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Fix typos in readme files.
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@ -95,10 +95,10 @@ A new optional (disabled by default in the configuration) feature is the checkin
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* Block place: `worldguard.build.block.place.<material>`
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* Block break: `worldguard.build.block.remove.<material>`
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* Block interact: `worldguard.build.block.interact.<material>`
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* Entity spawn: `worldguard.build.block.place.<type>`
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* Entity destroy: `worldguard.build.block.remove.<type>`
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* Entity interact: `worldguard.build.block.interact.<type>`
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* Entity damage: `worldguard.build.block.damage.<type>`
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* Entity spawn: `worldguard.build.entity.place.<type>`
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* Entity destroy: `worldguard.build.entity.remove.<type>`
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* Entity interact: `worldguard.build.entity.interact.<type>`
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* Entity damage: `worldguard.build.entity.damage.<type>`
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* Item use: `worldguard.build.item.interact.<material>`
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In addition, the permissions are also checked in the style of `worldguard.build.block.<material>.<action>`, so `worldguard.build.block.<material>.place` would work too.
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@ -111,10 +111,10 @@ A new optional (disabled by default in the configuration) feature is the checkin
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* Block place: `worldguard.build.block.place.<material>`
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* Block break: `worldguard.build.block.remove.<material>`
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* Block interact: `worldguard.build.block.interact.<material>`
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* Entity spawn: `worldguard.build.block.place.<type>`
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* Entity destroy: `worldguard.build.block.remove.<type>`
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* Entity interact: `worldguard.build.block.interact.<type>`
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* Entity damage: `worldguard.build.block.damage.<type>`
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* Entity spawn: `worldguard.build.entity.place.<type>`
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* Entity destroy: `worldguard.build.entity.remove.<type>`
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* Entity interact: `worldguard.build.entity.interact.<type>`
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* Entity damage: `worldguard.build.entity.damage.<type>`
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* Item use: `worldguard.build.item.interact.<material>`
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In addition, the permissions are also checked in the style of `worldguard.build.block.<material>.<action>`, so `worldguard.build.block.<material>.place` would work too.
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