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Clean up docs / code for utility classes.
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@ -27,11 +27,21 @@
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import java.util.Collections;
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import java.util.List;
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/**
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* Utility methods to deal with blocks.
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*/
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public final class Blocks {
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private Blocks() {
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}
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/**
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* Get a list of connected blocks to the given block, not including
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* the given block.
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*
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* @param block the block
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* @return a list of connected blocks, not including the given block
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*/
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public static List<Block> getConnected(Block block) {
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MaterialData data = block.getState().getData();
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@ -23,26 +23,49 @@
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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public final class DamageCauses {
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/**
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* Utility methods to deal with event-related enums in Bukkit.
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*/
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public final class EventEnums {
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private DamageCauses() {
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private EventEnums() {
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}
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public static boolean isFire(DamageCause cause) {
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/**
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* Return whether the given damage cause is fire-reltaed.
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*
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* @param cause the cause
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* @return true if fire related
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*/
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public static boolean isFireCause(DamageCause cause) {
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return cause == DamageCause.FIRE || cause == DamageCause.FIRE_TICK;
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}
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public static boolean isExplosion(DamageCause cause) {
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/**
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* Return whether the given cause is an explosion.
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*
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* @param cause the cause
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* @return true if it is an explosion cuase
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*/
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public static boolean isExplosionCause(DamageCause cause) {
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return cause == DamageCause.BLOCK_EXPLOSION || cause == DamageCause.ENTITY_EXPLOSION;
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}
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/**
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* Restore the statistic associated with the given cause. For example,
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* for the {@link DamageCause#DROWNING} cause, the entity would have its
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* air level set to its maximum.
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*
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* @param entity the entity
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* @param cause the cuase
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*/
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public static void restoreStatistic(Entity entity, DamageCause cause) {
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if (cause == DamageCause.DROWNING && entity instanceof LivingEntity) {
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LivingEntity living = (LivingEntity) entity;
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living.setRemainingAir(living.getMaximumAir());
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}
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if (isFire(cause)) {
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if (isFireCause(cause)) {
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entity.setFireTicks(0);
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}
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@ -29,7 +29,6 @@
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import com.sk89q.worldguard.protection.managers.RegionManager;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import javax.annotation.Nullable;
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@ -38,23 +37,17 @@
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public class RegionQuery {
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private final WorldGuardPlugin plugin;
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private final ConfigurationManager config;
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private final GlobalRegionManager globalManager;
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@Nullable
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private final LocalPlayer localPlayer;
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public RegionQuery(WorldGuardPlugin plugin, @Nullable Player player) {
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this.plugin = plugin;
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this.config = plugin.getGlobalStateManager();
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this.globalManager = plugin.getGlobalRegionManager();
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this.localPlayer = player != null ? plugin.wrapPlayer(player) : null;
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}
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public boolean canBuild(Block block) {
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return canBuild(block.getLocation());
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}
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public boolean canBuild(Location location) {
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World world = location.getWorld();
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WorldConfiguration worldConfig = config.get(world);
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@ -63,7 +56,7 @@ public boolean canBuild(Location location) {
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return true;
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}
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if (globalManager.hasBypass(localPlayer, world)) {
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if (localPlayer != null && globalManager.hasBypass(localPlayer, world)) {
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return true;
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} else {
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RegionManager manager = globalManager.get(location.getWorld());
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@ -79,7 +72,7 @@ public boolean canConstruct(Location location) {
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return true;
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}
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if (globalManager.hasBypass(localPlayer, world)) {
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if (localPlayer != null && globalManager.hasBypass(localPlayer, world)) {
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return true;
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} else {
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RegionManager manager = globalManager.get(location.getWorld());
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