mirror of
https://github.com/Brettflan/WorldBorder.git
synced 2024-11-22 10:05:21 +01:00
Reworked border bypass to be toggleable by command, instead of always on if player had the permission like it was.
New command /wb bypass [player] [on/off], which allows the player to go beyond the border without being knocked back. Requires "worldborder.bypass" permission (Ops only by default). Nobody has bypass mode enabled by default (has to be toggled on), and the list of people with bypass enabled is wiped on server restarts. Player name ("[player]") is optional if run in-game and defaults to the player running the command, but must be specified if run from console. If on or off ("[on/off]") is not specified, it will simply be toggled.
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@ -52,8 +52,8 @@ public class BorderCheckTask implements Runnable
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if (border.insideBorder(loc.getX(), loc.getZ(), Config.ShapeRound()))
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return null;
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// if player has "worldborder.bypass" permission, allow them beyond border
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if (Config.HasPermission(player, "bypass", false))
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// if player is in bypass list (from bypass command), allow them beyond border
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if (Config.isPlayerBypassing(player.getName()))
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return null;
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Location newLoc = newLocation(player, loc, border);
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@ -2,9 +2,10 @@ package com.wimbli.WorldBorder;
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import java.text.DecimalFormat;
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import java.util.Collections;
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import java.util.LinkedHashMap;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.LinkedHashMap;
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import java.util.LinkedHashSet;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import java.util.Map;
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@ -26,7 +27,7 @@ public class Config
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private static int borderTask = -1;
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public static WorldFillTask fillTask;
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public static WorldTrimTask trimTask;
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public static Set<String> movedPlayers = Collections.synchronizedSet(new HashSet<String>());
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private static Set<String> bypassPlayers = Collections.synchronizedSet(new LinkedHashSet<String>());
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private static Runtime rt = Runtime.getRuntime();
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// actual configuration values which can be changed
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@ -215,6 +216,24 @@ public class Config
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return dynmapMessage;
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}
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public static void setPlayerBypass(String player, boolean bypass)
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{
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if (bypass)
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bypassPlayers.add(player.toLowerCase());
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else
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bypassPlayers.remove(player.toLowerCase());
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}
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public static boolean isPlayerBypassing(String player)
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{
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return bypassPlayers.contains(player.toLowerCase());
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}
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public static void togglePlayerBypass(String player)
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{
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setPlayerBypass(player, !isPlayerBypassing(player));
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}
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public static void StartBorderTimer()
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@ -5,6 +5,7 @@ import java.util.Iterator;
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import java.util.List;
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import java.util.Set;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.command.*;
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import org.bukkit.entity.Player;
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@ -325,7 +326,7 @@ public class WBCommand implements CommandExecutor
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Config.Log((Config.Debug() ? "Enabling" : "Disabling") + " debug output at the command of player \"" + player.getName() + "\".");
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if (player != null)
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sender.sendMessage("Debug mode " + (Config.Debug() ? "enabled" : "disabled") + ".");
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sender.sendMessage("Debug mode " + enabledColored(Config.Debug()) + ".");
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}
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// "whoosh" command from player or console
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@ -339,7 +340,7 @@ public class WBCommand implements CommandExecutor
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Config.Log((Config.whooshEffect() ? "Enabling" : "Disabling") + " \"whoosh\" knockback effect at the command of player \"" + player.getName() + "\".");
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if (player != null)
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sender.sendMessage("\"Whoosh\" knockback effect " + (Config.whooshEffect() ? "enabled" : "disabled") + ".");
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sender.sendMessage("\"Whoosh\" knockback effect " + enabledColored(Config.whooshEffect()) + ".");
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}
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// "knockback" command from player or console
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@ -563,7 +564,7 @@ public class WBCommand implements CommandExecutor
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Config.setDynmapBorderEnabled(strAsBool(split[1]));
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sender.sendMessage("DynMap border display " + (Config.Debug() ? "enabled" : "disabled") + ".");
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sender.sendMessage("DynMap border display " + (Config.DynmapBorderEnabled() ? "enabled" : "disabled") + ".");
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if (player != null)
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Config.Log((Config.DynmapBorderEnabled() ? "Enabled" : "Disabled") + " DynMap border display at the command of player \"" + player.getName() + "\".");
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@ -591,6 +592,42 @@ public class WBCommand implements CommandExecutor
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}
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}
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// "bypass" command from player or console, player specified, on/off optionally specified
