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https://github.com/Brettflan/WorldBorder.git
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New command /wb portal <on/off>, which will allow you to disable WorldBorder's portal redirection method that is used to force portal targets to be inside your border. Requires new permission "worldborder.portal". This command has been added due to reported incompatibility with the Multiverse plugin somehow preventing that plugin from creating new portals. I see no way it should somehow be incompatible, particularly on WorldBorder's end which simply changes the target location of player Portal travel events, but there you go.
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@ -38,6 +38,7 @@ public class Config
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private static double knockBack = 3.0;
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private static int timerTicks = 4;
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private static boolean whooshEffect = false;
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private static boolean portalRedirection = true;
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private static boolean dynmapEnable = true;
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private static String dynmapMessage;
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@ -195,7 +196,7 @@ public class Config
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public static void setWhooshEffect(boolean enable)
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{
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whooshEffect = enable;
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Log("\"Whoosh\" knockback effect " + (whooshEffect ? "enabled" : "disabled") + ".");
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Log("\"Whoosh\" knockback effect " + (enable ? "enabled" : "disabled") + ".");
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save(true);
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}
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@ -204,6 +205,18 @@ public class Config
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return whooshEffect;
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}
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public static void setPortalRedirection(boolean enable)
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{
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portalRedirection = enable;
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Log("Portal redirection " + (enable ? "enabled" : "disabled") + ".");
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save(true);
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}
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public static boolean portalRedirection()
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{
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return portalRedirection;
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}
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public static void setKnockBack(double numBlocks)
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{
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knockBack = numBlocks;
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@ -396,6 +409,7 @@ public class Config
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shapeRound = cfg.getBoolean("round-border", true);
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DEBUG = cfg.getBoolean("debug-mode", false);
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whooshEffect = cfg.getBoolean("whoosh-effect", false);
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portalRedirection = cfg.getBoolean("portal-redirection", true);
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knockBack = cfg.getDouble("knock-back-dist", 3.0);
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timerTicks = cfg.getInt("timer-delay-ticks", 5);
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dynmapEnable = cfg.getBoolean("dynmap-border-enabled", true);
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@ -479,6 +493,7 @@ public class Config
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cfg.set("round-border", shapeRound);
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cfg.set("debug-mode", DEBUG);
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cfg.set("whoosh-effect", whooshEffect);
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cfg.set("portal-redirection", portalRedirection);
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cfg.set("knock-back-dist", knockBack);
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cfg.set("timer-delay-ticks", timerTicks);
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cfg.set("dynmap-border-enabled", dynmapEnable);
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@ -404,11 +404,11 @@ public class WBCommand implements CommandExecutor
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Config.setWhooshEffect(strAsBool(split[1]));
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if (player != null)
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{
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Config.Log((Config.whooshEffect() ? "Enabling" : "Disabling") + " \"whoosh\" knockback effect at the command of player \"" + player.getName() + "\".");
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if (player != null)
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sender.sendMessage("\"Whoosh\" knockback effect " + enabledColored(Config.whooshEffect()) + ".");
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}
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}
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// "knockback" command from player or console
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else if (split.length == 2 && split[0].equalsIgnoreCase("knockback"))
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@ -557,6 +557,20 @@ public class WBCommand implements CommandExecutor
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sender.sendMessage("Border for world \"" + world + "\" is now set to " + (wrap ? "" : "not ") + "wrap around.");
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}
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// "portal" command from player or console
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else if (split.length == 2 && split[0].equalsIgnoreCase("portal"))
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{
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if (!Config.HasPermission(player, "portal")) return true;
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Config.setPortalRedirection(strAsBool(split[1]));
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if (player != null)
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{
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Config.Log((Config.portalRedirection() ? "Enabling" : "Disabling") + " portal redirection at the command of player \"" + player.getName() + "\".");
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sender.sendMessage("Portal redirection " + enabledColored(Config.portalRedirection()) + ".");
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}
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}
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// "fill" command from player or console, world specified
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else if (split.length >= 2 && split[1].equalsIgnoreCase("fill"))
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{
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@ -787,6 +801,7 @@ public class WBCommand implements CommandExecutor
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if (page == 0 || page == 3)
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{
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sender.sendMessage(cmd+" whoosh " + clrReq + "<on|off>" + clrDesc + " - turn knockback effect on or off.");
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sender.sendMessage(cmd+" portal " + clrReq + "<on|off>" + clrDesc + " - turn portal redirection on or off.");
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sender.sendMessage(cmd+" getmsg" + clrDesc + " - display border message.");
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sender.sendMessage(cmd+" setmsg " + clrReq + "<text>" + clrDesc + " - set border message.");
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sender.sendMessage(cmd+" knockback " + clrReq + "<distance>" + clrDesc + " - how far to move the player back.");
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@ -26,8 +26,8 @@ public class WBListener implements Listener
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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public void onPlayerPortal(PlayerPortalEvent event)
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{
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// if knockback is set to 0, simply return
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if (Config.KnockBack() == 0.0)
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// if knockback is set to 0, or portal redirection is disabled, simply return
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if (Config.KnockBack() == 0.0 || !Config.portalRedirection())
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return;
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Location newLoc = BorderCheckTask.checkPlayer(event.getPlayer(), event.getTo(), true, false);
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@ -24,6 +24,7 @@ commands:
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/<command> setmsg <text> - set border message.
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/<command> knockback <distance> - how far to move the player back.
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/<command> whoosh <on/off> - turn knockback effect on or off.
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/<command> portal <on/off> - turn portal redirection on or off.
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/<command> delay <amount> - time between border checks.
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/<command> wshape [world] <elliptic|rectangular|default> - override shape.
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/<command> wshape [world] <round|square|default> - same as above values.
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@ -58,6 +59,7 @@ permissions:
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worldborder.dynmapmsg: true
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worldborder.bypass: true
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worldborder.wrap: true
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worldborder.portal: true
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worldborder.set:
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description: Can set borders for any world
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default: op
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@ -109,6 +111,9 @@ permissions:
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worldborder.whoosh:
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description: Can enable/disable "whoosh" knockback effect
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default: op
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worldborder.portal:
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description: Can enable/disable portal redirection to be inside border
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default: op
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worldborder.dynmap:
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description: Can enable/disable DynMap border display integration
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default: op
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