comparison function for `_.isEqual`. + function eq(a, b, aStack, bStack) { // Identical objects are equal. `0 === -0`, but they aren't identical. - // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal). + // See the [Harmony `egal` proposal](https://wiki.ecmascript.org/doku.php?id=harmony:egal). if (a === b) return a !== 0 || 1 / a === 1 / b; - // A strict comparison is necessary because `null == undefined`. - if (a == null || b == null) return a === b; + // `null` or `undefined` only equal to itself (strict comparison). + if (a == null || b == null) return false; + // `NaN`s are equivalent, but non-reflexive. + if (a !== a) return b !== b; + // Exhaust primitive checks + var type = typeof a; + if (type !== 'function' && type !== 'object' && typeof b != 'object') return false; + return deepEq(a, b, aStack, bStack); + } + + // Internal recursive comparison function for `_.isEqual`. + function deepEq(a, b, aStack, bStack) { // Unwrap any wrapped objects. if (a instanceof _) a = a._wrapped; if (b instanceof _) b = b._wrapped; // Compare `[[Class]]` names. var className = toString.call(a); if (className !== toString.call(b)) return false; + // Work around a bug in IE 10 - Edge 13. + if (hasStringTagBug && className == '[object Object]' && isDataView$1(a)) { + if (!isDataView$1(b)) return false; + className = tagDataView; + } switch (className) { - // Strings, numbers, regular expressions, dates, and booleans are compared by value. + // These types are compared by value. case '[object RegExp]': - // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i') + // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i') case '[object String]': // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is // equivalent to `new String("5")`. return '' + a === '' + b; case '[object Number]': // `NaN`s are equivalent, but non-reflexive. - // Object(NaN) is equivalent to NaN + // Object(NaN) is equivalent to NaN. if (+a !== +a) return +b !== +b; // An `egal` comparison is performed for other numeric values. return +a === 0 ? 1 / +a === 1 / b : +a === +b; @@ -1124,17 +400,29 @@ // millisecond representations. Note that invalid dates with millisecond representations // of `NaN` are not equivalent. return +a === +b; + case '[object Symbol]': + return SymbolProto.valueOf.call(a) === SymbolProto.valueOf.call(b); + case '[object ArrayBuffer]': + case tagDataView: + // Coerce to typed array so we can fall through. + return deepEq(toBufferView(a), toBufferView(b), aStack, bStack); } var areArrays = className === '[object Array]'; + if (!areArrays && isTypedArray$1(a)) { + var byteLength = getByteLength(a); + if (byteLength !== getByteLength(b)) return false; + if (a.buffer === b.buffer && a.byteOffset === b.byteOffset) return true; + areArrays = true; + } if (!areArrays) { if (typeof a != 'object' || typeof b != 'object') return false; // Objects with different constructors are not equivalent, but `Object`s or `Array`s // from different frames are. var aCtor = a.constructor, bCtor = b.constructor; - if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor && - _.isFunction(bCtor) && bCtor instanceof bCtor) + if (aCtor !== bCtor && !(isFunction$1(aCtor) && aCtor instanceof aCtor && + isFunction$1(bCtor) && bCtor instanceof bCtor) && ('constructor' in a && 'constructor' in b)) { return false; } @@ -1168,171 +456,370 @@ } } else { // Deep compare objects. - var keys = _.keys(a), key; - length = keys.length; + var _keys = keys(a), key; + length = _keys.length; // Ensure that both objects contain the same number of properties before comparing deep equality. - if (_.keys(b).length !== length) return false; + if (keys(b).length !== length) return false; while (length--) { // Deep compare each member - key = keys[length]; - if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false; + key = _keys[length]; + if (!(has(b, key) && eq(a[key], b[key], aStack, bStack))) return false; } } // Remove the first object from the stack of traversed objects. aStack.pop(); bStack.pop(); return true; - }; + } // Perform a deep comparison to check if two objects are equal. - _.isEqual = function(a, b) { + function isEqual(a, b) { return eq(a, b); - }; + } - // Is a given array, string, or object empty? - // An "empty" object has no enumerable own-properties. - _.isEmpty = function(obj) { - if (obj == null) return true; - if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0; - return _.keys(obj).length === 0; - }; + // Retrieve all the enumerable property names of an object. + function allKeys(obj) { + if (!isObject(obj)) return []; + var keys = []; + for (var key in obj) keys.push(key); + // Ahem, IE < 9. + if (hasEnumBug) collectNonEnumProps(obj, keys); + return keys; + } - // Is a given value a DOM element? - _.isElement = function(obj) { - return !!(obj && obj.nodeType === 1); - }; - - // Is a given value an array? - // Delegates to ECMA5's native Array.isArray - _.isArray = nativeIsArray || function(obj) { - return toString.call(obj) === '[object Array]'; - }; - - // Is a given variable an object? - _.isObject = function(obj) { - var type = typeof obj; - return type === 'function' || type === 'object' && !!obj; - }; - - // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError. - _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function(name) { - _['is' + name] = function(obj) { - return toString.call(obj) === '[object ' + name + ']'; - }; - }); - - // Define a fallback version of the method in browsers (ahem, IE < 9), where - // there isn't any inspectable "Arguments" type. - if (!_.isArguments(arguments)) { - _.isArguments = function(obj) { - return _.has(obj, 'callee'); + // Since the regular `Object.prototype.toString` type tests don't work for + // some types in IE 11, we use a fingerprinting heuristic instead, based + // on the methods. It's not great, but it's the best we got. + // The fingerprint method lists are defined below. + function ie11fingerprint(methods) { + var length = getLength(methods); + return function(obj) { + if (obj == null) return false; + // `Map`, `WeakMap` and `Set` have no enumerable keys. + var keys = allKeys(obj); + if (getLength(keys)) return false; + for (var i = 0; i < length; i++) { + if (!isFunction$1(obj[methods[i]])) return false; + } + // If we are testing against `WeakMap`, we need to ensure that + // `obj` doesn't have a `forEach` method in order to distinguish + // it from a regular `Map`. + return methods !