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7ea33988e9
Some regressions happened alongside the release of jQuery UI 1.13.0, this brings the fixes from 1.13.1 downstream to WordPress, notably relating to Widget, Autocomplete, Sortable, and Tooltip modules. See the changelog between version 1.13.0 and 1.13.1 at https://github.com/jquery/jquery-ui/compare/1.13.0...1.13.1 Props blogaid, linux4me2, mgol. Fixes #54902. Built from https://develop.svn.wordpress.org/trunk@52648 git-svn-id: http://core.svn.wordpress.org/trunk@52237 1a063a9b-81f0-0310-95a4-ce76da25c4cd
113 lines
2.6 KiB
JavaScript
113 lines
2.6 KiB
JavaScript
/*!
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* jQuery UI Effects Bounce 1.13.1
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* http://jqueryui.com
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*
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* Copyright jQuery Foundation and other contributors
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* Released under the MIT license.
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* http://jquery.org/license
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*/
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//>>label: Bounce Effect
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//>>group: Effects
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//>>description: Bounces an element horizontally or vertically n times.
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//>>docs: http://api.jqueryui.com/bounce-effect/
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//>>demos: http://jqueryui.com/effect/
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( function( factory ) {
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"use strict";
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if ( typeof define === "function" && define.amd ) {
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// AMD. Register as an anonymous module.
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define( [
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"jquery",
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"./effect"
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], factory );
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} else {
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// Browser globals
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factory( jQuery );
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}
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} )( function( $ ) {
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"use strict";
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return $.effects.define( "bounce", function( options, done ) {
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var upAnim, downAnim, refValue,
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element = $( this ),
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// Defaults:
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mode = options.mode,
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hide = mode === "hide",
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show = mode === "show",
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direction = options.direction || "up",
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distance = options.distance,
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times = options.times || 5,
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// Number of internal animations
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anims = times * 2 + ( show || hide ? 1 : 0 ),
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speed = options.duration / anims,
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easing = options.easing,
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// Utility:
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ref = ( direction === "up" || direction === "down" ) ? "top" : "left",
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motion = ( direction === "up" || direction === "left" ),
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i = 0,
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queuelen = element.queue().length;
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$.effects.createPlaceholder( element );
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refValue = element.css( ref );
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// Default distance for the BIGGEST bounce is the outer Distance / 3
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if ( !distance ) {
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distance = element[ ref === "top" ? "outerHeight" : "outerWidth" ]() / 3;
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}
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if ( show ) {
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downAnim = { opacity: 1 };
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downAnim[ ref ] = refValue;
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// If we are showing, force opacity 0 and set the initial position
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// then do the "first" animation
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element
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.css( "opacity", 0 )
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.css( ref, motion ? -distance * 2 : distance * 2 )
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.animate( downAnim, speed, easing );
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}
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// Start at the smallest distance if we are hiding
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if ( hide ) {
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distance = distance / Math.pow( 2, times - 1 );
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}
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downAnim = {};
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downAnim[ ref ] = refValue;
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// Bounces up/down/left/right then back to 0 -- times * 2 animations happen here
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for ( ; i < times; i++ ) {
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upAnim = {};
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upAnim[ ref ] = ( motion ? "-=" : "+=" ) + distance;
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element
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.animate( upAnim, speed, easing )
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.animate( downAnim, speed, easing );
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distance = hide ? distance * 2 : distance / 2;
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}
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// Last Bounce when Hiding
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if ( hide ) {
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upAnim = { opacity: 0 };
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upAnim[ ref ] = ( motion ? "-=" : "+=" ) + distance;
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element.animate( upAnim, speed, easing );
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}
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element.queue( done );
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$.effects.unshift( element, queuelen, anims + 1 );
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} );
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} );
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