WorldGuard/src/main/java/com/sk89q/worldguard/protection/regions/ProtectedPolygonalRegion.java

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// $Id$
/*
* WorldGuard
* Copyright (C) 2010 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldguard.protection.regions;
import java.util.ArrayList;
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import java.util.List;
import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.BlockVector2D;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldguard.protection.UnsupportedIntersectionException;
public class ProtectedPolygonalRegion extends ProtectedRegion {
protected List<BlockVector2D> points;
protected int minY;
protected int maxY;
private BlockVector min;
private BlockVector max;
public ProtectedPolygonalRegion(String id, List<BlockVector2D> points, int minY, int maxY) {
super(id);
this.points = points;
this.minY = minY;
this.maxY = maxY;
int minX = points.get(0).getBlockX();
int minZ = points.get(0).getBlockZ();
int maxX = points.get(0).getBlockX();
int maxZ = points.get(0).getBlockZ();
for (BlockVector2D v : points) {
int x = v.getBlockX();
int z = v.getBlockZ();
if (x < minX) {
minX = x;
}
if (z < minZ) {
minZ = z;
}
if (x > maxX) {
maxX = x;
}
if (z > maxZ) {
maxZ = z;
}
}
min = new BlockVector(minX, minY, minZ);
max = new BlockVector(maxX, maxY, maxZ);
}
public List<BlockVector2D> getPoints() {
return points;
}
@Override
public BlockVector getMinimumPoint() {
return min;
}
@Override
public BlockVector getMaximumPoint() {
return max;
}
/**
* Checks to see if a point is inside this region.
*/
@Override
public boolean contains(Vector pt) {
int targetX = pt.getBlockX(); //wide
int targetY = pt.getBlockY(); //height
int targetZ = pt.getBlockZ(); //depth
if (targetY < minY || targetY > maxY) {
return false;
}
//Quick and dirty check.
if (targetX < min.getBlockX() || targetX > max.getBlockX() || targetZ < min.getBlockZ() || targetZ > max.getBlockZ()) {
return false;
}
boolean inside = false;
int npoints = points.size();
int xNew, zNew;
int xOld, zOld;
int x1, z1;
int x2, z2;
long crossproduct;
int i;
xOld = points.get(npoints - 1).getBlockX();
zOld = points.get(npoints - 1).getBlockZ();
for (i = 0; i < npoints; i++) {
xNew = points.get(i).getBlockX();
zNew = points.get(i).getBlockZ();
//Check for corner
if (xNew == targetX && zNew == targetZ) {
return true;
}
if (xNew > xOld) {
x1 = xOld;
x2 = xNew;
z1 = zOld;
z2 = zNew;
} else {
x1 = xNew;
x2 = xOld;
z1 = zNew;
z2 = zOld;
}
if (x1 <= targetX && targetX <= x2) {
crossproduct = ((long) targetZ - (long) z1) * (long) (x2 - x1)
- ((long) z2 - (long) z1) * (long) (targetX - x1);
if (crossproduct == 0) {
if ((z1 <= targetZ) == (targetZ <= z2)) return true; // on edge
} else if (crossproduct < 0 && (x1 != targetX)) {
inside = !inside;
}
}
xOld = xNew;
zOld = zNew;
}
return inside;
}
@Override
public List<ProtectedRegion> getIntersectingRegions(List<ProtectedRegion> regions) throws UnsupportedIntersectionException {
int numRegions = regions.size();
int numPoints = points.size();
List<ProtectedRegion> intersectingRegions = new ArrayList<ProtectedRegion>();
int i, i2, i3;
for (i = 0; i < numRegions; i++) {
ProtectedRegion region = regions.get(i);
BlockVector rMinPoint = region.getMinimumPoint();
BlockVector rMaxPoint = region.getMaximumPoint();
// Check whether the region is outside the min and max vector
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if ((rMinPoint.getBlockX() < min.getBlockX() && rMaxPoint.getBlockX() < min.getBlockX())
|| (rMinPoint.getBlockX() > max.getBlockX() && rMaxPoint.getBlockX() > max.getBlockX())
&& ((rMinPoint.getBlockY() < min.getBlockY() && rMaxPoint.getBlockY() < min.getBlockY())
|| (rMinPoint.getBlockY() > max.getBlockY() && rMaxPoint.getBlockY() > max.getBlockY()))
&& ((rMinPoint.getBlockZ() < min.getBlockZ() && rMaxPoint.getBlockZ() < min.getBlockZ())
|| (rMinPoint.getBlockZ() > max.getBlockZ() && rMaxPoint.getBlockZ() > max.getBlockZ())) ) {
intersectingRegions.add(regions.get(i));
continue;
}
// Check whether the regions points are inside the other region
for (i2 = 0; i < numPoints; i++) {