== weakMapMethods || !isFunction$1(obj[forEachName]); }; } - // Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8, - // IE 11 (#1621), and in Safari 8 (#1929). - if (typeof /./ != 'function' && typeof Int8Array != 'object') { - _.isFunction = function(obj) { - return typeof obj == 'function' || false; + // In the interest of compact minification, we write + // each string in the fingerprints only once. + var forEachName = 'forEach', + hasName = 'has', + commonInit = ['clear', 'delete'], + mapTail = ['get', hasName, 'set']; + + // `Map`, `WeakMap` and `Set` each have slightly different + // combinations of the above sublists. + var mapMethods = commonInit.concat(forEachName, mapTail), + weakMapMethods = commonInit.concat(mapTail), + setMethods = ['add'].concat(commonInit, forEachName, hasName); + + var isMap = isIE11 ? ie11fingerprint(mapMethods) : tagTester('Map'); + + var isWeakMap = isIE11 ? ie11fingerprint(weakMapMethods) : tagTester('WeakMap'); + + var isSet = isIE11 ? ie11fingerprint(setMethods) : tagTester('Set'); + + var isWeakSet = tagTester('WeakSet'); + + // Retrieve the values of an object's properties. + function values(obj) { + var _keys = keys(obj); + var length = _keys.length; + var values = Array(length); + for (var i = 0; i < length; i++) { + values[i] = obj[_keys[i]]; + } + return values; + } + + // Convert an object into a list of `[key, value]` pairs. + // The opposite of `_.object` with one argument. + function pairs(obj) { + var _keys = keys(obj); + var length = _keys.length; + var pairs = Array(length); + for (var i = 0; i < length; i++) { + pairs[i] = [_keys[i], obj[_keys[i]]]; + } + return pairs; + } + + // Invert the keys and values of an object. The values must be serializable. + function invert(obj) { + var result = {}; + var _keys = keys(obj); + for (var i = 0, length = _keys.length; i < length; i++) { + result[obj[_keys[i]]] = _keys[i]; + } + return result; + } + + // Return a sorted list of the function names available on the object. + function functions(obj) { + var names = []; + for (var key in obj) { + if (isFunction$1(obj[key])) names.push(key); + } + return names.sort(); + } + + // An internal function for creating assigner functions. + function createAssigner(keysFunc, defaults) { + return function(obj) { + var length = arguments.length; + if (defaults) obj = Object(obj); + if (length < 2 || obj == null) return obj; + for (var index = 1; index < length; index++) { + var source = arguments[index], + keys = keysFunc(source), + l = keys.length; + for (var i = 0; i < l; i++) { + var key = keys[i]; + if (!defaults || obj[key] === void 0) obj[key] = source[key]; + } + } + return obj; }; } - // Is a given object a finite number? - _.isFinite = function(obj) { - return isFinite(obj) && !isNaN(parseFloat(obj)); - }; + // Extend a given object with all the properties in passed-in object(s). + var extend = createAssigner(allKeys); - // Is the given value `NaN`? (NaN is the only number which does not equal itself). - _.isNaN = function(obj) { - return _.isNumber(obj) && obj !== +obj; - }; + // Assigns a given object with all the own properties in the passed-in + // object(s). + // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign) + var extendOwn = createAssigner(keys); - // Is a given value a boolean? - _.isBoolean = function(obj) { - return obj === true || obj === false || toString.call(obj) === '[object Boolean]'; - }; + // Fill in a given object with default properties. + var defaults = createAssigner(allKeys, true); - // Is a given value equal to null? - _.isNull = function(obj) { - return obj === null; - }; + // Create a naked function reference for surrogate-prototype-swapping. + function ctor() { + return function(){}; + } - // Is a given variable undefined? - _.isUndefined = function(obj) { - return obj === void 0; - }; + // An internal function for creating a new object that inherits from another. + function baseCreate(prototype) { + if (!isObject(prototype)) return {}; + if (nativeCreate) return nativeCreate(prototype); + var Ctor = ctor(); + Ctor.prototype = prototype; + var result = new Ctor; + Ctor.prototype = null; + return result; + } - // Shortcut function for checking if an object has a given property directly - // on itself (in other words, not on a prototype). - _.has = function(obj, key) { - return obj != null && hasOwnProperty.call(obj, key); - }; + // Creates an object that inherits from the given prototype object. + // If additional properties are provided then they will be added to the + // created object. + function create(prototype, props) { + var result = baseCreate(prototype); + if (props) extendOwn(result, props); + return result; + } - // Utility Functions - // ----------------- + // Create a (shallow-cloned) duplicate of an object. + function clone(obj) { + if (!isObject(obj)) return obj; + return isArray(obj) ? obj.slice() : extend({}, obj); + } - // Run Underscore.js in *noConflict* mode, returning the `_` variable to its - // previous owner. Returns a reference to the Underscore object. - _.noConflict = function() { - root._ = previousUnderscore; - return this; - }; + // Invokes `interceptor` with the `obj` and then returns `obj`. + // The primary purpose of this method is to "tap into" a method chain, in + // order to perform operations on intermediate results within the chain. + function tap(obj, interceptor) { + interceptor(obj); + return obj; + } + + // Normalize a (deep) property `path` to array. + // Like `_.iteratee`, this function can be customized. + function toPath(path) { + return isArray(path) ? path : [path]; + } + _.toPath = toPath; + + // Internal wrapper for `_.toPath` to enable minification. + // Similar to `cb` for `_.iteratee`. + function toPath$1(path) { + return _.toPath(path); + } + + // Internal function to obtain a nested property in `obj` along `path`. + function deepGet(obj, path) { + var length = path.length; + for (var i = 0; i < length; i++) { + if (obj == null) return void 0; + obj = obj[path[i]]; + } + return length ? obj : void 0; + } + + // Get the value of the (deep) property on `path` from `object`. + // If any property in `path` does not exist or if the value is + // `undefined`, return `defaultValue` instead. + // The `path` is normalized through `_.toPath`. + function get(object, path, defaultValue) { + var value = deepGet(object, toPath$1(path)); + return isUndefined(value) ? defaultValue : value; + } + + // Shortcut function for checking if an object has a given property directly on + // itself (in other words, not on a prototype). Unlike the internal `has` + // function, this public version can also traverse nested properties. + function has$1(obj, path) { + path = toPath$1(path); + var length = path.length; + for (var i = 0; i < length; i++) { + var key = path[i]; + if (!has(obj, key)) return false; + obj = obj[key]; + } + return !!length; + } // Keep the identity function around for default iteratees. - _.identity = function(value) { + function identity(value) { return value; - }; - - // Predicate-generating functions. Often useful outside of Underscore. - _.constant = function(value) { - return function() { - return value; - }; - }; - - _.noop = function(){}; - - _.property = property; - - // Generates a function for a given object that returns a given property. - _.propertyOf = function(obj) { - return obj == null ? function(){} : function(key) { - return obj[key]; - }; - }; + } // Returns a predicate for checking whether an object has a given set of // `key:value` pairs. - _.matcher = _.matches = function(attrs) { - attrs = _.extendOwn({}, attrs); + function matcher(attrs) { + attrs = extendOwn({}, attrs); return function(obj) { - return _.isMatch(obj, attrs); + return isMatch(obj, attrs); }; - }; + } + + // Creates a function that, when passed an object, will traverse that object’s + // properties down the given `path`, specified as an array of keys or indices. + function property(path) { + path = toPath$1(path); + return function(obj) { + return deepGet(obj, path); + }; + } + + // Internal function that returns an efficient (for current engines) version + // of the passed-in callback, to be repeatedly applied in other Underscore + // functions. + function optimizeCb(func, context, argCount) { + if (context === void 0) return func; + switch (argCount == null ? 