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Fire UseItemEvent when fishing rod is cast.
This apparently no longer throws an interact. Fixes WORLDGUARD-4018.
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@ -679,7 +679,12 @@ public void onBlockExp(BlockExpEvent event) {
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@EventHandler(ignoreCancelled = true)
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@EventHandler(ignoreCancelled = true)
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public void onPlayerFish(PlayerFishEvent event) {
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public void onPlayerFish(PlayerFishEvent event) {
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if (event.getState() == PlayerFishEvent.State.CAUGHT_FISH) {
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if (event.getState() == PlayerFishEvent.State.FISHING) {
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if (Events.fireAndTestCancel(new UseItemEvent(event, create(event.getPlayer(), event.getHook()),
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event.getPlayer().getWorld(), event.getPlayer().getInventory().getItemInMainHand()))) {
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event.setCancelled(true);
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}
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} else if (event.getState() == PlayerFishEvent.State.CAUGHT_FISH) {
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if (Events.fireAndTestCancel(new SpawnEntityEvent(event, create(event.getPlayer(), event.getHook()), event.getHook().getLocation(), EntityType.EXPERIENCE_ORB))) {
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if (Events.fireAndTestCancel(new SpawnEntityEvent(event, create(event.getPlayer(), event.getHook()), event.getHook().getLocation(), EntityType.EXPERIENCE_ORB))) {
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event.setExpToDrop(0);
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event.setExpToDrop(0);
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}
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}
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