diff --git a/src/com/wimbli/WorldBorder/BorderData.java b/src/com/wimbli/WorldBorder/BorderData.java index 9c99058..2776c7f 100644 --- a/src/com/wimbli/WorldBorder/BorderData.java +++ b/src/com/wimbli/WorldBorder/BorderData.java @@ -178,7 +178,7 @@ public class BorderData //these material IDs are acceptable for places to teleport player; breathable blocks and water private static final LinkedHashSet safeOpenBlocks = new LinkedHashSet(Arrays.asList( - new Integer[] {0, 6, 8, 9, 27, 28, 31, 32, 37, 38, 39, 40, 50, 55, 59, 63, 64, 65, 66, 68, 69, 70, 71, 72, 75, 76, 77, 78, 83, 90, 93, 94} + new Integer[] {0, 6, 8, 9, 27, 28, 30, 31, 32, 37, 38, 39, 40, 50, 55, 59, 63, 64, 65, 66, 68, 69, 70, 71, 72, 75, 76, 77, 78, 83, 90, 93, 94, 96, 104, 105, 106} )); //these material IDs are ones we don't want to drop the player onto, like cactus or lava or fire