3 : argCount) { + case 1: return function(value) { + return func.call(context, value); + }; + // The 2-argument case is omitted because we’re not using it. + case 3: return function(value, index, collection) { + return func.call(context, value, index, collection); + }; + case 4: return function(accumulator, value, index, collection) { + return func.call(context, accumulator, value, index, collection); + }; + } + return function() { + return func.apply(context, arguments); + }; + } + + // An internal function to generate callbacks that can be applied to each + // element in a collection, returning the desired result — either `_.identity`, + // an arbitrary callback, a property matcher, or a property accessor. + function baseIteratee(value, context, argCount) { + if (value == null) return identity; + if (isFunction$1(value)) return optimizeCb(value, context, argCount); + if (isObject(value) && !isArray(value)) return matcher(value); + return property(value); + } + + // External wrapper for our callback generator. Users may customize + // `_.iteratee` if they want additional predicate/iteratee shorthand styles. + // This abstraction hides the internal-only `argCount` argument. + function iteratee(value, context) { + return baseIteratee(value, context, Infinity); + } + _.iteratee = iteratee; + + // The function we call internally to generate a callback. It invokes + // `_.iteratee` if overridden, otherwise `baseIteratee`. + function cb(value, context, argCount) { + if (_.iteratee !== iteratee) return _.iteratee(value, context); + return baseIteratee(value, context, argCount); + } + + // Returns the results of applying the `iteratee` to each element of `obj`. + // In contrast to `_.map` it returns an object. + function mapObject(obj, iteratee, context) { + iteratee = cb(iteratee, context); + var _keys = keys(obj), + length = _keys.length, + results = {}; + for (var index = 0; index < length; index++) { + var currentKey = _keys[index]; + results[currentKey] = iteratee(obj[currentKey], currentKey, obj); + } + return results; + } + + // Predicate-generating function. Often useful outside of Underscore. + function noop(){} + + // Generates a function for a given object that returns a given property. + function propertyOf(obj) { + if (obj == null) return noop; + return function(path) { + return get(obj, path); + }; + } // Run a function **n** times. - _.times = function(n, iteratee, context) { + function times(n, iteratee, context) { var accum = Array(Math.max(0, n)); iteratee = optimizeCb(iteratee, context, 1); for (var i = 0; i < n; i++) accum[i] = iteratee(i); return accum; - }; + } - // Return a random integer between min and max (inclusive). - _.random = function(min, max) { + // Return a random integer between `min` and `max` (inclusive). + function random(min, max) { if (max == null) { max = min; min = 0; } return min + Math.floor(Math.random() * (max - min + 1)); - }; + } // A (possibly faster) way to get the current timestamp as an integer. - _.now = Date.now || function() { + var now = Date.now || function() { return new Date().getTime(); }; - // List of HTML entities for escaping. + // Internal helper to generate functions for escaping and unescaping strings + // to/from HTML interpolation. + function createEscaper(map) { + var escaper = function(match) { + return map[match]; + }; + // Regexes for identifying a key that needs to be escaped. + var source = '(?:' + keys(map).join('|') + ')'; + var testRegexp = RegExp(source); + var replaceRegexp = RegExp(source, 'g'); + return function(string) { + string = string == null ? '' : '' + string; + return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string; + }; + } + + // Internal list of HTML entities for escaping. var escapeMap = { '&': '&', '<': '<', @@ -1341,52 +828,25 @@ "'": ''', '`': '`' }; - var unescapeMap = _.invert(escapeMap); - // Functions for escaping and unescaping strings to/from HTML interpolation. - var createEscaper = function(map) { - var escaper = function(match) { - return map[match]; - }; - // Regexes for identifying a key that needs to be escaped - var source = '(?:' + _.keys(map).join('|') + ')'; - var testRegexp = RegExp(source); - var replaceRegexp = RegExp(source, 'g'); - return function(string) { - string = string == null ? '' : '' + string; - return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string; - }; - }; - _.escape = createEscaper(escapeMap); - _.unescape = createEscaper(unescapeMap); + // Function for escaping strings to HTML interpolation. + var _escape = createEscaper(escapeMap); - // If the value of the named `property` is a function then invoke it with the - // `object` as context; otherwise, return it. - _.result = function(object, property, fallback) { - var value = object == null ? void 0 : object[property]; - if (value === void 0) { - value = fallback; - } - return _.isFunction(value) ? value.call(object) : value; - }; + // Internal list of HTML entities for unescaping. + var unescapeMap = invert(escapeMap); - // Generate a unique integer id (unique within the entire client session). - // Useful for temporary DOM ids. - var idCounter = 0; - _.uniqueId = function(prefix) { - var id = ++idCounter + ''; - return prefix ? prefix + id : id; - }; + // Function for unescaping strings from HTML interpolation. + var _unescape = createEscaper(unescapeMap); - // By default, Underscore uses ERB-style template delimiters, change the + // By default, Underscore uses ERB-style template delimiters. Change the // following template settings to use alternative delimiters. - _.templateSettings = { - evaluate : /<%([\s\S]+?)%>/g, - interpolate : /<%=([\s\S]+?)%>/g, - escape : /<%-([\s\S]+?)%>/g + var templateSettings = _.templateSettings = { + evaluate: /<%([\s\S]+?)%>/g, + interpolate: /<%=([\s\S]+?)%>/g, + escape: /<%-([\s\S]+?)%>/g }; - // When customizing `templateSettings`, if you don't want to define an + // When customizing `_.templateSettings`, if you don't want to define an // interpolation, evaluation or escaping regex, we need one that is // guaranteed not to match. var noMatch = /(.)