WordPress/wp-includes/js/dist/notices.js
gziolo aca0d9968f Block Editor: Remove experimental Social Links blocks
We decided to mark Social Links block as an experimental feature in Gutenberg. In effect, we are moving all related code from WordPress 5.3 release.

Props youknowriad.

Fixes #48263.


Built from https://develop.svn.wordpress.org/trunk@46543


git-svn-id: http://core.svn.wordpress.org/trunk@46340 1a063a9b-81f0-0310-95a4-ce76da25c4cd
2019-10-15 15:37:08 +00:00

1375 lines
45 KiB
JavaScript

this["wp"] = this["wp"] || {}; this["wp"]["notices"] =
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// EXTERNAL MODULE: ./node_modules/@babel/runtime/helpers/esm/iterableToArray.js
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// CONCATENATED MODULE: ./node_modules/@babel/runtime/helpers/esm/nonIterableSpread.js
function _nonIterableSpread() {
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/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return _toConsumableArray; });
function _toConsumableArray(arr) {
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}
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/***/ 323:
/***/ (function(module, __webpack_exports__, __webpack_require__) {
"use strict";
__webpack_require__.r(__webpack_exports__);
var actions_namespaceObject = {};
__webpack_require__.r(actions_namespaceObject);
__webpack_require__.d(actions_namespaceObject, "createNotice", function() { return createNotice; });
__webpack_require__.d(actions_namespaceObject, "createSuccessNotice", function() { return createSuccessNotice; });
__webpack_require__.d(actions_namespaceObject, "createInfoNotice", function() { return createInfoNotice; });
__webpack_require__.d(actions_namespaceObject, "createErrorNotice", function() { return createErrorNotice; });
__webpack_require__.d(actions_namespaceObject, "createWarningNotice", function() { return createWarningNotice; });
__webpack_require__.d(actions_namespaceObject, "removeNotice", function() { return removeNotice; });
var selectors_namespaceObject = {};
__webpack_require__.r(selectors_namespaceObject);
__webpack_require__.d(selectors_namespaceObject, "getNotices", function() { return getNotices; });
// EXTERNAL MODULE: external {"this":["wp","data"]}
var external_this_wp_data_ = __webpack_require__(4);
// EXTERNAL MODULE: ./node_modules/@babel/runtime/helpers/esm/toConsumableArray.js + 2 modules
var toConsumableArray = __webpack_require__(17);
// EXTERNAL MODULE: external "lodash"
var external_lodash_ = __webpack_require__(2);
// EXTERNAL MODULE: ./node_modules/@babel/runtime/helpers/esm/defineProperty.js
var defineProperty = __webpack_require__(10);
// EXTERNAL MODULE: ./node_modules/@babel/runtime/helpers/esm/objectSpread.js
var objectSpread = __webpack_require__(7);
// CONCATENATED MODULE: ./node_modules/@wordpress/notices/build-module/store/utils/on-sub-key.js
/**
* Higher-order reducer creator which creates a combined reducer object, keyed
* by a property on the action object.
*
* @param {string} actionProperty Action property by which to key object.
*
* @return {Function} Higher-order reducer.
*/
var on_sub_key_onSubKey = function onSubKey(actionProperty) {
return function (reducer) {
return function () {
var state = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
var action = arguments.length > 1 ? arguments[1] : undefined;
// Retrieve subkey from action. Do not track if undefined; useful for cases
// where reducer is scoped by action shape.
var key = action[actionProperty];
if (key === undefined) {
return state;
} // Avoid updating state if unchanged. Note that this also accounts for a
// reducer which returns undefined on a key which is not yet tracked.
var nextKeyState = reducer(state[key], action);
if (nextKeyState === state[key]) {
return state;
}
return Object(objectSpread["a" /* default */])({}, state, Object(defineProperty["a" /* default */])({}, key, nextKeyState));
};
};
};
/* harmony default export */ var on_sub_key = (on_sub_key_onSubKey);
// CONCATENATED MODULE: ./node_modules/@wordpress/notices/build-module/store/reducer.js
/**
* External dependencies
*/
/**
* Internal dependencies
*/
/**
* Reducer returning the next notices state. The notices state is an object
* where each key is a context, its value an array of notice objects.
