/******/ var __webpack_modules__ = ({ /***/ 380: /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { // EXPORTS __webpack_require__.d(__webpack_exports__, { zj: () => (/* reexport */ getConfig), SD: () => (/* reexport */ getContext), V6: () => (/* reexport */ getElement), $K: () => (/* reexport */ getServerContext), vT: () => (/* reexport */ getServerState), jb: () => (/* binding */ privateApis), yT: () => (/* reexport */ splitTask), M_: () => (/* reexport */ store), hb: () => (/* reexport */ useCallback), vJ: () => (/* reexport */ useEffect), ip: () => (/* reexport */ useInit), Nf: () => (/* reexport */ useLayoutEffect), Kr: () => (/* reexport */ useMemo), li: () => (/* reexport */ A), J0: () => (/* reexport */ h), FH: () => (/* reexport */ useWatch), v4: () => (/* reexport */ withScope) }); // EXTERNAL MODULE: ./node_modules/preact/dist/preact.module.js var preact_module = __webpack_require__(622); ;// CONCATENATED MODULE: 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t=signals_core_module_o;signals_core_module_o=void 0;try{return i()}finally{signals_core_module_o=t}}var signals_core_module_h=void 0,signals_core_module_s=0,signals_core_module_f=0,signals_core_module_v=0;function signals_core_module_e(i){if(void 0!==signals_core_module_o){var t=i.n;if(void 0===t||t.t!==signals_core_module_o){t={i:0,S:i,p:signals_core_module_o.s,n:void 0,t:signals_core_module_o,e:void 0,x:void 0,r:t};if(void 0!==signals_core_module_o.s)signals_core_module_o.s.n=t;signals_core_module_o.s=t;i.n=t;if(32&signals_core_module_o.f)i.S(t);return t}else if(-1===t.i){t.i=0;if(void 0!==t.n){t.n.p=t.p;if(void 0!==t.p)t.p.n=t.n;t.p=signals_core_module_o.s;t.n=void 0;signals_core_module_o.s.n=t;signals_core_module_o.s=t}return t}}}function signals_core_module_u(i){this.v=i;this.i=0;this.n=void 0;this.t=void 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T(function(){return signals_core_module_d(n)},[])}function useComputed(n){var r=f(n);r.current=n;signals_module_v.__$f|=4;return t(function(){return u(function(){return r.current()})},[])}function useSignalEffect(n){var r=f(n);r.current=n;o(function(){return c(function(){return r.current()})},[])} ;// CONCATENATED MODULE: ./node_modules/@wordpress/interactivity/build-module/namespaces.js const namespaceStack = []; const getNamespace = () => namespaceStack.slice(-1)[0]; const setNamespace = namespace => { namespaceStack.push(namespace); }; const resetNamespace = () => { namespaceStack.pop(); }; ;// CONCATENATED MODULE: ./node_modules/@wordpress/interactivity/build-module/scopes.js /** * External dependencies */ /** * Internal dependencies */ // Store stacks for the current scope and the default namespaces and export APIs // to interact with them. const scopeStack = []; const getScope = () => scopeStack.slice(-1)[0]; const setScope = scope => { scopeStack.push(scope); }; const resetScope = () => { scopeStack.pop(); }; // Wrap the element props to prevent modifications. const immutableMap = new WeakMap(); const immutableError = () => { throw new Error('Please use `data-wp-bind` to modify the attributes of an element.'); }; const immutableHandlers = { get(target, key, receiver) { const value = Reflect.get(target, key, receiver); return !!value && typeof value === 'object' ? deepImmutable(value) : value; }, set: immutableError, deleteProperty: immutableError }; const deepImmutable = target => { if (!immutableMap.has(target)) { immutableMap.set(target, new Proxy(target, immutableHandlers)); } return immutableMap.get(target); }; /** * Retrieves the context inherited by the element evaluating a function from the * store. The returned value depends on the element and the namespace where the * function calling `getContext()` exists. * * @param namespace Store namespace. By default, the namespace where the calling * function exists is used. * @return The context content. */ const getContext = namespace => { const scope = getScope(); if (true) { if (!scope) { throw Error('Cannot call `getContext()` when there is no scope. If you are using an async function, please consider using a generator instead. If you are using some sort of async callbacks, like `setTimeout`, please wrap the callback with `withScope(callback)`.'); } } return scope.context[namespace || getNamespace()]; }; /** * Retrieves a representation of the element where a function from the store * is being evalutated. Such representation is read-only, and contains a * reference to the DOM element, its props and a local reactive state. * * @return Element representation. */ const getElement = () => { const scope = getScope(); if (true) { if (!scope) { throw Error('Cannot call `getElement()` when there is no scope. If you are using an async function, please consider using a generator instead. If you are using some sort of async callbacks, like `setTimeout`, please wrap the callback with `withScope(callback)`.'); } } const { ref, attributes } = scope; return Object.freeze({ ref: ref.current, attributes: deepImmutable(attributes) }); }; /** * Retrieves the part of the inherited context defined and updated from the * server. * * The object returned is read-only, and includes the context defined in PHP * with `wp_interactivity_data_wp_context()`, including the corresponding * inherited properties. When `actions.navigate()` is called, this object is * updated to reflect the changes in the new visited page, without affecting the * context returned by `getContext()`. Directives can subscribe to those changes * to update the context if needed. * * @example * ```js * store('...', { * callbacks: { * updateServerContext() { * const context = getContext(); * const serverContext = getServerContext(); * // Override some property with the new value that came from the server. * context.overridableProp = serverContext.overridableProp; * }, * }, * }); * ``` * * @param namespace Store namespace. By default, the namespace where the calling * function exists is used. * @return The server context content. */ const getServerContext = namespace => { const scope = getScope(); if (true) { if (!scope) { throw Error('Cannot call `getServerContext()` when there is no scope. If you are using an async function, please consider using a generator instead. If you are using some sort of async callbacks, like `setTimeout`, please wrap the callback with `withScope(callback)`.'); } } return scope.serverContext[namespace || getNamespace()]; }; ;// CONCATENATED MODULE: ./node_modules/@wordpress/interactivity/build-module/utils.js /** * External dependencies */ /** * Internal dependencies */ /** * Executes a callback function after the next frame is rendered. * * @param callback The callback function to be executed. * @return A promise that resolves after the callback function is executed. */ const afterNextFrame = callback => { return new Promise(resolve => { const done = () => { clearTimeout(timeout); window.cancelAnimationFrame(raf); setTimeout(() => { callback(); resolve(); }); }; const timeout = setTimeout(done, 100); const raf = window.requestAnimationFrame(done); }); }; /** * Returns a promise that resolves after yielding to main. * * @return Promise */ const splitTask = () => { return new Promise(resolve => { // TODO: Use scheduler.yield() when available. setTimeout(resolve, 0); }); }; /** * Creates a Flusher object that can be used to flush computed values and notify listeners. * * Using the mangled properties: * this.c: this._callback * this.x: this._compute * https://github.com/preactjs/signals/blob/main/mangle.json * * @param compute The function that computes the value to be flushed. * @param notify The function that notifies listeners when the value is flushed. * @return The Flusher object with `flush` and `dispose` properties. */ function createFlusher(compute, notify) { let flush = () => undefined; const dispose = E(function () { flush = this.c.bind(this); this.x = compute; this.c = notify; return compute(); }); return { flush, dispose }; } /** * Custom hook that executes a callback function whenever a signal is triggered. * Version of `useSignalEffect` with a `useEffect`-like execution. This hook * implementation comes from this PR, but we added short-cirtuiting to avoid * infinite loops: https://github.com/preactjs/signals/pull/290 * * @param callback The callback function to be executed. */ function utils_useSignalEffect(callback) { y(() => { let eff = null; let isExecuting = false; const notify = async () => { if (eff && !isExecuting) { isExecuting = true; await afterNextFrame(eff.flush); isExecuting = false; } }; eff = createFlusher(callback, notify); return eff.dispose; }, []); } /** * Returns the passed function wrapped with the current scope so it is * accessible whenever the function runs. This is primarily to make the scope * available inside hook callbacks. * * Asyncronous functions should use generators that yield promises instead of