^/; @@ -1394,27 +854,29 @@ // Certain characters need to be escaped so that they can be put into a // string literal. var escapes = { - "'": "'", - '\\': '\\', - '\r': 'r', - '\n': 'n', + "'": "'", + '\\': '\\', + '\r': 'r', + '\n': 'n', '\u2028': 'u2028', '\u2029': 'u2029' }; - var escaper = /\\|'|\r|\n|\u2028|\u2029/g; + var escapeRegExp = /\\|'|\r|\n|\u2028|\u2029/g; - var escapeChar = function(match) { + function escapeChar(match) { return '\\' + escapes[match]; - }; + } + + var bareIdentifier = /^\s*(\w|\$)+\s*$/; // JavaScript micro-templating, similar to John Resig's implementation. // Underscore templating handles arbitrary delimiters, preserves whitespace, // and correctly escapes quotes within interpolated code. // NB: `oldSettings` only exists for backwards compatibility. - _.template = function(text, settings, oldSettings) { + function template(text, settings, oldSettings) { if (!settings && oldSettings) settings = oldSettings; - settings = _.defaults({}, settings, _.templateSettings); + settings = defaults({}, settings, _.templateSettings); // Combine delimiters into one regular expression via alternation. var matcher = RegExp([ @@ -1427,7 +889,7 @@ var index = 0; var source = "__p+='"; text.replace(matcher, function(match, escape, interpolate, evaluate, offset) { - source += text.slice(index, offset).replace(escaper, escapeChar); + source += text.slice(index, offset).replace(escapeRegExp, escapeChar); index = offset + match.length; if (escape) { @@ -1438,20 +900,27 @@ source += "';\n" + evaluate + "\n__p+='"; } - // Adobe VMs need the match returned to produce the correct offest. + // Adobe VMs need the match returned to produce the correct offset. return match; }); source += "';\n"; - // If a variable is not specified, place data values in local scope. - if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n'; + var argument = settings.variable; + if (argument) { + if (!bareIdentifier.test(argument)) throw new Error(argument); + } else { + // If a variable is not specified, place data values in local scope. + source = 'with(obj||{}){\n' + source + '}\n'; + argument = 'obj'; + } source = "var __t,__p='',__j=Array.prototype.join," + "print=function(){__p+=__j.call(arguments,'');};\n" + source + 'return __p;\n'; + var render; try { - var render = new Function(settings.variable || 'obj', '_', source); + render = new Function(argument, '_', source); } catch (e) { e.source = source; throw e; @@ -1462,87 +931,1103 @@ }; // Provide the compiled source as a convenience for precompilation. - var argument = settings.variable || 'obj'; template.source = 'function(' + argument + '){\n' + source + '}'; return template; - }; + } - // Add a "chain" function. Start chaining a wrapped Underscore object. - _.chain = function(obj) { + // Traverses the children of `obj` along `path`. If a child is a function, it + // is invoked with its parent as context. Returns the value of the final + // child, or `fallback` if any child is undefined. + function result(obj, path, fallback) { + path = toPath$1(path); + var length = path.length; + if (!length) { + return isFunction$1(fallback) ? fallback.call(obj) : fallback; + } + for (var i = 0; i < length; i++) { + var prop = obj == null ? void 0 : obj[path[i]]; + if (prop === void 0) { + prop = fallback; + i = length; // Ensure we don't continue iterating. + } + obj = isFunction$1(prop) ? prop.call(obj) : prop; + } + return obj; + } + + // Generate a unique integer id (unique within the entire client session). + // Useful for temporary DOM ids. + var idCounter = 0; + function uniqueId(prefix) { + var id = ++idCounter + ''; + return prefix ? prefix + id : id; + } + + // Start chaining a wrapped Underscore object. + function chain(obj) { var instance = _(obj); instance._chain = true; return instance; - }; + } - // OOP - // --------------- - // If Underscore is called as a function, it returns a wrapped object that - // can be used OO-style. This wrapper holds altered versions of all the - // underscore functions. Wrapped objects may be chained. + // Internal function to execute `sourceFunc` bound to `context` with optional + // `args`. Determines whether to execute a function as a constructor or as a + // normal function. + function executeBound(sourceFunc, boundFunc, context, callingContext, args) { + if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args); + var self = baseCreate(sourceFunc.prototype); + var result = sourceFunc.apply(self, args); + if (isObject(result)) return result; + return self; + } + + // Partially apply a function by creating a version that has had some of its + // arguments pre-filled, without changing its dynamic `this` context. `_` acts + // as a placeholder by default, allowing any combination of arguments to be + // pre-filled. Set `_.partial.placeholder` for a custom placeholder argument. + var partial = restArguments(function(func, boundArgs) { + var placeholder = partial.placeholder; + var bound = function() { + var position = 0, length = boundArgs.length; + var args = Array(length); + for (var i = 0; i < length; i++) { + args[i] = boundArgs[i] === placeholder ? arguments[position++] : boundArgs[i]; + } + while (position < arguments.length) args.push(arguments[position++]); + return executeBound(func, bound, this, this, args); + }; + return bound; + }); + + partial.placeholder = _; + + // Create a function bound to a given object (assigning `this`, and arguments, + // optionally). + var bind = restArguments(function(func, context, args) { + if (!isFunction$1(func)) throw new TypeError('Bind must be called on a function'); + var bound = restArguments(function(callArgs) { + return executeBound(func, bound, context, this, args.concat(callArgs)); + }); + return bound; + }); + + // Internal helper for collection methods to determine whether a collection + // should be iterated as an array or as an object. + // Related: https://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength + // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094 + var isArrayLike = createSizePropertyCheck(getLength); + + // Internal implementation of a recursive `flatten` function. + function flatten(input, depth, strict, output) { + output = output || []; + if (!depth && depth !== 0) { + depth = Infinity; + } else if (depth <= 0) { + return output.concat(input); + } + var idx = output.length; + for (var i = 0, length = getLength(input); i < length; i++) { + var value = input[i]; + if (isArrayLike(value) && (isArray(value) || isArguments$1(value))) { + // Flatten current level of array or arguments object. + if (depth > 1) { + flatten(value, depth - 1, strict, output); + idx = output.length; + } else { + var j = 0, len = value.length; + while (j < len) output[idx++] = value[j++]; + } + } else if (!strict) { + output[idx++] = value; + } + } + return output; + } + + // Bind a number of an object's methods to that object. Remaining arguments + // are the method names to be bound. Useful for ensuring that all callbacks + // defined on an object belong to it. + var bindAll = restArguments(function(obj, keys) { + keys = flatten(keys, false, false); + var index = keys.length; + if (index < 1) throw new Error('bindAll must be passed function names'); + while (index--) { + var key = keys[index]; + obj[key] = bind(obj[key], obj); + } + return obj; + }); + + // Memoize an expensive function by storing its results. + function memoize(func, hasher) { + var memoize = function(key) { + var cache = memoize.cache; + var address = '' + (hasher ? hasher.apply(this, arguments) : key); + if (!has(cache, address)) cache[address] = func.apply(this, arguments); + return cache[address]; + }; + memoize.cache = {}; + return memoize; + } + + // Delays a function for the given number of milliseconds, and then calls + // it with the arguments supplied. + var delay = restArguments(function(func, wait, args) { + return setTimeout(function() { + return func.apply(null, args); + }, wait); + }); + + // Defers a function, scheduling it to run after the current call stack has + // cleared. + var defer = partial(delay, _, 1); + + // Returns a function, that, when invoked, will only be triggered at most once + // during a given window of time. Normally, the throttled function will run + // as much as it can, without ever going more than once per `wait` duration; + // but if you'd like to disable the execution on the leading edge, pass + // `{leading: false}`. To disable execution on the trailing edge, ditto. + function throttle(func, wait, options) { + var timeout, context, args, result; + var previous = 0; + if (!options) options = {}; + + var later = function() { + previous = options.leading === false ? 