*
* @param {Object} state Current state.
* @param {Object} action Dispatched action.
*
* @return {Object} Updated state.
*/
var notices = on_sub_key('context')(function () {
var state = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
var action = arguments.length > 1 ? arguments[1] : undefined;
switch (action.type) {
case 'CREATE_NOTICE':
// Avoid duplicates on ID.
return [].concat(Object(toConsumableArray["a" /* default */])(Object(external_lodash_["reject"])(state, {
id: action.notice.id
})), [action.notice]);
case 'REMOVE_NOTICE':
return Object(external_lodash_["reject"])(state, {
id: action.id
});
}
return state;
});
/* harmony default export */ var store_reducer = (notices);
// EXTERNAL MODULE: ./node_modules/@babel/runtime/regenerator/index.js
var regenerator = __webpack_require__(20);
var regenerator_default = /*#__PURE__*/__webpack_require__.n(regenerator);
// CONCATENATED MODULE: ./node_modules/@wordpress/notices/build-module/store/constants.js
/**
* Default context to use for notice grouping when not otherwise specified. Its
* specific value doesn't hold much meaning, but it must be reasonably unique
* and, more importantly, referenced consistently in the store implementation.
*
* @type {string}
*/
var DEFAULT_CONTEXT = 'global';
/**
* Default notice status.
*
* @type {string}
*/
var DEFAULT_STATUS = 'info';
// CONCATENATED MODULE: ./node_modules/@wordpress/notices/build-module/store/actions.js
var _marked =
/*#__PURE__*/
regenerator_default.a.mark(createNotice);
/**
* External dependencies
*/
/**
* Internal dependencies
*/
/**
* Yields action objects used in signalling that a notice is to be created.
*
* @param {string} [status='info'] Notice status.
* @param {string} content Notice message.
* @param {Object} [options] Notice options.
* @param {string} [options.context='global'] Context under which to
* group notice.
* @param {string} [options.id] Identifier for notice.
* Automatically assigned
* if not specified.
* @param {boolean} [options.isDismissible=true] Whether the notice can
* be dismissed by user.
* @param {string} [options.type='default'] Type of notice, one of
* `default`, or `snackbar`.
* @param {boolean} [options.speak=true] Whether the notice
* content should be
* announced to screen
* readers.
* @param {Array<WPNoticeAction>} [options.actions] User actions to be
* presented with notice.
*/
function createNotice() {
var status,
content,
options,
_options$speak,
speak,
_options$isDismissibl,
isDismissible,
_options$context,
context,
_options$id,
id,
_options$actions,
actions,
_options$type,
type,
__unstableHTML,
_args = arguments;
return regenerator_default.a.wrap(function createNotice$(_context) {
while (1) {
switch (_context.prev = _context.next) {
case 0:
status = _args.length > 0 && _args[0] !== undefined ? _args[0] : DEFAULT_STATUS;
content = _args.length > 1 ? _args[1] : undefined;
options = _args.length > 2 && _args[2] !== undefined ? _args[2] : {};
_options$speak = options.speak, speak = _options$speak === void 0 ? true : _options$speak, _options$isDismissibl = options.isDismissible, isDismissible = _options$isDismissibl === void 0 ? true : _options$isDismissibl, _options$context = options.context, context = _options$context === void 0 ? DEFAULT_CONTEXT : _options$context, _options$id = options.id, id = _options$id === void 0 ? Object(external_lodash_["uniqueId"])(context) : _options$id, _options$actions = options.actions, actions = _options$actions === void 0 ? [] : _options$actions, _options$type = options.type, type = _options$type === void 0 ? 'default' : _options$type, __unstableHTML = options.__unstableHTML; // The supported value shape of content is currently limited to plain text
// strings. To avoid setting expectation that e.g. a WPElement could be
// supported, cast to a string.
content = String(content);
if (!speak) {
_context.next = 8;
break;
}
_context.next = 8;
return {
type: 'SPEAK',
message: content,
ariaLive: type === 'snackbar' ? 'polite' : 'assertive'
};
case 8:
_context.next = 10;
return {
type: 'CREATE_NOTICE',
context: context,
notice: {
id: id,
status: status,
content: content,
__unstableHTML: __unstableHTML,
isDismissible: isDismissible,
actions: actions,
type: type
}
};
case 10:
case "end":
return _context.stop();
}
}
}, _marked);
}
/**
* Returns an action object used in signalling that a success notice is to be
* created. Refer to `createNotice` for options documentation.
