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https://github.com/EngineHub/WorldGuard.git
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Improved compatibility with versions of CommandBook without GodComponent and updated pom dep for 2.0
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parent
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commit
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7
pom.xml
7
pom.xml
@ -18,6 +18,11 @@
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</scm>
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</scm>
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<repositories>
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<repositories>
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<!-- Repository for zml's stuff -->
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<repository>
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<id>zml-repo</id>
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<url>http://files.zachsthings.com/repo</url>
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</repository>
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<!-- Repository for other dependencies of SK's -->
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<!-- Repository for other dependencies of SK's -->
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<repository>
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<repository>
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<id>sk89q-mvn2</id>
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<id>sk89q-mvn2</id>
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@ -49,7 +54,7 @@
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<dependency>
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<dependency>
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<groupId>com.sk89q</groupId>
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<groupId>com.sk89q</groupId>
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<artifactId>commandbook</artifactId>
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<artifactId>commandbook</artifactId>
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<version>1.8-SNAPSHOT</version>
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<version>2.0</version>
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</dependency>
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</dependency>
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<!-- Additional libraries -->
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<!-- Additional libraries -->
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@ -89,7 +89,7 @@ public void run() {
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.getApplicableRegions(playerLocation);
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.getApplicableRegions(playerLocation);
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if (!RegionQueryUtil.isInvincible(plugin, player, applicable)
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if (!RegionQueryUtil.isInvincible(plugin, player, applicable)
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&& !RegionQueryUtil.hasGodMode(player, plugin)
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&& !plugin.getGlobalStateManager().hasGodMode(player)
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&& !(player.getGameMode() == GameMode.CREATIVE)) {
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&& !(player.getGameMode() == GameMode.CREATIVE)) {
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processHeal(applicable, player, state);
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processHeal(applicable, player, state);
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processFeed(applicable, player, state);
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processFeed(applicable, player, state);
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@ -82,18 +82,4 @@ public static Boolean isAllowedInvinciblity(WorldGuardPlugin plugin, Player play
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return null;
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return null;
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}
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}
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}
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}
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public static boolean hasGodMode(Player player, WorldGuardPlugin plugin) {
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try {
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if (plugin.getServer().getPluginManager().isPluginEnabled("CommandBook")) {
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GodComponent god = CommandBook.inst().getComponentManager().getComponent(GodComponent.class);
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if (god != null) {
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return god.hasGodMode(player);
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}
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}
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} catch (Throwable t) {
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t.printStackTrace();
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}
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return false;
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}
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}
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}
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