0 : now(); + timeout = null; + result = func.apply(context, args); + if (!timeout) context = args = null; + }; + + var throttled = function() { + var _now = now(); + if (!previous && options.leading === false) previous = _now; + var remaining = wait - (_now - previous); + context = this; + args = arguments; + if (remaining <= 0 || remaining > wait) { + if (timeout) { + clearTimeout(timeout); + timeout = null; + } + previous = _now; + result = func.apply(context, args); + if (!timeout) context = args = null; + } else if (!timeout && options.trailing !== false) { + timeout = setTimeout(later, remaining); + } + return result; + }; + + throttled.cancel = function() { + clearTimeout(timeout); + previous = 0; + timeout = context = args = null; + }; + + return throttled; + } + + // When a sequence of calls of the returned function ends, the argument + // function is triggered. The end of a sequence is defined by the `wait` + // parameter. If `immediate` is passed, the argument function will be + // triggered at the beginning of the sequence instead of at the end. + function debounce(func, wait, immediate) { + var timeout, previous, args, result, context; + + var later = function() { + var passed = now() - previous; + if (wait > passed) { + timeout = setTimeout(later, wait - passed); + } else { + timeout = null; + if (!immediate) result = func.apply(context, args); + // This check is needed because `func` can recursively invoke `debounced`. + if (!timeout) args = context = null; + } + }; + + var debounced = restArguments(function(_args) { + context = this; + args = _args; + previous = now(); + if (!timeout) { + timeout = setTimeout(later, wait); + if (immediate) result = func.apply(context, args); + } + return result; + }); + + debounced.cancel = function() { + clearTimeout(timeout); + timeout = args = context = null; + }; + + return debounced; + } + + // Returns the first function passed as an argument to the second, + // allowing you to adjust arguments, run code before and after, and + // conditionally execute the original function. + function wrap(func, wrapper) { + return partial(wrapper, func); + } + + // Returns a negated version of the passed-in predicate. + function negate(predicate) { + return function() { + return !predicate.apply(this, arguments); + }; + } + + // Returns a function that is the composition of a list of functions, each + // consuming the return value of the function that follows. + function compose() { + var args = arguments; + var start = args.length - 1; + return function() { + var i = start; + var result = args[start].apply(this, arguments); + while (i--) result = args[i].call(this, result); + return result; + }; + } + + // Returns a function that will only be executed on and after the Nth call. + function after(times, func) { + return function() { + if (--times < 1) { + return func.apply(this, arguments); + } + }; + } + + // Returns a function that will only be executed up to (but not including) the + // Nth call. + function before(times, func) { + var memo; + return function() { + if (--times > 0) { + memo = func.apply(this, arguments); + } + if (times <= 1) func = null; + return memo; + }; + } + + // Returns a function that will be executed at most one time, no matter how + // often you call it. Useful for lazy initialization. + var once = partial(before, 2); + + // Returns the first key on an object that passes a truth test. + function findKey(obj, predicate, context) { + predicate = cb(predicate, context); + var _keys = keys(obj), key; + for (var i = 0, length = _keys.length; i < length; i++) { + key = _keys[i]; + if (predicate(obj[key], key, obj)) return key; + } + } + + // Internal function to generate `_.findIndex` and `_.findLastIndex`. + function createPredicateIndexFinder(dir) { + return function(array, predicate, context) { + predicate = cb(predicate, context); + var length = getLength(array); + var index = dir > 0 ? 0 : length - 1; + for (; index >= 0 && index < length; index += dir) { + if (predicate(array[index], index, array)) return index; + } + return -1; + }; + } + + // Returns the first index on an array-like that passes a truth test. + var findIndex = createPredicateIndexFinder(1); + + // Returns the last index on an array-like that passes a truth test. + var findLastIndex = createPredicateIndexFinder(-1); + + // Use a comparator function to figure out the smallest index at which + // an object should be inserted so as to maintain order. Uses binary search. + function sortedIndex(array, obj, iteratee, context) { + iteratee = cb(iteratee, context, 1); + var value = iteratee(obj); + var low = 0, high = getLength(array); + while (low < high) { + var mid = Math.floor((low + high) / 2); + if (iteratee(array[mid]) < value) low = mid + 1; else high = mid; + } + return low; + } + + // Internal function to generate the `_.indexOf` and `_.lastIndexOf` functions. + function createIndexFinder(dir, predicateFind, sortedIndex) { + return function(array, item, idx) { + var i = 0, length = getLength(array); + if (typeof idx == 'number') { + if (dir > 0) { + i = idx >= 0 ? idx : Math.max(idx + length, i); + } else { + length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1; + } + } else if (sortedIndex && idx && length) { + idx = sortedIndex(array, item); + return array[idx] === item ? idx : -1; + } + if (item !== item) { + idx = predicateFind(slice.call(array, i, length), isNaN$1); + return idx >= 0 ? idx + i : -1; + } + for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) { + if (array[idx] === item) return idx; + } + return -1; + }; + } + + // Return the position of the first occurrence of an item in an array, + // or -1 if the item is not included in the array. + // If the array is large and already in sort order, pass `true` + // for **isSorted** to use binary search. + var indexOf = createIndexFinder(1, findIndex, sortedIndex); + + // Return the position of the last occurrence of an item in an array, + // or -1 if the item is not included in the array. + var lastIndexOf = createIndexFinder(-1, findLastIndex); + + // Return the first value which passes a truth test. + function find(obj, predicate, context) { + var keyFinder = isArrayLike(obj) ? findIndex : findKey; + var key = keyFinder(obj, predicate, context); + if (key !== void 0 && key !