*
* @see createNotice
*
* @param {string} content Notice message.
* @param {Object} [options] Optional notice options.
*
* @return {Object} Action object.
*/
function createSuccessNotice(content, options) {
return createNotice('success', content, options);
}
/**
* Returns an action object used in signalling that an info notice is to be
* created. Refer to `createNotice` for options documentation.
*
* @see createNotice
*
* @param {string} content Notice message.
* @param {Object} [options] Optional notice options.
*
* @return {Object} Action object.
*/
function createInfoNotice(content, options) {
return createNotice('info', content, options);
}
/**
* Returns an action object used in signalling that an error notice is to be
* created. Refer to `createNotice` for options documentation.
*
* @see createNotice
*
* @param {string} content Notice message.
* @param {Object} [options] Optional notice options.
*
* @return {Object} Action object.
*/
function createErrorNotice(content, options) {
return createNotice('error', content, options);
}
/**
* Returns an action object used in signalling that a warning notice is to be
* created. Refer to `createNotice` for options documentation.
*
* @see createNotice
*
* @param {string} content Notice message.
* @param {Object} [options] Optional notice options.
*
* @return {Object} Action object.
*/
function createWarningNotice(content, options) {
return createNotice('warning', content, options);
}
/**
* Returns an action object used in signalling that a notice is to be removed.
*
* @param {string} id Notice unique identifier.
* @param {string} [context='global'] Optional context (grouping) in which the notice is
* intended to appear. Defaults to default context.
*
* @return {Object} Action object.
*/
function removeNotice(id) {
var context = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_CONTEXT;
return {
type: 'REMOVE_NOTICE',
id: id,
context: context
};
}
// CONCATENATED MODULE: ./node_modules/@wordpress/notices/build-module/store/selectors.js
/**
* Internal dependencies
*/
/**
* The default empty set of notices to return when there are no notices
* assigned for a given notices context. This can occur if the getNotices
* selector is called without a notice ever having been created for the
* context. A shared value is used to ensure referential equality between
* sequential selector calls, since otherwise `[] !== []`.
*
* @type {Array}
*/
var DEFAULT_NOTICES = [];
/**
* @typedef {Object} WPNotice Notice object.
*
* @property {string} id Unique identifier of notice.
* @property {string} status Status of notice, one of `success`,
* `info`, `error`, or `warning`. Defaults
* to `info`.
* @property {string} content Notice message.
* @property {string} __unstableHTML Notice message as raw HTML. Intended to
* serve primarily for compatibility of
* server-rendered notices, and SHOULD NOT
* be used for notices. It is subject to
* removal without notice.
* @property {boolean} isDismissible Whether the notice can be dismissed by
* user. Defaults to `true`.
* @property {string} type Type of notice, one of `default`,
* or `snackbar`. Defaults to `default`.
* @property {boolean} speak Whether the notice content should be
* announced to screen readers. Defaults to
* `true`.
* @property {WPNoticeAction[]} actions User actions to present with notice.
*
*/
/**
* @typedef {Object} WPNoticeAction Object describing a user action option associated with a notice.
*
* @property {string} label Message to use as action label.
* @property {?string} url Optional URL of resource if action incurs
* browser navigation.
* @property {?Function} onClick Optional function to invoke when action is
* triggered by user.
*
*/
/**
* Returns all notices as an array, optionally for a given context. Defaults to
* the global context.
*
* @param {Object} state Notices state.
* @param {?string} context Optional grouping context.
*
* @return {WPNotice[]} Array of notices.
