From 5c648dfe2d356d6b9aa47f52437934f911cc70be Mon Sep 17 00:00:00 2001 From: Mike Primm Date: Mon, 3 Sep 2018 11:44:20 -0500 Subject: [PATCH] Alter fully generated prediction to match 1.13.x worldgen behavior --- .../com/wimbli/WorldBorder/WorldFileData.java | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/src/main/java/com/wimbli/WorldBorder/WorldFileData.java b/src/main/java/com/wimbli/WorldBorder/WorldFileData.java index 73e46a8..37f6848 100644 --- a/src/main/java/com/wimbli/WorldBorder/WorldFileData.java +++ b/src/main/java/com/wimbli/WorldBorder/WorldFileData.java @@ -134,14 +134,15 @@ public class WorldFileData // Minecraft only fully generates a chunk when adjacent chunks are also loaded. public boolean isChunkFullyGenerated(int x, int z) { // if all adjacent chunks exist, it should be a safe enough bet that this one is fully generated - return - ! ( - ! doesChunkExist(x, z) - || ! doesChunkExist(x+1, z) - || ! doesChunkExist(x-1, z) - || ! doesChunkExist(x, z+1) - || ! doesChunkExist(x, z-1) - ); + // For 1.13+, due to world gen changes, this is now effectively a 3 chunk radius requirement vs a 1 chunk radius + for (int xx = x-3; xx <= x+3; xx++) { + for (int zz = z-3; zz <= z-3; zz++) { + if (!doesChunkExist(xx, zz)) { + return false; + } + } + } + return true; } // Method to let us know a chunk has been generated, to update our region map.