== -1) return obj[key]; + } + + // Convenience version of a common use case of `_.find`: getting the first + // object containing specific `key:value` pairs. + function findWhere(obj, attrs) { + return find(obj, matcher(attrs)); + } + + // The cornerstone for collection functions, an `each` + // implementation, aka `forEach`. + // Handles raw objects in addition to array-likes. Treats all + // sparse array-likes as if they were dense. + function each(obj, iteratee, context) { + iteratee = optimizeCb(iteratee, context); + var i, length; + if (isArrayLike(obj)) { + for (i = 0, length = obj.length; i < length; i++) { + iteratee(obj[i], i, obj); + } + } else { + var _keys = keys(obj); + for (i = 0, length = _keys.length; i < length; i++) { + iteratee(obj[_keys[i]], _keys[i], obj); + } + } + return obj; + } + + // Return the results of applying the iteratee to each element. + function map(obj, iteratee, context) { + iteratee = cb(iteratee, context); + var _keys = !isArrayLike(obj) && keys(obj), + length = (_keys || obj).length, + results = Array(length); + for (var index = 0; index < length; index++) { + var currentKey = _keys ? _keys[index] : index; + results[index] = iteratee(obj[currentKey], currentKey, obj); + } + return results; + } + + // Internal helper to create a reducing function, iterating left or right. + function createReduce(dir) { + // Wrap code that reassigns argument variables in a separate function than + // the one that accesses `arguments.length` to avoid a perf hit. (#1991) + var reducer = function(obj, iteratee, memo, initial) { + var _keys = !isArrayLike(obj) && keys(obj), + length = (_keys || obj).length, + index = dir > 0 ? 0 : length - 1; + if (!initial) { + memo = obj[_keys ? _keys[index] : index]; + index += dir; + } + for (; index >= 0 && index < length; index += dir) { + var currentKey = _keys ? _keys[index] : index; + memo = iteratee(memo, obj[currentKey], currentKey, obj); + } + return memo; + }; + + return function(obj, iteratee, memo, context) { + var initial = arguments.length >= 3; + return reducer(obj, optimizeCb(iteratee, context, 4), memo, initial); + }; + } + + // **Reduce** builds up a single result from a list of values, aka `inject`, + // or `foldl`. + var reduce = createReduce(1); + + // The right-associative version of reduce, also known as `foldr`. + var reduceRight = createReduce(-1); + + // Return all the elements that pass a truth test. + function filter(obj, predicate, context) { + var results = []; + predicate = cb(predicate, context); + each(obj, function(value, index, list) { + if (predicate(value, index, list)) results.push(value); + }); + return results; + } + + // Return all the elements for which a truth test fails. + function reject(obj, predicate, context) { + return filter(obj, negate(cb(predicate)), context); + } + + // Determine whether all of the elements pass a truth test. + function every(obj, predicate, context) { + predicate = cb(predicate, context); + var _keys = !isArrayLike(obj) && keys(obj), + length = (_keys || obj).length; + for (var index = 0; index < length; index++) { + var currentKey = _keys ? _keys[index] : index; + if (!predicate(obj[currentKey], currentKey, obj)) return false; + } + return true; + } + + // Determine if at least one element in the object passes a truth test. + function some(obj, predicate, context) { + predicate = cb(predicate, context); + var _keys = !isArrayLike(obj) && keys(obj), + length = (_keys || obj).length; + for (var index = 0; index < length; index++) { + var currentKey = _keys ? _keys[index] : index; + if (predicate(obj[currentKey], currentKey, obj)) return true; + } + return false; + } + + // Determine if the array or object contains a given item (using `===`). + function contains(obj, item, fromIndex, guard) { + if (!isArrayLike(obj)) obj = values(obj); + if (typeof fromIndex != 'number' || guard) fromIndex = 0; + return indexOf(obj, item, fromIndex) >= 0; + } + + // Invoke a method (with arguments) on every item in a collection. + var invoke = restArguments(function(obj, path, args) { + var contextPath, func; + if (isFunction$1(path)) { + func = path; + } else { + path = toPath$1(path); + contextPath = path.slice(0, -1); + path = path[path.length - 1]; + } + return map(obj, function(context) { + var method = func; + if (!method) { + if (contextPath && contextPath.length) { + context = deepGet(context, contextPath); + } + if (context == null) return void 0; + method = context[path]; + } + return method == null ? method : method.apply(context, args); + }); + }); + + // Convenience version of a common use case of `_.map`: fetching a property. + function pluck(obj, key) { + return map(obj, property(key)); + } + + // Convenience version of a common use case of `_.filter`: selecting only + // objects containing specific `key:value` pairs. + function where(obj, attrs) { + return filter(obj, matcher(attrs)); + } + + // Return the maximum element (or element-based computation). + function max(obj, iteratee, context) { + var result = -Infinity, lastComputed = -Infinity, + value, computed; + if (iteratee == null || typeof iteratee == 'number' && typeof obj[0] != 'object' && obj != null) { + obj = isArrayLike(obj) ? obj : values(obj); + for (var i = 0, length = obj.length; i < length; i++) { + value = obj[i]; + if (value != null && value > result) { + result = value; + } + } + } else { + iteratee = cb(iteratee, context); + each(obj, function(v, index, list) { + computed = iteratee(v, index, list); + if (computed > lastComputed || computed === -Infinity && result === -Infinity) { + result = v; + lastComputed = computed; + } + }); + } + return result; + } + + // Return the minimum element (or element-based computation). + function min(obj, iteratee, context) { + var result = Infinity, lastComputed = Infinity, + value, computed; + if (iteratee == null || typeof iteratee == 'number' && typeof obj[0] != 'object' && obj != null) { + obj = isArrayLike(obj) ? obj : values(obj); + for (var i = 0, length = obj.length; i < length; i++) { + value = obj[i]; + if (value != null && value < result) { + result = value; + } + } + } else { + iteratee = cb(iteratee, context); + each(obj, function(v, index, list) { + computed = iteratee(v, index, list); + if (computed < lastComputed || computed === Infinity && result === Infinity) { + result = v; + lastComputed = computed; + } + }); + } + return result; + } + + // Sample **n** random values from a collection using the modern version of the + // [Fisher-Yates shuffle](https://en.wikipedia.org/wiki/Fisher–Yates_shuffle). + // If **n** is not specified, returns a single random element. + // The internal `guard` argument allows it to work with `_.map`. + function sample(obj, n, guard) { + if (n == null || guard) { + if (!isArrayLike(obj)) obj = values(obj); + return obj[random(obj.length - 1)]; + } + var sample = isArrayLike(obj) ? clone(obj) : values(obj); + var length = getLength(sample); + n = Math.max(Math.min(n, length), 0); + var last = length - 1; + for (var index = 0; index < n; index++) { + var rand = random(index, last); + var temp = sample[index]; + sample[index] = sample[rand]; + sample[rand] = temp; + } + return sample.slice(0, n); + } + + // Shuffle a collection. + function shuffle(obj) { + return sample(obj, Infinity); + } + + // Sort the object's values by a criterion produced by an iteratee. + function sortBy(obj, iteratee, context) { + var index = 0; + iteratee = cb(iteratee, context); + return pluck(map(obj, function(value, key, list) { + return { + value: value, + index: index++, + criteria: iteratee(value, key, list) + }; + }).sort(function(left, right) { + var a = left.criteria; + var b = right.criteria; + if (a !