*/
function getNotices(state) {
var context = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_CONTEXT;
return state[context] || DEFAULT_NOTICES;
}
// EXTERNAL MODULE: external {"this":["wp","a11y"]}
var external_this_wp_a11y_ = __webpack_require__(45);
// CONCATENATED MODULE: ./node_modules/@wordpress/notices/build-module/store/controls.js
/**
* WordPress dependencies
*/
/* harmony default export */ var controls = ({
SPEAK: function SPEAK(action) {
Object(external_this_wp_a11y_["speak"])(action.message, action.ariaLive || 'assertive');
}
});
// CONCATENATED MODULE: ./node_modules/@wordpress/notices/build-module/store/index.js
/**
* WordPress dependencies
*/
/**
* Internal dependencies
*/
/* harmony default export */ var store = (Object(external_this_wp_data_["registerStore"])('core/notices', {
reducer: store_reducer,
actions: actions_namespaceObject,
selectors: selectors_namespaceObject,
controls: controls
}));
// CONCATENATED MODULE: ./node_modules/@wordpress/notices/build-module/index.js
/**
* Internal dependencies
*/
/***/ }),
/***/ 4:
/***/ (function(module, exports) {
(function() { module.exports = this["wp"]["data"]; }());
/***/ }),
/***/ 45:
/***/ (function(module, exports) {
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/***/ }),
/***/ 47:
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/**
* Copyright (c) 2014-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
var runtime = (function (exports) {
"use strict";
var Op = Object.prototype;
var hasOwn = Op.hasOwnProperty;
var undefined; // More compressible than void 0.
var $Symbol = typeof Symbol === "function" ? Symbol : {};
var iteratorSymbol = $Symbol.iterator || "@@iterator";
var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator";
var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag";
function wrap(innerFn, outerFn, self, tryLocsList) {
// If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.
var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;
var generator = Object.create(protoGenerator.prototype);
var context = new Context(tryLocsList || []);
// The ._invoke method unifies the implementations of the .next,
// .throw, and .return methods.
generator._invoke = makeInvokeMethod(innerFn, self, context);
return generator;
}
exports.wrap = wrap;
// Try/catch helper to minimize deoptimizations. Returns a completion
// record like context.tryEntries[i].completion. This interface could
// have been (and was previously) designed to take a closure to be
// invoked without arguments, but in all the cases we care about we
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// in every case, so we don't have to touch the arguments object. The
// only additional allocation required is the completion record, which
// has a stable shape and so hopefully should be cheap to allocate.
function tryCatch(fn, obj, arg) {
try {
return { type: "normal", arg: fn.call(obj, arg) };
} catch (err) {
return { type: "throw", arg: err };
}
}
var GenStateSuspendedStart = "suspendedStart";
var GenStateSuspendedYield = "suspendedYield";
var GenStateExecuting = "executing";
var GenStateCompleted = "completed";
// Returning this object from the innerFn has the same effect as
// breaking out of the dispatch switch statement.
var ContinueSentinel = {};
// Dummy constructor functions that we use as the .constructor and
// .constructor.prototype properties for functions that return Generator
// objects. For full spec compliance, you may wish to configure your
// minifier not to mangle the names of these two functions.
function Generator() {}
function GeneratorFunction() {}
function GeneratorFunctionPrototype() {}
// This is a polyfill for %IteratorPrototype% for environments that
// don't natively support it.
var IteratorPrototype = {};
IteratorPrototype[iteratorSymbol] = function () {
return this;
};
var getProto = Object.getPrototypeOf;
var NativeIteratorPrototype = getProto && getProto(getProto(values([])));
if (NativeIteratorPrototype &&
NativeIteratorPrototype !== Op &&
hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {
// This environment has a native %IteratorPrototype%; use it instead
// of the polyfill.
IteratorPrototype = NativeIteratorPrototype;
}
var Gp = GeneratorFunctionPrototype.prototype =
Generator.prototype = Object.create(IteratorPrototype);
GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;
GeneratorFunctionPrototype.constructor = GeneratorFunction;
GeneratorFunctionPrototype[toStringTagSymbol] =
GeneratorFunction.displayName = "GeneratorFunction";
// Helper for defining the .next, .throw, and .return methods of the
// Iterator interface in terms of a single ._invoke method.
function defineIteratorMethods(prototype) {
["next", "throw", "return"].forEach(function(method) {
prototype[method] = function(arg) {
return this._invoke(method, arg);
};
});
}
exports.isGeneratorFunction = function(genFun) {
var ctor = typeof genFun === "function" && genFun.constructor;
return ctor
? ctor === GeneratorFunction ||
// For the native GeneratorFunction constructor, the best we can
// do is to check its .name property.
