Made "whoosh" effect default to on, as it's a nice effect that I think most people would like. For some reason I thought I'd already done this long ago.

Also a few more bits of code improvement.
This commit is contained in:
Brettflan 2014-03-10 22:40:52 -05:00
parent 1faccf0a25
commit b8735aded0
3 changed files with 10 additions and 9 deletions

View File

@ -27,10 +27,10 @@ public class Config
private static WorldBorder plugin;
private static FileConfiguration cfg = null;
private static Logger wbLog = null;
public static DecimalFormat coord = new DecimalFormat("0.0");
public static volatile DecimalFormat coord = new DecimalFormat("0.0");
private static int borderTask = -1;
public static WorldFillTask fillTask;
public static WorldTrimTask trimTask;
public static volatile WorldFillTask fillTask = null;
public static volatile WorldTrimTask trimTask = null;
private static Runtime rt = Runtime.getRuntime();
// actual configuration values which can be changed
@ -43,7 +43,7 @@ public class Config
private static boolean DEBUG = false;
private static double knockBack = 3.0;
private static int timerTicks = 4;
private static boolean whooshEffect = false;
private static boolean whooshEffect = true;
private static boolean portalRedirection = true;
private static boolean dynmapEnable = true;
private static String dynmapMessage;
@ -541,7 +541,7 @@ public class Config
String msg = cfg.getString("message");
shapeRound = cfg.getBoolean("round-border", true);
DEBUG = cfg.getBoolean("debug-mode", false);
whooshEffect = cfg.getBoolean("whoosh-effect", false);
whooshEffect = cfg.getBoolean("whoosh-effect", true);
portalRedirection = cfg.getBoolean("portal-redirection", true);
knockBack = cfg.getDouble("knock-back-dist", 3.0);
timerTicks = cfg.getInt("timer-delay-ticks", 5);

View File

@ -16,7 +16,7 @@ public class CmdWhoosh extends WBCmd
minParams = maxParams = 1;
addCmdExample(nameEmphasized() + "<on|off> - turn knockback effect on or off.");
helpText = "Default value: off. This will show a particle effect and play a sound where a player is knocked " +
helpText = "Default value: on. This will show a particle effect and play a sound where a player is knocked " +
"back from the border.";
}

View File

@ -11,17 +11,18 @@ commands:
aliases: [worldborder, wb]
usage: |
/<command> - list available commands (show help).
/<command> set <radiusX> [radiusZ] - set world border, centered on you.
/<command> help [command] - get help on command usage.
/<command> [world] set <radiusX> [radiusZ] <x> <z> - set world border.
/<command> [world] set <radiusX> [radiusZ] spawn - use spawn point.
/<command> set <radiusX> [radiusZ] - set world border, centered on you.
/<command> set <radiusX> [radiusZ] player <name> - center on player.
/<command> [world] setcorners <x1> <z1> <x2> <z2> - set border from corners.
/<command> [world] radius <radiusX> [radiusZ] - change border's radius.
/<command> list - show border information for all worlds.
/<command> shape <elliptic|rectangular> - set the default border shape.
/<command> shape <round|square> - same as above, backwards compatible.
/<command> [world] clear - remove border for this world.
/<command> clear all - remove border for all worlds.
/<command> list - show border information for all worlds.
/<command> [world] fill [freq] [pad] [force] - generate world to border.
/<command> [world] trim [freq] [pad] - trim world outside of border.
/<command> bypass [player] [on/off] - let player go beyond border.
@ -31,9 +32,9 @@ commands:
/<command> whoosh <on/off> - turn knockback effect on or off.
/<command> getmsg - display border message.
/<command> setmsg <text> - set border message.
/<command> delay <amount> - time between border checks.
/<command> wshape [world] <elliptic|rectangular|default> - override shape.
/<command> wshape [world] <round|square|default> - same as above values.
/<command> delay <amount> - time between border checks.
/<command> dynmap <on/off> - turn DynMap border display on or off.
/<command> dynmapmsg <text> - DynMap border labels will show this.
/<command> remount <amount> - delay before remounting after knockback.