Destroy fire blocks when fire-spread is disallowed

This commit is contained in:
zml2008 2012-03-08 19:02:09 -08:00
parent 0bcf4b3597
commit 1463547af4

View File

@ -24,6 +24,7 @@
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
@ -296,7 +297,6 @@ public void onBlockIgnite(BlockIgniteEvent event) {
event.setCancelled(true);
return;
}
boolean isFireSpread = cause == IgniteCause.SPREAD;
if (wcfg.preventLightningFire && cause == IgniteCause.LIGHTNING) {
@ -402,7 +402,9 @@ public void onBlockBurn(BlockBurnEvent event) {
}
if (wcfg.fireSpreadDisableToggle) {
Block block = event.getBlock();
event.setCancelled(true);
checkAndDestroyAround(block.getWorld(), block.getX(), block.getY(), block.getZ(), BlockID.FIRE);
return;
}
@ -411,6 +413,7 @@ public void onBlockBurn(BlockBurnEvent event) {
if (wcfg.disableFireSpreadBlocks.contains(block.getTypeId())) {
event.setCancelled(true);
checkAndDestroyAround(block.getWorld(), block.getX(), block.getY(), block.getZ(), BlockID.FIRE);
return;
}
}
@ -422,11 +425,15 @@ public void onBlockBurn(BlockBurnEvent event) {
if (wcfg.useRegions) {
Block block = event.getBlock();
int x = block.getX();
int y = block.getY();
int z = block.getZ();
Vector pt = toVector(block);
RegionManager mgr = plugin.getGlobalRegionManager().get(block.getWorld());
ApplicableRegionSet set = mgr.getApplicableRegions(pt);
if (!set.allows(DefaultFlag.FIRE_SPREAD)) {
checkAndDestroyAround(block.getWorld(), x, y, z, BlockID.FIRE);
event.setCancelled(true);
return;
}
@ -434,6 +441,21 @@ public void onBlockBurn(BlockBurnEvent event) {
}
}
private void checkAndDestroyAround(World world, int x, int y, int z, int required) {
checkAndDestroy(world, x, y, z + 1, required);
checkAndDestroy(world, x, y, z - 1, required);
checkAndDestroy(world, x, y + 1, z, required);
checkAndDestroy(world, x, y - 1, z, required);
checkAndDestroy(world, x + 1, y, z, required);
checkAndDestroy(world, x - 1, y, z, required);
}
private void checkAndDestroy(World world, int x, int y, int z, int required) {
if (world.getBlockTypeIdAt(x, y, z) == required) {
world.getBlockAt(x, y, z).setTypeId(BlockID.AIR);
}
}
/*
* Called when block physics occurs.
*/