(ctor.displayName || ctor.name) === "GeneratorFunction"
: false;
};
exports.mark = function(genFun) {
if (Object.setPrototypeOf) {
Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);
} else {
genFun.__proto__ = GeneratorFunctionPrototype;
if (!(toStringTagSymbol in genFun)) {
genFun[toStringTagSymbol] = "GeneratorFunction";
}
}
genFun.prototype = Object.create(Gp);
return genFun;
};
// Within the body of any async function, `await x` is transformed to
// `yield regeneratorRuntime.awrap(x)`, so that the runtime can test
// `hasOwn.call(value, "__await")` to determine if the yielded value is
// meant to be awaited.
exports.awrap = function(arg) {
return { __await: arg };
};
function AsyncIterator(generator) {
function invoke(method, arg, resolve, reject) {
var record = tryCatch(generator[method], generator, arg);
if (record.type === "throw") {
reject(record.arg);
} else {
var result = record.arg;
var value = result.value;
if (value &&
typeof value === "object" &&
hasOwn.call(value, "__await")) {
return Promise.resolve(value.__await).then(function(value) {
invoke("next", value, resolve, reject);
}, function(err) {
invoke("throw", err, resolve, reject);
});
}
return Promise.resolve(value).then(function(unwrapped) {
// When a yielded Promise is resolved, its final value becomes
// the .value of the Promise<{value,done}> result for the
// current iteration.
result.value = unwrapped;
resolve(result);
}, function(error) {
// If a rejected Promise was yielded, throw the rejection back
// into the async generator function so it can be handled there.
return invoke("throw", error, resolve, reject);
});
}
}
var previousPromise;
function enqueue(method, arg) {
function callInvokeWithMethodAndArg() {
return new Promise(function(resolve, reject) {
invoke(method, arg, resolve, reject);
});
}
return previousPromise =
// If enqueue has been called before, then we want to wait until
// all previous Promises have been resolved before calling invoke,
// so that results are always delivered in the correct order. If
// enqueue has not been called before, then it is important to
// call invoke immediately, without waiting on a callback to fire,
// so that the async generator function has the opportunity to do
// any necessary setup in a predictable way. This predictability
// is why the Promise constructor synchronously invokes its
// executor callback, and why async functions synchronously
// execute code before the first await. Since we implement simple
// async functions in terms of async generators, it is especially
// important to get this right, even though it requires care.
previousPromise ? previousPromise.then(
callInvokeWithMethodAndArg,
// Avoid propagating failures to Promises returned by later
// invocations of the iterator.
callInvokeWithMethodAndArg
) : callInvokeWithMethodAndArg();
}
// Define the unified helper method that is used to implement .next,
// .throw, and .return (see defineIteratorMethods).
this._invoke = enqueue;
}
defineIteratorMethods(AsyncIterator.prototype);
AsyncIterator.prototype[asyncIteratorSymbol] = function () {
return this;
};
exports.AsyncIterator = AsyncIterator;
// Note that simple async functions are implemented on top of
// AsyncIterator objects; they just return a Promise for the value of
// the final result produced by the iterator.
exports.async = function(innerFn, outerFn, self, tryLocsList) {
var iter = new AsyncIterator(
wrap(innerFn, outerFn, self, tryLocsList)
);
return exports.isGeneratorFunction(outerFn)
? iter // If outerFn is a generator, return the full iterator.
