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0 knockback was glitchy; fixed
Also attempt to fix problem when riding mobs via MobRider where mob and player end up underground after knockback; seems unsuccessful. Seeing as pigs in vanilla CraftBukkit without MobRider don't have this problem, but _do_ have the problem along with all other mobs when MobRider is loaded, I'm not bothering with this one further for now.
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@ -3,6 +3,7 @@ package com.wimbli.WorldBorder;
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import org.bukkit.ChatColor;
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import org.bukkit.ChatColor;
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import org.bukkit.Effect;
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import org.bukkit.Effect;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Server;
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import org.bukkit.Server;
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@ -23,6 +24,10 @@ public class BorderCheckTask implements Runnable
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if (server == null)
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if (server == null)
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return;
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return;
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// if knockback is set to 0, simply return
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if (Config.KnockBack() == 0.0)
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return;
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Player[] players = server.getOnlinePlayers();
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Player[] players = server.getOnlinePlayers();
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for (int i = 0; i < players.length; i++){
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for (int i = 0; i < players.length; i++){
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@ -72,7 +77,7 @@ public class BorderCheckTask implements Runnable
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Entity ride = player.getVehicle();
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Entity ride = player.getVehicle();
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if (ride != null)
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if (ride != null)
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{ // vehicles need to be offset vertically and have velocity stopped
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{ // vehicles need to be offset vertically and have velocity stopped
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double vertOffset = ride.getLocation().getY() - loc.getY();
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double vertOffset = (ride instanceof LivingEntity) ? 0 : ride.getLocation().getY() - loc.getY();
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newLoc.setY(newLoc.getY() + vertOffset);
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newLoc.setY(newLoc.getY() + vertOffset);
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ride.setVelocity(new Vector(0, 0, 0));
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ride.setVelocity(new Vector(0, 0, 0));
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ride.teleport(newLoc);
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ride.teleport(newLoc);
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@ -134,10 +134,6 @@ public class BorderData
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public Location correctedPosition(Location loc, boolean round)
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public Location correctedPosition(Location loc, boolean round)
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{
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{
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// if knockback is set to 0, simply return
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if (Config.KnockBack() == 0.0)
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return loc;
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// if this border has a shape override set, use it
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// if this border has a shape override set, use it
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if (shapeRound != null)
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if (shapeRound != null)
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round = shapeRound.booleanValue();
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round = shapeRound.booleanValue();
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@ -14,6 +14,10 @@ public class WBListener implements Listener
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{
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{
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if (event.isCancelled()) return;
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if (event.isCancelled()) return;
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// if knockback is set to 0, simply return
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if (Config.KnockBack() == 0.0)
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return;
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Location newLoc = BorderCheckTask.checkPlayer(event.getPlayer(), event.getTo(), true);
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Location newLoc = BorderCheckTask.checkPlayer(event.getPlayer(), event.getTo(), true);
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if (newLoc != null)
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if (newLoc != null)
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event.setTo(newLoc);
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event.setTo(newLoc);
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