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https://github.com/PryPurity/WorldBorder.git
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nitpick, note
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parent
135c409b7e
commit
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@ -22,7 +22,8 @@ public class WBListener implements Listener
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if (Config.Debug())
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if (Config.Debug())
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Config.Log("Teleport cause: "+event.getCause().toString());
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Config.Log("Teleport cause: "+event.getCause().toString());
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if(event.getCause() == PlayerTeleportEvent.TeleportCause.ENDER_PEARL && Config.getDenyEnderpearl()) {
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if(event.getCause() == PlayerTeleportEvent.TeleportCause.ENDER_PEARL && Config.getDenyEnderpearl())
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{
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event.getPlayer().sendMessage(Config.Message());
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event.getPlayer().sendMessage(Config.Message());
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event.setCancelled(true);
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event.setCancelled(true);
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return;
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return;
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@ -51,7 +52,7 @@ public class WBListener implements Listener
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/* // tested, found to spam pretty rapidly as client repeatedly requests the same chunks since they're not being sent
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/* // tested, found to spam pretty rapidly as client repeatedly requests the same chunks since they're not being sent
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// definitely too spammy at only 16 blocks outside border
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// definitely too spammy at only 16 blocks outside border
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// potentially useful at standard 208 block padding as it was triggering only occasionally while trying to get out all along edge of round border, though sometimes up to 3 triggers within a second corresponding to 3 adjacent chunks
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// potentially useful at standard 208 block padding as it was triggering only occasionally while trying to get out all along edge of round border, though sometimes up to 3 triggers within a second corresponding to 3 adjacent chunks
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// would of course need to be further worked on to have it only affect chunks outside a border, along with an option somewhere to disable it or even set specified distance outside border for it to take effect
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// would of course need to be further worked on to have it only affect chunks outside a border, along with an option somewhere to disable it or even set specified distance outside border for it to take effect; maybe send client chunk composed entirely of air to shut it up
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// method to prevent new chunks from being generated, core method courtesy of code from NoNewChunk plugin (http://dev.bukkit.org/bukkit-plugins/nonewchunk/)
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// method to prevent new chunks from being generated, core method courtesy of code from NoNewChunk plugin (http://dev.bukkit.org/bukkit-plugins/nonewchunk/)
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if(event.isNewChunk())
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if(event.isNewChunk())
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