awaiting them. * See the documentation for details: https://developer.wordpress.org/block-editor/reference-guides/packages/packages-interactivity/packages-interactivity-api-reference/#the-store * * @param func The passed function. * @return The wrapped function. */ function withScope(func) { const scope = getScope(); const ns = getNamespace(); if (func?.constructor?.name === 'GeneratorFunction') { return async (...args) => { const gen = func(...args); let value; let it; while (true) { setNamespace(ns); setScope(scope); try { it = gen.next(value); } finally { resetScope(); resetNamespace(); } try { value = await it.value; } catch (e) { setNamespace(ns); setScope(scope); gen.throw(e); } finally { resetScope(); resetNamespace(); } if (it.done) { break; } } return value; }; } return (...args) => { setNamespace(ns); setScope(scope); try { return func(...args); } finally { resetNamespace(); resetScope(); } }; } /** * Accepts a function that contains imperative code which runs whenever any of * the accessed _reactive_ properties (e.g., values from the global state or the * context) is modified. * * This hook makes the element's scope available so functions like * `getElement()` and `getContext()` can be used inside the passed callback. * * @param callback The hook callback. */ function useWatch(callback) { utils_useSignalEffect(withScope(callback)); } /** * Accepts a function that contains imperative code which runs only after the * element's first render, mainly useful for intialization logic. * * This hook makes the element's scope available so functions like * `getElement()` and `getContext()` can be used inside the passed callback. * * @param callback The hook callback. */ function useInit(callback) { y(withScope(callback), []); } /** * Accepts a function that contains imperative, possibly effectful code. The * effects run after browser paint, without blocking it. * * This hook is equivalent to Preact's `useEffect` and makes the element's scope * available so functions like `getElement()` and `getContext()` can be used * inside the passed callback. * * @param callback Imperative function that can return a cleanup * function. * @param inputs If present, effect will only activate if the * values in the list change (using `===`). */ function useEffect(callback, inputs) { y(withScope(callback), inputs); } /** * Accepts a function that contains imperative, possibly effectful code. Use * this to read layout from the DOM and synchronously re-render. * * This hook is equivalent to Preact's `useLayoutEffect` and makes the element's * scope available so functions like `getElement()` and `getContext()` can be * used inside the passed callback. * * @param callback Imperative function that can return a cleanup * function. * @param inputs If present, effect will only activate if the * values in the list change (using `===`). */ function useLayoutEffect(callback, inputs) { _(withScope(callback), inputs); } /** * Returns a memoized version of the callback that only changes if one of the * inputs has changed (using `===`). * * This hook is equivalent to Preact's `useCallback` and makes the element's * scope available so functions like `getElement()` and `getContext()` can be * used inside the passed callback. * * @param callback Callback function. * @param inputs If present, the callback will only be updated if the * values in the list change (using `===`). * * @return The callback function. */ function useCallback(callback, inputs) { return q(withScope(callback), inputs); } /** * Pass a factory function and an array of inputs. `useMemo` will only recompute * the memoized value when one of the inputs has changed. * * This hook is equivalent to Preact's `useMemo` and makes the element's scope * available so functions like `getElement()` and `getContext()` can be used * inside the passed factory function. * * @param factory Factory function that returns that value for memoization. * @param inputs If present, the factory will only be run to recompute if * the values in the list change (using `===`). * * @return The memoized value. */ function useMemo(factory, inputs) { return T(withScope(factory), inputs); } /** * Creates a root fragment by replacing a node or an array of nodes in a parent element. * For wrapperless hydration. * See https://gist.github.com/developit/f4c67a2ede71dc2fab7f357f39cff28c * * @param parent The parent element where the nodes will be replaced. * @param replaceNode The node or array of nodes to replace in the parent element. * @return The created root fragment. */ const createRootFragment = (parent, replaceNode) => { replaceNode = [].concat(replaceNode); const sibling = replaceNode[replaceNode.length - 1].nextSibling; function insert(child, root) { parent.insertBefore(child, root || sibling); } return parent.