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https://github.com/EngineHub/WorldGuard.git
synced 2024-12-25 10:37:41 +01:00
Destroy fire blocks when fire-spread is disallowed
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parent
0bcf4b3597
commit
1463547af4
@ -24,6 +24,7 @@
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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@ -296,7 +297,6 @@ public void onBlockIgnite(BlockIgniteEvent event) {
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event.setCancelled(true);
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return;
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}
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boolean isFireSpread = cause == IgniteCause.SPREAD;
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if (wcfg.preventLightningFire && cause == IgniteCause.LIGHTNING) {
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@ -402,7 +402,9 @@ public void onBlockBurn(BlockBurnEvent event) {
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}
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if (wcfg.fireSpreadDisableToggle) {
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Block block = event.getBlock();
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event.setCancelled(true);
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checkAndDestroyAround(block.getWorld(), block.getX(), block.getY(), block.getZ(), BlockID.FIRE);
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return;
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}
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@ -411,6 +413,7 @@ public void onBlockBurn(BlockBurnEvent event) {
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if (wcfg.disableFireSpreadBlocks.contains(block.getTypeId())) {
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event.setCancelled(true);
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checkAndDestroyAround(block.getWorld(), block.getX(), block.getY(), block.getZ(), BlockID.FIRE);
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return;
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}
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}
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@ -422,11 +425,15 @@ public void onBlockBurn(BlockBurnEvent event) {
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if (wcfg.useRegions) {
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Block block = event.getBlock();
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int x = block.getX();
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int y = block.getY();
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int z = block.getZ();
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Vector pt = toVector(block);
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RegionManager mgr = plugin.getGlobalRegionManager().get(block.getWorld());
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ApplicableRegionSet set = mgr.getApplicableRegions(pt);
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if (!set.allows(DefaultFlag.FIRE_SPREAD)) {
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checkAndDestroyAround(block.getWorld(), x, y, z, BlockID.FIRE);
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event.setCancelled(true);
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return;
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}
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@ -434,6 +441,21 @@ public void onBlockBurn(BlockBurnEvent event) {
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}
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}
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private void checkAndDestroyAround(World world, int x, int y, int z, int required) {
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checkAndDestroy(world, x, y, z + 1, required);
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checkAndDestroy(world, x, y, z - 1, required);
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checkAndDestroy(world, x, y + 1, z, required);
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checkAndDestroy(world, x, y - 1, z, required);
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checkAndDestroy(world, x + 1, y, z, required);
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checkAndDestroy(world, x - 1, y, z, required);
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}
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private void checkAndDestroy(World world, int x, int y, int z, int required) {
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if (world.getBlockTypeIdAt(x, y, z) == required) {
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world.getBlockAt(x, y, z).setTypeId(BlockID.AIR);
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}
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}
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/*
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* Called when block physics occurs.
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*/
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