== b) { + if (a > b || a === void 0) return 1; + if (a < b || b === void 0) return -1; + } + return left.index - right.index; + }), 'value'); + } + + // An internal function used for aggregate "group by" operations. + function group(behavior, partition) { + return function(obj, iteratee, context) { + var result = partition ? [[], []] : {}; + iteratee = cb(iteratee, context); + each(obj, function(value, index) { + var key = iteratee(value, index, obj); + behavior(result, value, key); + }); + return result; + }; + } + + // Groups the object's values by a criterion. Pass either a string attribute + // to group by, or a function that returns the criterion. + var groupBy = group(function(result, value, key) { + if (has(result, key)) result[key].push(value); else result[key] = [value]; + }); + + // Indexes the object's values by a criterion, similar to `_.groupBy`, but for + // when you know that your index values will be unique. + var indexBy = group(function(result, value, key) { + result[key] = value; + }); + + // Counts instances of an object that group by a certain criterion. Pass + // either a string attribute to count by, or a function that returns the + // criterion. + var countBy = group(function(result, value, key) { + if (has(result, key)) result[key]++; else result[key] = 1; + }); + + // Split a collection into two arrays: one whose elements all pass the given + // truth test, and one whose elements all do not pass the truth test. + var partition = group(function(result, value, pass) { + result[pass ? 0 : 1].push(value); + }, true); + + // Safely create a real, live array from anything iterable. + var reStrSymbol = /[^\ud800-\udfff]|[\ud800-\udbff][\udc00-\udfff]|[\ud800-\udfff]/g; + function toArray(obj) { + if (!obj) return []; + if (isArray(obj)) return slice.call(obj); + if (isString(obj)) { + // Keep surrogate pair characters together. + return obj.match(reStrSymbol); + } + if (isArrayLike(obj)) return map(obj, identity); + return values(obj); + } + + // Return the number of elements in a collection. + function size(obj) { + if (obj == null) return 0; + return isArrayLike(obj) ? obj.length : keys(obj).length; + } + + // Internal `_.pick` helper function to determine whether `key` is an enumerable + // property name of `obj`. + function keyInObj(value, key, obj) { + return key in obj; + } + + // Return a copy of the object only containing the allowed properties. + var pick = restArguments(function(obj, keys) { + var result = {}, iteratee = keys[0]; + if (obj == null) return result; + if (isFunction$1(iteratee)) { + if (keys.length > 1) iteratee = optimizeCb(iteratee, keys[1]); + keys = allKeys(obj); + } else { + iteratee = keyInObj; + keys = flatten(keys, false, false); + obj = Object(obj); + } + for (var i = 0, length = keys.length; i < length; i++) { + var key = keys[i]; + var value = obj[key]; + if (iteratee(value, key, obj)) result[key] = value; + } + return result; + }); + + // Return a copy of the object without the disallowed properties. + var omit = restArguments(function(obj, keys) { + var iteratee = keys[0], context; + if (isFunction$1(iteratee)) { + iteratee = negate(iteratee); + if (keys.length > 1) context = keys[1]; + } else { + keys = map(flatten(keys, false, false), String); + iteratee = function(value, key) { + return !contains(keys, key); + }; + } + return pick(obj, iteratee, context); + }); + + // Returns everything but the last entry of the array. Especially useful on + // the arguments object. Passing **n** will return all the values in + // the array, excluding the last N. + function initial(array, n, guard) { + return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n))); + } + + // Get the first element of an array. Passing **n** will return the first N + // values in the array. The **guard** check allows it to work with `_.map`. + function first(array, n, guard) { + if (array == null || array.length < 1) return n == null || guard ? void 0 : []; + if (n == null || guard) return array[0]; + return initial(array, array.length - n); + } + + // Returns everything but the first entry of the `array`. Especially useful on + // the `arguments` object. Passing an **n** will return the rest N values in the + // `array`. + function rest(array, n, guard) { + return slice.call(array, n == null || guard ? 1 : n); + } + + // Get the last element of an array. Passing **n** will return the last N + // values in the array. + function last(array, n, guard) { + if (array == null || array.length < 1) return n == null || guard ? void 0 : []; + if (n == null || guard) return array[array.length - 1]; + return rest(array, Math.max(0, array.length - n)); + } + + // Trim out all falsy values from an array. + function compact(array) { + return filter(array, Boolean); + } + + // Flatten out an array, either recursively (by default), or up to `depth`. + // Passing `true` or `false` as `depth` means `1` or `Infinity`, respectively. + function flatten$1(array, depth) { + return flatten(array, depth, false); + } + + // Take the difference between one array and a number of other arrays. + // Only the elements present in just the first array will remain. + var difference = restArguments(function(array, rest) { + rest = flatten(rest, true, true); + return filter(array, function(value){ + return !contains(rest, value); + }); + }); + + // Return a version of the array that does not contain the specified value(s). + var without = restArguments(function(array, otherArrays) { + return difference(array, otherArrays); + }); + + // Produce a duplicate-free version of the array. If the array has already + // been sorted, you have the option of using a faster algorithm. + // The faster algorithm will not work with an iteratee if the iteratee + // is not a one-to-one function, so providing an iteratee will disable + // the faster algorithm. + function uniq(array, isSorted, iteratee, context) { + if (!isBoolean(isSorted)) { + context = iteratee; + iteratee = isSorted; + isSorted = false; + } + if (iteratee != null) iteratee = cb(iteratee, context); + var result = []; + var seen = []; + for (var i = 0, length = getLength(array); i < length; i++) { + var value = array[i], + computed = iteratee ? iteratee(value, i, array) : value; + if (isSorted && !iteratee) { + if (!i || seen !