: iter.next().then(function(result) {
return result.done ? result.value : iter.next();
});
};
function makeInvokeMethod(innerFn, self, context) {
var state = GenStateSuspendedStart;
return function invoke(method, arg) {
if (state === GenStateExecuting) {
throw new Error("Generator is already running");
}
if (state === GenStateCompleted) {
if (method === "throw") {
throw arg;
}
// Be forgiving, per 25.3.3.3.3 of the spec:
// https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume
return doneResult();
}
context.method = method;
context.arg = arg;
while (true) {
var delegate = context.delegate;
if (delegate) {
var delegateResult = maybeInvokeDelegate(delegate, context);
if (delegateResult) {
if (delegateResult === ContinueSentinel) continue;
return delegateResult;
}
}
if (context.method === "next") {
// Setting context._sent for legacy support of Babel's
// function.sent implementation.
context.sent = context._sent = context.arg;
} else if (context.method === "throw") {
if (state === GenStateSuspendedStart) {
state = GenStateCompleted;
throw context.arg;
}
context.dispatchException(context.arg);
} else if (context.method === "return") {
context.abrupt("return", context.arg);
}
state = GenStateExecuting;
var record = tryCatch(innerFn, self, context);
if (record.type === "normal") {
// If an exception is thrown from innerFn, we leave state ===
// GenStateExecuting and loop back for another invocation.
state = context.done
? GenStateCompleted
: GenStateSuspendedYield;
if (record.arg === ContinueSentinel) {
continue;
}
return {
value: record.arg,
done: context.done
};
} else if (record.type === "throw") {
state = GenStateCompleted;
// Dispatch the exception by looping back around to the
// context.dispatchException(context.arg) call above.
context.method = "throw";
context.arg = record.arg;
}
}
};
}
// Call delegate.iterator[context.method](context.arg) and handle the
// result, either by returning a { value, done } result from the
// delegate iterator, or by modifying context.method and context.arg,
// setting context.delegate to null, and returning the ContinueSentinel.
function maybeInvokeDelegate(delegate, context) {
var method = delegate.iterator[context.method];
if (method === undefined) {
// A .throw or .return when the delegate iterator has no .throw
// method always terminates the yield* loop.
context.delegate = null;
if (context.method === "throw") {
// Note: ["return"] must be used for ES3 parsing compatibility.
if (delegate.iterator["return"]) {
// If the delegate iterator has a return method, give it a
// chance to clean up.
context.method = "return";
context.arg = undefined;
maybeInvokeDelegate(delegate, context);
if (context.method === "throw") {
// If maybeInvokeDelegate(context) changed context.method from
// "return" to "throw", let that override the TypeError below.
return ContinueSentinel;
}
}
context.method = "throw";
context.arg = new TypeError(
"The iterator does not provide a 'throw' method");
}
return ContinueSentinel;
}
var record = tryCatch(method, delegate.iterator, context.arg);
if (record.type === "throw") {
context.method = "throw";
context.arg = record.arg;
context.delegate = null;
return ContinueSentinel;
}
var info = record.arg;
if (! info) {
context.method = "throw";
context.arg = new TypeError("iterator result is not an object");
context.delegate = null;
return ContinueSentinel;
}
if (info.done) {
// Assign the result of the finished delegate to the temporary
// variable specified by delegate.resultName (see delegateYield).
context[delegate.resultName] = info.value;
// Resume execution at the desired location (see delegateYield).
context.next = delegate.nextLoc;
// If context.method was "throw" but the delegate handled the
// exception, let the outer generator proceed normally. If
// context.method was "next", forget context.arg since it has been
// "consumed" by the delegate iterator. If context.method was
// "return", allow the original .return call to continue in the
// outer generator.
if (context.method !== "return") {
context.method = "next";
context.arg = undefined;
}
} else {
// Re-yield the result returned by the delegate method.
return info;
}
// The delegate iterator is finished, so forget it and continue with
// the outer generator.
context.delegate = null;
return ContinueSentinel;
}
// Define Generator.prototype.{next,throw,return} in terms of the
// unified ._invoke helper method.
defineIteratorMethods(Gp);
Gp[toStringTagSymbol] = "Generator";
// A Generator should always return itself as the iterator object when the
// @@iterator function is called on it. Some browsers' implementations of the
// iterator prototype chain incorrectly implement this, causing the Generator
// object to not be returned from this call. This ensures that doesn't happen.
// See https://github.com/facebook/regenerator/issues/274 for more details.
