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https://github.com/PryPurity/WorldBorder.git
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Bukkit plugin for maintaining borders for your worlds to limit their sizes, as well as generating missing chunks or trimming excess chunks.
A delay of at least 2 ticks worked on my local VM test server, but for potentially loaded live servers on the internet with players who potentially have slow/poor connections... a longer delay is probably needed to prevent client glitches. I've set the delay to 10 ticks (half a second) which still looks reasonable enough in-game, I think. Further, I found that out of the native vehicles boats in particular quite simply cannot be teleported without the client ending up confused about where it actually is for whatever reason. I came up with a workaround for this by destroying the boat and spawning a new one in the correct position. Bah, gotta love workarounds within workarounds. As a reminder, this all primarily came about due to the ability to teleport entities which have a passenger being removed by the Bukkit team to apparently combat a nasty related bug. |
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lib | ||
nbproject | ||
src | ||
.gitignore | ||
build.xml | ||
manifest.mf | ||
pom.xml | ||
README.md | ||
worldborder_logo.psd |