__k = { nodeType: 1, parentNode: parent, firstChild: replaceNode[0], childNodes: replaceNode, insertBefore: insert, appendChild: insert, removeChild(c) { parent.removeChild(c); } }; }; /** * Transforms a kebab-case string to camelCase. * * @param str The kebab-case string to transform to camelCase. * @return The transformed camelCase string. */ function kebabToCamelCase(str) { return str.replace(/^-+|-+$/g, '').toLowerCase().replace(/-([a-z])/g, function (_match, group1) { return group1.toUpperCase(); }); } const logged = new Set(); /** * Shows a warning with `message` if environment is not `production`. * * Based on the `@wordpress/warning` package. * * @param message Message to show in the warning. */ const warn = message => { if (true) { if (logged.has(message)) { return; } // eslint-disable-next-line no-console console.warn(message); // Throwing an error and catching it immediately to improve debugging // A consumer can use 'pause on caught exceptions' try { throw Error(message); } catch (e) { // Do nothing. } logged.add(message); } }; /** * Checks if the passed `candidate` is a plain object with just the `Object` * prototype. * * @param candidate The item to check. * @return Whether `candidate` is a plain object. */ const isPlainObject = candidate => Boolean(candidate && typeof candidate === 'object' && candidate.constructor === Object); ;// CONCATENATED MODULE: ./node_modules/@wordpress/interactivity/build-module/proxies/registry.js /** * Proxies for each object. */ const objToProxy = new WeakMap(); const proxyToObj = new WeakMap(); /** * Namespaces for each created proxy. */ const proxyToNs = new WeakMap(); /** * Object types that can be proxied. */ const supported = new Set([Object, Array]); /** * Returns a proxy to the passed object with the given handlers, assigning the * specified namespace to it. If a proxy for the passed object was created * before, that proxy is returned. * * @param namespace The namespace that will be associated to this proxy. * @param obj The object to proxify. * @param handlers Handlers that the proxy will use. * * @throws Error if the object cannot be proxified. Use {@link shouldProxy} to * check if a proxy can be created for a specific object. * * @return The created proxy. */ const createProxy = (namespace, obj, handlers) => { if (!shouldProxy(obj)) { throw Error('This object cannot be proxified.'); } if (!objToProxy.has(obj)) { const proxy = new Proxy(obj, handlers); objToProxy.set(obj, proxy); proxyToObj.set(proxy, obj); proxyToNs.set(proxy, namespace); } return objToProxy.get(obj); }; /** * Returns the proxy for the given object. If there is no associated proxy, the * function returns `undefined`. * * @param obj Object from which to know the proxy. * @return Associated proxy or `undefined`. */ const getProxyFromObject = obj => objToProxy.get(obj); /** * Gets the namespace associated with the given proxy. * * Proxies have a namespace assigned upon creation. See {@link createProxy}. * * @param proxy Proxy. * @return Namespace. */ const getNamespaceFromProxy = proxy => proxyToNs.get(proxy); /** * Checks if a given object can be proxied. * * @param candidate Object to know whether it can be proxied. * @return True if the passed instance can be proxied. */ const shouldProxy = candidate => { if (typeof candidate !== 'object' || candidate === null) { return false; } return !proxyToNs.has(candidate) && supported.has(candidate.constructor); }; /** * Returns the target object for the passed proxy. If the passed object is not a registered proxy, the * function returns `undefined`. * * @param proxy Proxy from which to know the target. * @return The target object or `undefined`. */ const getObjectFromProxy = proxy => proxyToObj.get(proxy); ;// CONCATENATED MODULE: ./node_modules/@wordpress/interactivity/build-module/proxies/signals.js /** * External dependencies */ /** * Internal dependencies */ /** * Identifier for property computeds not associated to any scope. */ const NO_SCOPE = {}; /** * Structure that manages reactivity for a property in a state object. It uses * signals to keep track of property value or getter modifications. */ class PropSignal { /** * Proxy that holds the property this PropSignal is associated with. */ /** * Relation of computeds by scope. These computeds are read-only signals * that depend on whether the property is a value or a getter and, * therefore, can return different values depending on the scope in which * the getter is accessed. */ /** * Signal with the value assigned to the related property. */ /** * Signal with the getter assigned to the related property. */ /** * Structure that manages reactivity for a property in a state object, using * signals to keep track of property value or getter modifications. * * @param owner Proxy that holds the property this instance is associated * with. */ constructor(owner) { this.owner = owner; this.computedsByScope = new WeakMap(); } /** * Changes the internal value. If a getter was set before, it is set to * `undefined`. * * @param value New value. */ setValue(value) { this.update({ value }); } /** * Changes the internal getter. If a value was set before, it is set to * `undefined`. * * @param getter New getter. */ setGetter(getter) { this.update({ get: getter }); } /** * Returns the computed that holds the result of evaluating the prop in the * current scope. * * These computeds are read-only signals that depend on whether the property * is a value or a getter and, therefore, can return different values * depending on the scope in which the getter is accessed. * * @return Computed that depends on the scope. */ getComputed() { const scope = getScope() || NO_SCOPE; if (!this.valueSignal && !this.getterSignal) { this.update({}); } if (!this.computedsByScope.has(scope)) { const callback = () => { const getter = this.getterSignal?.value; return getter ? getter.call(this.owner) : this.valueSignal?.value; }; setNamespace(getNamespaceFromProxy(this.owner)); this.computedsByScope.set(scope, signals_core_module_w(withScope(callback))); resetNamespace(); } return this.computedsByScope.get(scope); } /** * Update the internal signals for the value and the getter of the * corresponding prop. * * @param param0 * @param param0.get New getter. * @param param0.value New value. */ update({ get, value }) { if (!this.valueSignal) { this.valueSignal = signals_core_module_d(value); this.getterSignal = signals_core_module_d(get); } else if (value !== this.valueSignal.peek() || get !== this.getterSignal.peek()) { signals_core_module_r(() => { this.valueSignal.value = value; this.getterSignal.value = get; }); } } } ;// CONCATENATED MODULE: ./node_modules/@wordpress/interactivity/build-module/proxies/state.js /** * External dependencies */ /** * Internal dependencies */ /** * Set of built-in symbols. */ const wellKnownSymbols = new Set(Object.getOwnPropertyNames(Symbol).map(key => Symbol[key]).filter(value => typeof value === 'symbol')); /** * Relates each proxy with a map of {@link PropSignal} instances, representing * the proxy's accessed properties. */ const proxyToProps = new WeakMap(); /** * Checks wether a {@link PropSignal | `PropSignal`} instance exists for the * given property in the passed proxy. * * @param proxy Proxy of a state object or array. * @param key The property key. * @return `true` when it exists; false otherwise. */ const hasPropSignal = (proxy, key) => proxyToProps.has(proxy) && proxyToProps.get(proxy).has(key); const readOnlyProxies = new WeakSet(); /** * Returns the {@link PropSignal | `PropSignal`} instance associated with the * specified prop in the passed proxy. * * The `PropSignal` instance is generated if it doesn't exist yet, using the * `initial` parameter to initialize the internal signals. * * @param proxy Proxy of a state object or array. * @param key The property key. * @param initial Initial data for the `PropSignal` instance. * @return The `PropSignal` instance. */ const getPropSignal = (proxy, key, initial) => { if (!proxyToProps.has(proxy)) { proxyToProps.set(proxy, new Map()); } key = typeof key === 'number' ? `${key}` : key; const props = proxyToProps.get(proxy); if (!props.has(key)) { const ns = getNamespaceFromProxy(proxy); const prop = new PropSignal(proxy); props.set(key, prop); if (initial) { const { get, value } = initial; if (get) { prop.setGetter(get); } else { const readOnly = readOnlyProxies.has(proxy); prop.setValue(shouldProxy(value) ? proxifyState(ns, value, { readOnly }) : value); } } } return props.get(key); }; /** * Relates