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else if (split.length >= 2 && split[0].equalsIgnoreCase("bypass"))
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{
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if (!Config.HasPermission(player, "bypass")) return true;
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String sPlayer = split[1];
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boolean bypassing = !Config.isPlayerBypassing(sPlayer);
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if (split.length > 2)
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bypassing = strAsBool(split[2]);
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Config.setPlayerBypass(sPlayer, bypassing);
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Player target = Bukkit.getPlayer(sPlayer);
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if (target != null && target.isOnline())
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target.sendMessage("Border bypass is now " + enabledColored(bypassing) + ".");
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Config.Log("Border bypass for player \"" + sPlayer + "\" is " + (bypassing ? "enabled" : "disabled") + (player != null ? " at the command of player \"" + player.getName() + "\"" : "") + ".");
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if (player != null && player != target)
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sender.sendMessage("Border bypass for player \"" + sPlayer + "\" is " + enabledColored(bypassing) + ".");
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}
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// "bypass" command from player, using them for player
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else if (split.length == 1 && split[0].equalsIgnoreCase("bypass") && player != null)
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{
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if (!Config.HasPermission(player, "bypass")) return true;
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String sPlayer = player.getName();
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boolean bypassing = !Config.isPlayerBypassing(sPlayer);
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Config.setPlayerBypass(sPlayer, bypassing);
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Config.Log("Border bypass is " + (bypassing ? "enabled" : "disabled") + " for player \"" + sPlayer + "\".");
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sender.sendMessage("Border bypass is now " + enabledColored(bypassing) + ".");
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}
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// we couldn't decipher any known commands, so show help
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else
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{
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@ -630,17 +667,18 @@ public class WBCommand implements CommandExecutor
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{
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sender.sendMessage(cmdW+" fill " + clrOpt + "[freq] [pad]" + clrDesc + " - generate world out to border.");
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sender.sendMessage(cmdW+" trim " + clrOpt + "[freq] [pad]" + clrDesc + " - trim world outside of border.");
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sender.sendMessage(cmd+" bypass " + ((player == null) ? clrReq + "<player>" : clrOpt + "[player]") + clrOpt + " [on/off]" + clrDesc + " - let player go beyond border.");
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sender.sendMessage(cmd+" wshape " + ((player == null) ? clrReq + "<world>" : clrOpt + "[world]") + clrReq + " <round|square|default>" + clrDesc + " - shape override.");
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sender.sendMessage(cmd+" getmsg" + clrDesc + " - display border message.");
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sender.sendMessage(cmd+" setmsg " + clrReq + "<text>" + clrDesc + " - set border message.");
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sender.sendMessage(cmd+" whoosh " + clrReq + "<on|off>" + clrDesc + " - turn knockback effect on or off.");
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sender.sendMessage(cmd+" delay " + clrReq + "<amount>" + clrDesc + " - time between border checks.");
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sender.sendMessage(cmd+" reload" + clrDesc + " - re-load data from config.yml.");
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if (page == 2)
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sender.sendMessage(cmd+" 3" + clrDesc + " - view third page of commands.");
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}
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if (page == 0 || page == 3)
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{
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sender.sendMessage(cmd+" reload" + clrDesc + " - re-load data from config.yml.");
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sender.sendMessage(cmd+" dynmap " + clrReq + "<on|off>" + clrDesc + " - turn DynMap border display on or off.");
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sender.sendMessage(cmd+" dynmapmsg " + clrReq + "<text>" + clrDesc + " - DynMap border labels will show this.");
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sender.sendMessage(cmd+" debug " + clrReq + "<on|off>" + clrDesc + " - turn console debug output on or off.");
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@ -663,6 +701,11 @@ public class WBCommand implements CommandExecutor
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return false;
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}
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private String enabledColored(boolean enabled)
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{
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return enabled ? clrReq+"enabled" : clrErr+"disabled";
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}
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private boolean cmdSet(CommandSender sender, String world, String[] data, int offset)
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{
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int radius;
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@ -26,6 +26,7 @@ commands:
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/<command> wshape [world] <round|square|default> - override shape.
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/<command> [world] fill [freq] [pad] - generate world out to border.
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/<command> [world] trim [freq] [pad] - trim world outside of border.
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/<command> bypass [player] [on/off] - let player go beyond border.
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/<command> dynmap <on/off> - turn DynMap border display on or off.
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/<command> dynmapmsg <text> - DynMap border labels will show this.
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/<command> debug <on/off> - turn debug mode on or off.
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@ -107,4 +108,4 @@ permissions:
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default: op
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worldborder.bypass:
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description: Can go beyond the border without being knocked back
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default: false
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default: op
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