WorldBorder/src/main/java/com/wimbli/WorldBorder/WorldBorder.java

51 lines
1.3 KiB
Java

package com.wimbli.WorldBorder;
import org.bukkit.Location;
import org.bukkit.plugin.java.JavaPlugin;
public class WorldBorder extends JavaPlugin
{
public static WorldBorder plugin;
public WorldBorder()
{
plugin = this;
}
@Override
public void onEnable()
{
// Load (or create new) config file
Config.load(this, false);
// our one real command, though it does also have aliases "wb" and "worldborder"
getCommand("wborder").setExecutor(new WBCommand(this));
// keep an eye on teleports, to redirect them to a spot inside the border if necessary
getServer().getPluginManager().registerEvents(new WBListener(), this);
// integrate with DynMap if it's available
DynMapFeatures.setup();
// Well I for one find this info useful, so...
Location spawn = getServer().getWorlds().get(0).getSpawnLocation();
System.out.println("For reference, the main world's spawn location is at X: " + Config.coord.format(spawn.getX()) + " Y: " + Config.coord.format(spawn.getY()) + " Z: " + Config.coord.format(spawn.getZ()));
}
@Override
public void onDisable()
{
DynMapFeatures.removeAllBorders();
Config.StopBorderTimer();
Config.StoreFillTask();
Config.StopFillTask();
}
// for other plugins to hook into
public BorderData GetWorldBorder(String worldName)
{
return Config.Border(worldName);
}
}