Gp[iteratorSymbol] = function() {
return this;
};
Gp.toString = function() {
return "[object Generator]";
};
function pushTryEntry(locs) {
var entry = { tryLoc: locs[0] };
if (1 in locs) {
entry.catchLoc = locs[1];
}
if (2 in locs) {
entry.finallyLoc = locs[2];
entry.afterLoc = locs[3];
}
this.tryEntries.push(entry);
}
function resetTryEntry(entry) {
var record = entry.completion || {};
record.type = "normal";
delete record.arg;
entry.completion = record;
}
function Context(tryLocsList) {
// The root entry object (effectively a try statement without a catch
// or a finally block) gives us a place to store values thrown from
// locations where there is no enclosing try statement.
this.tryEntries = [{ tryLoc: "root" }];
tryLocsList.forEach(pushTryEntry, this);
this.reset(true);
}
exports.keys = function(object) {
var keys = [];
for (var key in object) {
keys.push(key);
}
keys.reverse();
// Rather than returning an object with a next method, we keep
// things simple and return the next function itself.
return function next() {
while (keys.length) {
var key = keys.pop();
if (key in object) {
next.value = key;
next.done = false;
return next;
}
}
// To avoid creating an additional object, we just hang the .value
// and .done properties off the next function object itself. This
// also ensures that the minifier will not anonymize the function.
next.done = true;
return next;
};
};
function values(iterable) {
if (iterable) {
var iteratorMethod = iterable[iteratorSymbol];
if (iteratorMethod) {
return iteratorMethod.call(iterable);
}
if (typeof iterable.next === "function") {
return iterable;
}
if (!isNaN(iterable.length)) {
var i = -1, next = function next() {
while (++i < iterable.length) {
if (hasOwn.call(iterable, i)) {
next.value = iterable[i];
next.done = false;
return next;
}
}
next.value = undefined;
next.done = true;
return next;
};
return next.next = next;
}
}
// Return an iterator with no values.
return { next: doneResult };
}
exports.values = values;
function doneResult() {
return { value: undefined, done: true };
}
Context.prototype = {
constructor: Context,
reset: function(skipTempReset) {
this.prev = 0;
this.next = 0;
// Resetting context._sent for legacy support of Babel's
// function.sent implementation.
this.sent = this._sent = undefined;
this.done = false;
this.delegate = null;
this.method = "next";
this.arg = undefined;
this.tryEntries.forEach(resetTryEntry);
if (!skipTempReset) {
for (var name in this) {
// Not sure about the optimal order of these conditions:
if (name.charAt(0) === "t" &&
hasOwn.call(this, name) &&
!isNaN(+name.slice(1))) {
this[name] = undefined;
}
}
}
},
stop: function() {
this.done = true;
var rootEntry = this.tryEntries[0];
var rootRecord = rootEntry.completion;
if (rootRecord.type === "throw") {
throw rootRecord.arg;
}
return this.rval;
},
dispatchException: function(exception) {
if (this.done) {
throw exception;
}
var context = this;
function handle(loc, caught) {
record.type = "throw";
record.arg = exception;
context.next = loc;
if (caught) {
// If the dispatched exception was caught by a catch block,
// then let that catch block handle the exception normally.
context.method = "next";
context.arg = undefined;
}
return !! caught;
}
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
var record = entry.completion;
if (entry.tryLoc === "root") {
// Exception thrown outside of any try block that could handle
// it, so set the completion value of the entire function to
// throw the exception.
return handle("end");
}
if (entry.tryLoc <= this.prev) {
var hasCatch = hasOwn.call(entry, "catchLoc");
var hasFinally = hasOwn.call(entry, "finallyLoc");
if (hasCatch && hasFinally) {
if (this.prev < entry.catchLoc) {
return handle(entry.catchLoc, true);
} else if (this.prev < entry.finallyLoc) {
return handle(entry.finallyLoc);
}
} else if (hasCatch) {
if (this.prev < entry.catchLoc) {
return handle(entry.catchLoc, true);
}
} else if (hasFinally) {
if (this.prev < entry.finallyLoc) {
return handle(entry.finallyLoc);
}
} else {
throw new Error("try statement without catch or finally");
}
}
}
},
abrupt: function(type, arg) {
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
if (entry.tryLoc <= this.prev &&
hasOwn.call(entry, "finallyLoc") &&
this.prev < entry.finallyLoc) {
var finallyEntry = entry;
break;
}
}
if (finallyEntry &&
(type === "break" ||
type === "continue") &&
finallyEntry.tryLoc <= arg &&
arg <= finallyEntry.finallyLoc) {
// Ignore the finally entry if control is not jumping to a
// location outside the try/catch block.
