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https://github.com/Brettflan/WorldBorder.git
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Added new "worldborder.bypass" permission which will allow a person to move around outside the border without being knocked back. This permission is not granted to anyone by default, even Ops, and is not included in the "worldborder.*" permission set.
Thanks to st-remy and guyag for pull requests close to what I ended up implementing here.
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@ -46,6 +46,10 @@ public class BorderCheckTask implements Runnable
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if (border.insideBorder(loc.getX(), loc.getZ(), Config.ShapeRound()))
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return null;
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// if player has "worldborder.bypass" permission, allow them beyond border
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if (Config.HasPermission(player, "bypass"))
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return null;
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Location newLoc = newLocation(player, loc, border);
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if (Config.whooshEffect())
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@ -283,8 +283,6 @@ public class Config
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{
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if (player == null) // console, always permitted
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return true;
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else if (player.isOp()) // Op, always permitted
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return true;
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if (player.hasPermission("worldborder." + request)) // built-in Bukkit superperms
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return true;
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@ -31,7 +31,7 @@ commands:
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/<command> debug <on/off> - turn debug mode on or off.
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permissions:
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worldborder.*:
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description: Grants all WorldBorder permissions
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description: Grants all WorldBorder permissions, except for bypass
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children:
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worldborder.set: true
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worldborder.radius: true
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@ -105,3 +105,6 @@ permissions:
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worldborder.dynmapmsg:
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description: Can set the label text for borders shown in DynMap
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default: op
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worldborder.bypass:
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description: Can go beyond the border without being knocked back
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default: none
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