each proxied object (i.e., the original object) with a signal that * tracks changes in the number of properties. */ const objToIterable = new WeakMap(); /** * When this flag is `true`, it avoids any signal subscription, overriding state * props' "reactive" behavior. */ let peeking = false; /** * Handlers for reactive objects and arrays in the state. */ const stateHandlers = { get(target, key, receiver) { /* * The property should not be reactive for the following cases: * 1. While using the `peek` function to read the property. * 2. The property exists but comes from the Object or Array prototypes. * 3. The property key is a known symbol. */ if (peeking || !target.hasOwnProperty(key) && key in target || typeof key === 'symbol' && wellKnownSymbols.has(key)) { return Reflect.get(target, key, receiver); } // At this point, the property should be reactive. const desc = Object.getOwnPropertyDescriptor(target, key); const prop = getPropSignal(receiver, key, desc); const result = prop.getComputed().value; /* * Check if the property is a synchronous function. If it is, set the * default namespace. Synchronous functions always run in the proper scope, * which is set by the Directives component. */ if (typeof result === 'function') { const ns = getNamespaceFromProxy(receiver); return (...args) => { setNamespace(ns); try { return result.call(receiver, ...args); } finally { resetNamespace(); } }; } return result; }, set(target, key, value, receiver) { if (readOnlyProxies.has(receiver)) { return false; } setNamespace(getNamespaceFromProxy(receiver)); try { return Reflect.set(target, key, value, receiver); } finally { resetNamespace(); } }, defineProperty(target, key, desc) { if (readOnlyProxies.has(getProxyFromObject(target))) { return false; } const isNew = !(key in target); const result = Reflect.defineProperty(target, key, desc); if (result) { const receiver = getProxyFromObject(target); const prop = getPropSignal(receiver, key); const { get, value } = desc; if (get) { prop.setGetter(get); } else { const ns = getNamespaceFromProxy(receiver); prop.setValue(shouldProxy(value) ? proxifyState(ns, value) : value); } if (isNew && objToIterable.has(target)) { objToIterable.get(target).value++; } /* * Modify the `length` property value only if the related * `PropSignal` exists, which means that there are subscriptions to * this property. */ if (Array.isArray(target) && proxyToProps.get(receiver)?.has('length')) { const length = getPropSignal(receiver, 'length'); length.setValue(target.length); } } return result; }, deleteProperty(target, key) { if (readOnlyProxies.has(getProxyFromObject(target))) { return false; } const result = Reflect.deleteProperty(target, key); if (result) { const prop = getPropSignal(getProxyFromObject(target), key); prop.setValue(undefined); if (objToIterable.has(target)) { objToIterable.get(target).value++; } } return result; }, ownKeys(target) { if (!objToIterable.has(target)) { objToIterable.set(target, signals_core_module_d(0)); } /* *This subscribes to the signal while preventing the minifier from * deleting this line in production. */ objToIterable._ = objToIterable.get(target).value; return Reflect.ownKeys(target); } }; /** * Returns the proxy associated with the given state object, creating it if it * does not exist. * * @param namespace The namespace that will be associated to this proxy. * @param obj The object to proxify. * @param options Options. * @param options.readOnly Read-only. * * @throws Error if the object cannot be proxified. Use {@link shouldProxy} to * check if a proxy can be created for a specific object. * * @return The associated proxy. */ const proxifyState = (namespace, obj, options) => { const proxy = createProxy(namespace, obj, stateHandlers); if (options?.readOnly) { readOnlyProxies.add(proxy); } return proxy; }; /** * Reads the value of the specified property without subscribing to it. * * @param obj The object to read the property from. * @param key The property key. * @return The property value. */ const peek = (obj, key) => { peeking = true; try { return obj[key]; } finally { peeking = false; } }; /** * Internal recursive implementation for {@link deepMerge | `deepMerge`}. * * @param target The target object. * @param source The source object containing new values and props. * @param override Whether existing props should be overwritten or not (`true` * by default). */ const deepMergeRecursive = (target, source, override = true) => { if (isPlainObject(target) && isPlainObject(source)) { let hasNewKeys = false; for (const key in source) { const isNew = !