Brettflan
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548fbef7d6
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Critical fix: a bizarre Bukkit bug was resulting in the fill command sometimes wiping out the chunk at 0,0, even when it never even touched that chunk. The bug is caused by World.unloadChunk() in unknown circumstances. This workaround fix causes the task to speed along faster and memory usage to grow very quickly if you're running the fill task at a high frequency, so I've increased the "too low" memory threshold to 200 MB and increased the status update frequency and memory check to every 5 seconds (instead of every 10 seconds).
The status update frequency for the trim task has likewise been switched to every 5 seconds, for consistency.
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2011-08-15 19:04:02 -05:00 |
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Brettflan
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7378d58405
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added direct GroupManager support, several other bits and bobs
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2011-04-03 04:40:50 -05:00 |
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Brettflan
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450692d439
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update ignored folders
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2011-04-01 17:12:28 -05:00 |
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Brettflan
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ee1ae0bca8
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file cleanup
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2011-04-01 13:45:47 -05:00 |
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