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Bukkit plugin for maintaining borders for your worlds to limit their sizes, as well as generating missing chunks or trimming excess chunks.
36e6d2ce2b
moved border checking routine out into a timed task, for even lower server impact added new configurable "delay" value, for the number of ticks it will wait between border checks, the default is 4 (~200ms); each server tick is ~50ms or so added new configurable "knockback" value, for how far back inside the border to move a stray player, the default is 3.0 changed world-name encoding method for worlds with dots in the name to use an uncommon high-range ASCII character ("¨"), since forward-slash ("/") can occur in world names; don't worry, old configurations which have the "."->"/" encoding will be automatically and safely converted split command listing to 2 pages for players, since there are too many commands to fit on the screen now |
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lib | ||
nbproject | ||
src | ||
.gitignore | ||
build.xml | ||
manifest.mf | ||
README.md |
WorldBorder
A Bukkit plugin to provide borders for your worlds, to limit their sizes.
Description
This plugin is intended to be able to supersede BorderGuard Lite and rBorder in functionality, and to impact server performance as little as possible, hopefully very close to being on par with rBorder. And, like rBorder, the source is available. Configuration and border setup is done using commands in-game or through the server console. All commands support GroupManager and Permissions plugin, so you can use either to set up command permissions.