(key in target); hasNewKeys = hasNewKeys || isNew; const desc = Object.getOwnPropertyDescriptor(source, key); if (typeof desc?.get === 'function' || typeof desc?.set === 'function') { if (override || isNew) { Object.defineProperty(target, key, { ...desc, configurable: true, enumerable: true }); const proxy = getProxyFromObject(target); if (desc?.get && proxy && hasPropSignal(proxy, key)) { const propSignal = getPropSignal(proxy, key); propSignal.setGetter(desc.get); } } } else if (isPlainObject(source[key])) { if (isNew) { target[key] = {}; } deepMergeRecursive(target[key], source[key], override); } else if (override || isNew) { Object.defineProperty(target, key, desc); const proxy = getProxyFromObject(target); if (desc?.value && proxy && hasPropSignal(proxy, key)) { const propSignal = getPropSignal(proxy, key); propSignal.setValue(desc.value); } } } if (hasNewKeys && objToIterable.has(target)) { objToIterable.get(target).value++; } } }; /** * Recursively update prop values inside the passed `target` and nested plain * objects, using the values present in `source`. References to plain objects * are kept, only updating props containing primitives or arrays. Arrays are * replaced instead of merged or concatenated. * * If the `override` parameter is set to `false`, then all values in `target` * are preserved, and only new properties from `source` are added. * * @param target The target object. * @param source The source object containing new values and props. * @param override Whether existing props should be overwritten or not (`true` * by default). */ const deepMerge = (target, source, override = true) => signals_core_module_r(() => deepMergeRecursive(getObjectFromProxy(target) || target, source, override)); ;// CONCATENATED MODULE: ./node_modules/@wordpress/interactivity/build-module/proxies/store.js /** * Internal dependencies */ /** * External dependencies */ /** * Identifies the store proxies handling the root objects of each store. */ const storeRoots = new WeakSet(); /** * Handlers for store proxies. */ const storeHandlers = { get: (target, key, receiver) => { const result = Reflect.get(target, key); const ns = getNamespaceFromProxy(receiver); /* * Check if the proxy is the store root and no key with that name exist. In * that case, return an empty object for the requested key. */ if (typeof result === 'undefined' && storeRoots.has(receiver)) { const obj = {}; Reflect.set(target, key, obj); return proxifyStore(ns, obj, false); } /* * Check if the property is a function. If it is, add the store * namespace to the stack and wrap the function with the current scope. * The `withScope` util handles both synchronous functions and generator * functions. */ if (typeof result === 'function') { setNamespace(ns); const scoped = withScope(result); resetNamespace(); return scoped; } // Check if the property is an object. If it is, proxyify it. if (isPlainObject(result) && shouldProxy(result)) { return proxifyStore(ns, result, false); } return result; } }; /** * Returns the proxy associated with the given store object, creating it if it * does not exist. * * @param namespace The namespace that will be associated to this proxy. * @param obj The object to proxify. * * @param isRoot Whether the passed object is the store root object. * @throws Error if the object cannot be proxified. Use {@link shouldProxy} to * check if a proxy can be created for a specific object. * * @return The associated proxy. */ const proxifyStore = (namespace, obj, isRoot = true) => { const proxy = createProxy(namespace, obj, storeHandlers); if (proxy && isRoot) { storeRoots.add(proxy); } return proxy; }; ;// CONCATENATED MODULE: ./node_modules/@wordpress/interactivity/build-module/proxies/context.js const contextObjectToProxy = new WeakMap(); const contextObjectToFallback = new WeakMap(); const contextProxies = new WeakSet(); const descriptor = Reflect.getOwnPropertyDescriptor; // TODO: Use the proxy registry to avoid multiple proxies on the same object. const contextHandlers = { get: (target, key) => { const fallback = contextObjectToFallback.get(target); // Always subscribe to prop changes in the current context. const currentProp = target[key]; /* * Return the value from `target` if it exists, or from `fallback` * otherwise. This way, in the case the property doesn't exist either in * `target` or `fallback`, it also subscribes to changes in the parent * context. */ return key in target ? currentProp : fallback[key]; }, set: (target, key, value) => { const fallback = contextObjectToFallback.get(target); // If the property exists in the current context, modify it. Otherwise, // add it to the current context. const obj = key in target || !