== computed) result.push(value); + seen = computed; + } else if (iteratee) { + if (!contains(seen, computed)) { + seen.push(computed); + result.push(value); + } + } else if (!contains(result, value)) { + result.push(value); + } + } + return result; + } + + // Produce an array that contains the union: each distinct element from all of + // the passed-in arrays. + var union = restArguments(function(arrays) { + return uniq(flatten(arrays, true, true)); + }); + + // Produce an array that contains every item shared between all the + // passed-in arrays. + function intersection(array) { + var result = []; + var argsLength = arguments.length; + for (var i = 0, length = getLength(array); i < length; i++) { + var item = array[i]; + if (contains(result, item)) continue; + var j; + for (j = 1; j < argsLength; j++) { + if (!contains(arguments[j], item)) break; + } + if (j === argsLength) result.push(item); + } + return result; + } + + // Complement of zip. Unzip accepts an array of arrays and groups + // each array's elements on shared indices. + function unzip(array) { + var length = array && max(array, getLength).length || 0; + var result = Array(length); + + for (var index = 0; index < length; index++) { + result[index] = pluck(array, index); + } + return result; + } + + // Zip together multiple lists into a single array -- elements that share + // an index go together. + var zip = restArguments(unzip); + + // Converts lists into objects. Pass either a single array of `[key, value]` + // pairs, or two parallel arrays of the same length -- one of keys, and one of + // the corresponding values. Passing by pairs is the reverse of `_.pairs`. + function object(list, values) { + var result = {}; + for (var i = 0, length = getLength(list); i < length; i++) { + if (values) { + result[list[i]] = values[i]; + } else { + result[list[i][0]] = list[i][1]; + } + } + return result; + } + + // Generate an integer Array containing an arithmetic progression. A port of + // the native Python `range()` function. See + // [the Python documentation](https://docs.python.org/library/functions.html#range). + function range(start, stop, step) { + if (stop == null) { + stop = start || 0; + start = 0; + } + if (!step) { + step = stop < start ? -1 : 1; + } + + var length = Math.max(Math.ceil((stop - start) / step), 0); + var range = Array(length); + + for (var idx = 0; idx < length; idx++, start += step) { + range[idx] = start; + } + + return range; + } + + // Chunk a single array into multiple arrays, each containing `count` or fewer + // items. + function chunk(array, count) { + if (count == null || count < 1) return []; + var result = []; + var i = 0, length = array.length; + while (i < length) { + result.push(slice.call(array, i, i += count)); + } + return result; + } // Helper function to continue chaining intermediate results. - var result = function(instance, obj) { + function chainResult(instance, obj) { return instance._chain ? _(obj).chain() : obj; - }; + } // Add your own custom functions to the Underscore object. - _.mixin = function(obj) { - _.each(_.functions(obj), function(name) { + function mixin(obj) { + each(functions(obj), function(name) { var func = _[name] = obj[name]; _.prototype[name] = function() { var args = [this._wrapped]; push.apply(args, arguments); - return result(this, func.apply(_, args)); + return chainResult(this, func.apply(_, args)); }; }); - }; + return _; + } - // Add all of the Underscore functions to the wrapper object. - _.mixin(_); - - // Add all mutator Array functions to the wrapper. - _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) { + // Add all mutator `Array` functions to the wrapper. + each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) { var method = ArrayProto[name]; _.prototype[name] = function() { var obj = this._wrapped; - method.apply(obj, arguments); - if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0]; - return result(this, obj); + if (obj != null) { + method.apply(obj, arguments); + if ((name === 'shift' || name === 'splice') && obj.length === 0) { + delete obj[0]; + } + } + return chainResult(this, obj); }; }); - // Add all accessor Array functions to the wrapper. - _.each(['concat', 'join', 'slice'], function(name) { + // Add all accessor `Array` functions to the wrapper. + each(['concat', 'join', 'slice'], function(name) { var method = ArrayProto[name]; _.prototype[name] = function() { - return result(this, method.apply(this._wrapped, arguments)); + var obj = this._wrapped; + if (obj != null) obj = method.apply(obj, arguments); + return chainResult(this, obj); }; }); - // Extracts the result from a wrapped and chained object. - _.prototype.value = function() { - return this._wrapped; + // Named Exports + + var allExports = { + __proto__: null, + VERSION: VERSION, + restArguments: restArguments, + isObject: isObject, + isNull: isNull, + isUndefined: isUndefined, + isBoolean: isBoolean, + isElement: isElement, + isString: isString, + isNumber: isNumber, + isDate: isDate, + isRegExp: isRegExp, + isError: isError, + isSymbol: isSymbol, + isArrayBuffer: isArrayBuffer, + isDataView: isDataView$1, + isArray: isArray, + isFunction: isFunction$1, + isArguments: isArguments$1, + isFinite: isFinite$1, + isNaN: isNaN$1, + isTypedArray: isTypedArray$1, + isEmpty: isEmpty, + isMatch: isMatch, + isEqual: isEqual, + isMap: isMap, + isWeakMap: isWeakMap, + isSet: isSet, + isWeakSet: isWeakSet, + keys: keys, + allKeys: allKeys, + values: values, + pairs: pairs, + invert: invert, + functions: functions, + methods: functions, + extend: extend, + extendOwn: extendOwn, + assign: extendOwn, + defaults: defaults, + create: create, + clone: clone, + tap: tap, + get: get, + has: has$1, + mapObject: mapObject, + identity: identity, + constant: constant, + noop: noop, + toPath: toPath, + property: property, + propertyOf: propertyOf, + matcher: matcher, + matches: matcher, + times: times, + random: random, + now: now, + escape: _escape, + unescape: _unescape, + templateSettings: templateSettings, + template: template, + result: result, + uniqueId: uniqueId, + chain: chain, + iteratee: iteratee, + partial: partial, + bind: bind, + bindAll: bindAll, + memoize: memoize, + delay: delay, + defer: defer, + throttle: throttle, + debounce: debounce, + wrap: wrap, + negate: negate, + compose: compose, + after: after, + before: before, + once: once, + findKey: findKey, + findIndex: findIndex, + findLastIndex: findLastIndex, + sortedIndex: sortedIndex, + indexOf: indexOf, + lastIndexOf: lastIndexOf, + find: find, + detect: find, + findWhere: findWhere, + each: each, + forEach: each, + map: map, + collect: map, + reduce: reduce, + foldl: reduce, + inject: reduce, + reduceRight: reduceRight, + foldr: reduceRight, + filter: filter, + select: filter, + reject: reject, + every: every, + all: every, + some: some, + any: some, + contains: contains, + includes: contains, + include: contains, + invoke: invoke, + pluck: pluck, + where: where, + max: max, + min: min, + shuffle: shuffle, + sample: sample, + sortBy: sortBy, + groupBy: groupBy, + indexBy: indexBy, + countBy: countBy, + partition: partition, + toArray: toArray, + size: size, + pick: pick, + omit: omit, + first: first, + head: first, + take: first, + initial: initial, + last: last, + rest: rest, + tail: rest, + drop: rest, + compact: compact, + flatten: flatten$1, + without: without, + uniq: uniq, + unique: uniq, + union: union, + intersection: intersection, + difference: difference, + unzip: unzip, + transpose: unzip, + zip: zip, + object: object, + range: range, + chunk: chunk, + mixin: mixin, + 'default': _ }; 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