finallyEntry = null;
}
var record = finallyEntry ? finallyEntry.completion : {};
record.type = type;
record.arg = arg;
if (finallyEntry) {
this.method = "next";
this.next = finallyEntry.finallyLoc;
return ContinueSentinel;
}
return this.complete(record);
},
complete: function(record, afterLoc) {
if (record.type === "throw") {
throw record.arg;
}
if (record.type === "break" ||
record.type === "continue") {
this.next = record.arg;
} else if (record.type === "return") {
this.rval = this.arg = record.arg;
this.method = "return";
this.next = "end";
} else if (record.type === "normal" && afterLoc) {
this.next = afterLoc;
}
return ContinueSentinel;
},
finish: function(finallyLoc) {
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
if (entry.finallyLoc === finallyLoc) {
this.complete(entry.completion, entry.afterLoc);
resetTryEntry(entry);
return ContinueSentinel;
}
}
},
"catch": function(tryLoc) {
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
var entry = this.tryEntries[i];
if (entry.tryLoc === tryLoc) {
var record = entry.completion;
if (record.type === "throw") {
var thrown = record.arg;
resetTryEntry(entry);
}
return thrown;
}
}
// The context.catch method must only be called with a location
// argument that corresponds to a known catch block.
throw new Error("illegal catch attempt");
},
delegateYield: function(iterable, resultName, nextLoc) {
this.delegate = {
iterator: values(iterable),
resultName: resultName,
nextLoc: nextLoc
};
if (this.method === "next") {
// Deliberately forget the last sent value so that we don't
// accidentally pass it on to the delegate.
this.arg = undefined;
}
return ContinueSentinel;
}
};
// Regardless of whether this script is executing as a CommonJS module
// or not, return the runtime object so that we can declare the variable
// regeneratorRuntime in the outer scope, which allows this module to be
// injected easily by `bin/regenerator --include-runtime script.js`.
return exports;
}(
// If this script is executing as a CommonJS module, use module.exports
// as the regeneratorRuntime namespace. Otherwise create a new empty
// object. Either way, the resulting object will be used to initialize
// the regeneratorRuntime variable at the top of this file.
true ? module.exports : undefined
));
try {
regeneratorRuntime = runtime;
} catch (accidentalStrictMode) {
// This module should not be running in strict mode, so the above
// assignment should always work unless something is misconfigured. Just
// in case runtime.js accidentally runs in strict mode, we can escape
// strict mode using a global Function call. This could conceivably fail
// if a Content Security Policy forbids using Function, but in that case
// the proper solution is to fix the accidental strict mode problem. If
// you've misconfigured your bundler to force strict mode and applied a
// CSP to forbid Function, and you're not willing to fix either of those
// problems, please detail your unique predicament in a GitHub issue.
Function("r", "regeneratorRuntime = r")(runtime);
}
/***/ }),
/***/ 7:
/***/ (function(module, __webpack_exports__, __webpack_require__) {
"use strict";
/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "a", function() { return _objectSpread; });
/* harmony import */ var _defineProperty__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(10);
function _objectSpread(target) {
for (var i = 1; i < arguments.length; i++) {
var source = arguments[i] != null ? arguments[i] : {};
var ownKeys = Object.keys(source);
if (typeof Object.getOwnPropertySymbols === 'function') {
ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function (sym) {
return Object.getOwnPropertyDescriptor(source, sym).enumerable;
}));
}
ownKeys.forEach(function (key) {
Object(_defineProperty__WEBPACK_IMPORTED_MODULE_0__[/* default */ "a"])(target, key, source[key]);
});
}
return target;
}
/***/ })
/******/ });