Vector pt = new Vector(points.get(i2).getBlockX(), minY, points.get(i2).getBlockZ());
Vector pt2 = new Vector(points.get(i2).getBlockX(), maxY, points.get(i2).getBlockZ());
if (region.contains(pt) || region.contains(pt2)) {
intersectingRegions.add(regions.get(i));
continue;
}
}
// Check whether the other regions points are inside the current region
if (region instanceof ProtectedPolygonalRegion) {
for (i2 = 0; i < ((ProtectedPolygonalRegion)region).getPoints().size(); i++) {
BlockVector2D pt2Dr = ((ProtectedPolygonalRegion)region).getPoints().get(i2);
int minYr = ((ProtectedPolygonalRegion)region).minY;
int maxYr = ((ProtectedPolygonalRegion)region).maxY;
Vector ptr = new Vector(pt2Dr.getBlockX(), minYr, pt2Dr.getBlockZ());
Vector ptr2 = new Vector(pt2Dr.getBlockX(), maxYr, pt2Dr.getBlockZ());
if (this.contains(ptr) || this.contains(ptr2)) {
intersectingRegions.add(regions.get(i));
continue;
}
}
} else if (region instanceof ProtectedCuboidRegion) {
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BlockVector ptcMin = region.getMinimumPoint();
BlockVector ptcMax = region.getMaximumPoint();
if (this.contains(new Vector(ptcMin.getBlockX(), ptcMin.getBlockY(), ptcMin.getBlockZ()))
|| this.contains(new Vector(ptcMin.getBlockX(), ptcMin.getBlockY(), ptcMax.getBlockZ()))
|| this.contains(new Vector(ptcMin.getBlockX(), ptcMax.getBlockY(), ptcMax.getBlockZ()))
|| this.contains(new Vector(ptcMin.getBlockX(), ptcMax.getBlockY(), ptcMin.getBlockZ()))
|| this.contains(new Vector(ptcMax.getBlockX(), ptcMax.getBlockY(), ptcMax.getBlockZ()))
|| this.contains(new Vector(ptcMax.getBlockX(), ptcMax.getBlockY(), ptcMin.getBlockZ()))
|| this.contains(new Vector(ptcMax.getBlockX(), ptcMin.getBlockY(), ptcMin.getBlockZ()))
|| this.contains(new Vector(ptcMax.getBlockX(), ptcMin.getBlockY(), ptcMax.getBlockZ())) ) {
intersectingRegions.add(regions.get(i));
continue;
}
} else {
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throw new UnsupportedOperationException("Not supported yet.");
}
// Check whether the current regions edges collide with the regions edges
boolean regionIsIntersecting = false;
for (i2 = 0; i2 < numPoints; i2++) {
boolean checkNextPoint = false;
BlockVector2D currPoint = points.get(i2);
BlockVector2D nextPoint;
if (i2 == (numPoints - 1)) {
nextPoint = points.get(0);
} else {
nextPoint = points.get(i2 + 1);
}
int currX = currPoint.getBlockX();
int currZ = currPoint.getBlockZ();
while (!checkNextPoint) {
for(i3 = this.minY; i3 <= this.maxY; i3++) {
if (region.contains(new Vector(currX, i3, currZ))) {
intersectingRegions.add(regions.get(i));
regionIsIntersecting = true;
break;
}
}
if (currX == nextPoint.getBlockX() || currZ == nextPoint.getBlockZ() || regionIsIntersecting) {
checkNextPoint = true;
}
if (nextPoint.getBlockX() > currPoint.getBlockX()) {
currX++;
} else {
currX--;
}
if (nextPoint.getBlockZ() > currPoint.getBlockZ()) {
currZ++;
} else {
currZ--;
}
}
if (regionIsIntersecting) {
break;
}
}
}
return intersectingRegions;
}
/**
* Return the type of region as a user-friendly name.
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*
* @return type of region
*/
@Override
public String getTypeName() {
return "polygon";
}
/**
* Get the number of Blocks in this region
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*
* @return
*/
@Override
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public int volume() {
int volume = 0;
int numPoints = points.size();
if (numPoints < 3) {
return 0;
}
double area = 0;
int xa, z1, z2;
for (int i = 0; i <= numPoints - 1; i++) {
xa = points.get(i).getBlockX();
//za = points.get(i).getBlockZ();
if (points.get(i + 1) == null) {
z1 = points.get(0).getBlockZ();
} else {
z1 = points.get(i + 1).getBlockZ();
}
if (points.get(i - 1) == null) {
z2 = points.get(numPoints - 1).getBlockZ();
} else {
z2 = points.get(i - 1).getBlockZ();
}
area = area + (xa * (z1 - z2));
}
xa = points.get(0).getBlockX();
//za = points.get(0).getBlockZ();
area = area + (xa * (points.get(1).getBlockZ() - points.get(numPoints - 1).getBlockZ()));
volume = (Math.abs(maxY - minY) + 1) * (int) Math.ceil((Math.abs(area) / 2));
return volume;
}
}