hmm, this missing file might be helpful to have on GitHub as well

This commit is contained in:
Brettflan 2011-04-09 10:56:51 -05:00
parent 36e6d2ce2b
commit 6b9a90a620

View File

@ -0,0 +1,83 @@
package com.wimbli.WorldBorder;
import java.util.Iterator;
import org.bukkit.ChatColor;
import org.bukkit.entity.Player;
import org.bukkit.Location;
import org.bukkit.Server;
import org.bukkit.util.Vector;
import org.bukkit.World;
public class BorderCheckTask implements Runnable
{
Server server;
public BorderCheckTask(Server theServer)
{
this.server = theServer;
}
public void run()
{
if (Config.movedPlayers.isEmpty())
return;
for (Iterator<String> p = Config.movedPlayers.iterator(); p.hasNext();)
{
String playerName = p.next();
Player player = server.getPlayer(playerName);
p.remove();
if (player == null || !player.isOnline()) continue;
Location loc = player.getLocation();
if (loc == null) continue;
World world = loc.getWorld();
if (world == null) continue;
BorderData border = Config.Border(world.getName());
if (border == null) continue;
if (border.insideBorder(loc.getX(), loc.getZ(), Config.ShapeRound()))
continue;
Location newLoc = newLocation(player, loc, border);
if (!player.isInsideVehicle())
player.teleport(newLoc);
else
{ // vehicles need to be offset vertically and have velocity stopped
double vertOffset = player.getVehicle().getLocation().getY() - loc.getY();
newLoc.setY(newLoc.getY() + vertOffset);
player.getVehicle().setVelocity(new Vector(0, 0, 0));
player.getVehicle().teleport(newLoc);
}
}
}
private static Location newLocation(Player player, Location loc, BorderData border)
{
if (Config.Debug())
{
Config.LogWarn("Border crossing. Border " + border.toString());
Config.LogWarn("Player position X: " + Config.coord.format(loc.getX()) + " Y: " + Config.coord.format(loc.getY()) + " Z: " + Config.coord.format(loc.getZ()));
}
Location newLoc = border.correctedPosition(loc, Config.ShapeRound());
// it's remotely possible (such as in the Nether) a suitable location isn't available, in which case...
if (newLoc == null)
{
if (Config.Debug())
Config.LogWarn("Target new location unviable, using spawn.");
newLoc = player.getServer().getWorlds().get(0).getSpawnLocation();
}
if (Config.Debug())
Config.LogWarn("New position X: " + Config.coord.format(newLoc.getX()) + " Y: " + Config.coord.format(newLoc.getY()) + " Z: " + Config.coord.format(newLoc.getZ()));
player.sendMessage(ChatColor.RED + Config.Message());
return newLoc;
}
}