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https://github.com/PryPurity/WorldBorder.git
synced 2024-11-21 11:25:42 +01:00
Paper broke it, i swear. ;c
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d52cd2e5f5
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@ -511,14 +511,14 @@ public class Config {
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int cfgVersion = cfg.getInt("cfg-version", currentCfgVersion);
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String msg = cfg.getString("message");
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shapeRound = cfg.getBoolean("round-border", true);
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shapeRound = cfg.getBoolean("round-border", false);
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DEBUG = cfg.getBoolean("debug-mode", false);
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whooshEffect = cfg.getBoolean("whoosh-effect", true);
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portalRedirection = cfg.getBoolean("portal-redirection", true);
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knockBack = cfg.getDouble("knock-back-dist", 3.0);
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timerTicks = cfg.getInt("timer-delay-ticks", 5);
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remountDelayTicks = cfg.getInt("remount-delay-ticks", 0);
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dynmapEnable = cfg.getBoolean("dynmap-border-enabled", true);
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dynmapEnable = cfg.getBoolean("dynmap-border-enabled", false);
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dynmapMessage = cfg.getString("dynmap-border-message", "The border of the world.");
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dynmapHideByDefault = cfg.getBoolean("dynmap-border-hideByDefault", false);
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dynmapPriority = cfg.getInt("dynmap-border-priority", 0);
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@ -161,37 +161,37 @@ public class WorldFileData {
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if (!coord.equals(region))
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continue;
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try {
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RandomAccessFile regionData = new RandomAccessFile(this.regionFile(i), "r");
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// Use of ByteBuffer+IntBuffer for reading file headers to improve performance, as suggested by aikar, reference:
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// https://github.com/PaperMC/Paper/blob/b62dfa0bf95ac27ba0fbb3fae18c064e4bb61d50/Spigot-Server-Patches/0086-Reduce-IO-ops-opening-a-new-region-file.patch
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ByteBuffer header = ByteBuffer.allocate(8192);
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while (header.hasRemaining()) {
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if (regionData.getChannel().read(header) == -1)
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throw new EOFException();
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}
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header.clear();
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IntBuffer headerAsInts = header.asIntBuffer();
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// first 4096 bytes of region file consists of 4-byte int pointers to chunk data in the file (32*32 chunks = 1024; 1024 chunks * 4 bytes each = 4096)
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for (int j = 0; j < 1024; j++) {
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// if chunk pointer data is 0, chunk doesn't exist yet; otherwise, it does
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if (headerAsInts.get() != 0)
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data.set(j, true);
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}
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// Read timestamps
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for (int j = 0; j < 1024; j++) {
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// if timestamp is zero, it is protochunk (ignore it)
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if ((headerAsInts.get() == 0) && data.get(j))
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data.set(j, false);
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}
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regionData.close();
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} catch (FileNotFoundException ex) {
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sendMessage("Error! Could not open region file to find generated chunks: " + this.regionFile(i).getName());
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} catch (IOException ex) {
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sendMessage("Error! Could not read region file to find generated chunks: " + this.regionFile(i).getName());
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}
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// try {
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// RandomAccessFile regionData = new RandomAccessFile(this.regionFile(i), "r");
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//
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// // Use of ByteBuffer+IntBuffer for reading file headers to improve performance, as suggested by aikar, reference:
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// // https://github.com/PaperMC/Paper/blob/b62dfa0bf95ac27ba0fbb3fae18c064e4bb61d50/Spigot-Server-Patches/0086-Reduce-IO-ops-opening-a-new-region-file.patch
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// ByteBuffer header = ByteBuffer.allocate(8192);
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// while (header.hasRemaining()) {
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// if (regionData.getChannel().read(header) == -1)
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// throw new EOFException();
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// }
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// header.clear();
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// IntBuffer headerAsInts = header.asIntBuffer();
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//
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// // first 4096 bytes of region file consists of 4-byte int pointers to chunk data in the file (32*32 chunks = 1024; 1024 chunks * 4 bytes each = 4096)
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// for (int j = 0; j < 1024; j++) {
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// // if chunk pointer data is 0, chunk doesn't exist yet; otherwise, it does
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// if (headerAsInts.get() != 0)
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// data.set(j, true);
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// }
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// // Read timestamps
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// for (int j = 0; j < 1024; j++) {
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// // if timestamp is zero, it is protochunk (ignore it)
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// if ((headerAsInts.get() == 0) && data.get(j))
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// data.set(j, false);
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// }
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// regionData.close();
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// } catch (FileNotFoundException ex) {
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// sendMessage("Error! Could not open region file to find generated chunks: " + this.regionFile(i).getName());
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// } catch (IOException ex) {
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// sendMessage("Error! Could not read region file to find generated chunks: " + this.regionFile(i).getName());
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// }
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}
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regionChunkExistence.put(region, data);
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// testImage(region, data);
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