Set WorldGuardPlayerListener.PlayerMoveHandler to default visibility, to fix a warning about unused methods.

This commit is contained in:
TomyLobo 2012-02-14 02:32:35 +01:00
parent 1d9908e1f6
commit 18814c7373

View File

@ -96,7 +96,7 @@ public void registerEvents() {
}
}
private class PlayerMoveHandler implements Listener {
class PlayerMoveHandler implements Listener {
/**
* Called when a player attempts to move.
*