(key in fallback) ? target : fallback; obj[key] = value; return true; }, ownKeys: target => [...new Set([...Object.keys(contextObjectToFallback.get(target)), ...Object.keys(target)])], getOwnPropertyDescriptor: (target, key) => descriptor(target, key) || descriptor(contextObjectToFallback.get(target), key) }; /** * Wrap a context object with a proxy to reproduce the context stack. The proxy * uses the passed `inherited` context as a fallback to look up for properties * that don't exist in the given context. Also, updated properties are modified * where they are defined, or added to the main context when they don't exist. * * @param current Current context. * @param inherited Inherited context, used as fallback. * * @return The wrapped context object. */ const proxifyContext = (current, inherited = {}) => { if (contextProxies.has(current)) { throw Error('This object cannot be proxified.'); } // Update the fallback object reference when it changes. contextObjectToFallback.set(current, inherited); if (!contextObjectToProxy.has(current)) { const proxy = new Proxy(current, contextHandlers); contextObjectToProxy.set(current, proxy); contextProxies.add(proxy); } return contextObjectToProxy.get(current); }; ;// CONCATENATED MODULE: ./node_modules/@wordpress/interactivity/build-module/proxies/index.js /** * Internal dependencies */ ;// CONCATENATED MODULE: ./node_modules/@wordpress/interactivity/build-module/store.js /** * Internal dependencies */ /** * External dependencies */ const stores = new Map(); const rawStores = new Map(); const storeLocks = new Map(); const storeConfigs = new Map(); const serverStates = new Map(); /** * Get the defined config for the store with the passed namespace. * * @param namespace Store's namespace from which to retrieve the config. * @return Defined config for the given namespace. */ const getConfig = namespace => storeConfigs.get(namespace || getNamespace()) || {}; /** * Get the part of the state defined and updated from the server. * * The object returned is read-only, and includes the state defined in PHP with * `wp_interactivity_state()`. When using `actions.navigate()`, this object is * updated to reflect the changes in its properites, without affecting the state * returned by `store()`. Directives can subscribe to those changes to update * the state if needed. * * @example * ```js * const { state } = store('myStore', { * callbacks: { * updateServerState() { * const serverState = getServerState(); * // Override some property with the new value that came from the server. * state.overridableProp = serverState.overridableProp; * }, * }, * }); * ``` * * @param namespace Store's namespace from which to retrieve the server state. * @return The server state for the given namespace. */ const getServerState = namespace => { const ns = namespace || getNamespace(); if (!serverStates.has(ns)) { serverStates.set(ns, proxifyState(ns, {}, { readOnly: true })); } return serverStates.get(ns); }; const universalUnlock = 'I acknowledge that using a private store means my plugin will inevitably break on the next store release.'; /** * Extends the Interactivity API global store adding the passed properties to * the given namespace. It also returns stable references to the namespace * content. * * These props typically consist of `state`, which is the reactive part of the * store ― which means that any directive referencing a state property will be * re-rendered anytime it changes ― and function properties like `actions` and * `callbacks`, mostly used for event handlers. These props can then be * referenced by any directive to make the HTML interactive. * * @example * ```js * const { state } = store( 'counter', { * state: { * value: 0, * get double() { return state.value * 2; }, * }, * actions: { * increment() { * state.value += 1; * }, * }, * } ); * ``` * * The code from the example above allows blocks to subscribe and interact with * the store by using directives in the HTML, e.g.: * * ```html *
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