Bukkit plugin for maintaining borders for your worlds to limit their sizes, as well as generating missing chunks or trimming excess chunks.
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Brettflan 9ee2d3aa50 For /wb fill and /wb trim, "stop" can now be used interchangeably with existing "cancel" directive.
Removed plugin "loading" and "shutting down" log messages at startup and shutdown since Bukkit now handles such messages itself.
Updated CoordXZ to have slightly more unique hashCode values for fewer hashCode intersections.
2012-02-10 20:09:27 -06:00
lib Initial commit, version 0.9 2011-04-01 13:04:08 -05:00
nbproject For border crossings where a safe location just inside the border can't be found, the player is now teleported to the spawn location for the current world instead of for the main world 2012-01-31 10:32:26 -06:00
src For /wb fill and /wb trim, "stop" can now be used interchangeably with existing "cancel" directive. 2012-02-10 20:09:27 -06:00
.gitignore Changed world folder location determination for "trim" task to use new World.getWorldFolder() method 2011-12-14 06:05:43 -06:00
build.xml Initial commit, version 0.9 2011-04-01 13:04:08 -05:00
manifest.mf Initial commit, version 0.9 2011-04-01 13:04:08 -05:00
README.md Several changes for v1.1 release: 2011-04-09 09:55:57 -05:00
worldborder_logo.psd Release 1.4.4: Workaround fix for new Bukkit error when the chunk unloading method is run on a chunk which isn't currently loaded 2011-10-18 11:44:12 -05:00

WorldBorder

A Bukkit plugin to provide borders for your worlds, to limit their sizes.

Description

This plugin is intended to be able to supersede BorderGuard Lite and rBorder in functionality, and to impact server performance as little as possible, hopefully very close to being on par with rBorder. And, like rBorder, the source is available. Configuration and border setup is done using commands in-game or through the server console. All commands support GroupManager and Permissions plugin, so you can use either to set up command permissions.

More Info

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