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https://github.com/Brettflan/WorldBorder.git
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Added config option "fill-memory-tolerance" which defaults to 500. If/when the Fill process pauses due to low memory (<200 MB), this setting is the amount of free memory (in MB) required to be available before it automatically continues.
This option isn't made available to change through a command as most people shouldn't change it. It's been made available for people who are running extremely low memory (and thus necessarily tiny) servers which have less than 768 MB memory available to their CraftBukkit server.
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@ -51,6 +51,7 @@ public class Config
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private static boolean killPlayer = false;
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private static boolean denyEnderpearl = false;
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private static int fillAutosaveFrequency = 30;
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private static int fillMemoryTolerance = 500;
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// for monitoring plugin efficiency
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// public static long timeUsed = 0;
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@ -453,6 +454,11 @@ public class Config
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return (int)((rt.maxMemory() - rt.totalMemory() + rt.freeMemory()) / 1048576); // 1024*1024 = 1048576 (bytes in 1 MB)
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}
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public static boolean AvailableMemoryTooLow()
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{
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return AvailableMemory() < fillMemoryTolerance;
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}
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public static boolean HasPermission(Player player, String request)
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{
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@ -529,6 +535,7 @@ public class Config
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denyEnderpearl = cfg.getBoolean("deny-enderpearl", false);
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fillAutosaveFrequency = cfg.getInt("fill-autosave-frequency", 30);
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bypassPlayers = Collections.synchronizedSet(new LinkedHashSet<String>(cfg.getStringList("bypass-list")));
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fillMemoryTolerance = cfg.getInt("fill-memory-tolerance", 500);
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StartBorderTimer();
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@ -626,6 +633,7 @@ public class Config
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cfg.set("deny-enderpearl", denyEnderpearl);
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cfg.set("fill-autosave-frequency", fillAutosaveFrequency);
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cfg.set("bypass-list", new ArrayList(bypassPlayers));
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cfg.set("fill-memory-tolerance", fillMemoryTolerance);
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cfg.set("worlds", null);
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Iterator world = borders.entrySet().iterator();
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@ -140,7 +140,7 @@ public class WorldFillTask implements Runnable
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if (pausedForMemory)
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{ // if available memory gets too low, we automatically pause, so handle that
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if (Config.AvailableMemory() < 500)
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if (Config.AvailableMemoryTooLow())
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return;
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pausedForMemory = false;
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