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Update to 1.21.3. (#2153)
* Initial update to 1.21.3. Compiles, launches, nothing tested yet. * Boat tag includes chest boat tag. * Avoid Material.values call. * Split ride checks to separate event handler. Bypass the interact entirely and let EntityMount handle it, since we can't discriminate usage in interact.
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@ -27,8 +27,8 @@ junit-jupiter-api.module = "org.junit.jupiter:junit-jupiter-api"
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junit-jupiter-params.module = "org.junit.jupiter:junit-jupiter-params"
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junit-jupiter-params.module = "org.junit.jupiter:junit-jupiter-params"
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junit-jupiter-engine.module = "org.junit.jupiter:junit-jupiter-engine"
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junit-jupiter-engine.module = "org.junit.jupiter:junit-jupiter-engine"
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spigot = "org.spigotmc:spigot-api:1.21-R0.1-SNAPSHOT"
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spigot = "org.spigotmc:spigot-api:1.21.3-R0.1-SNAPSHOT"
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paperApi = "io.papermc.paper:paper-api:1.21-R0.1-SNAPSHOT"
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paperApi = "io.papermc.paper:paper-api:1.21.3-R0.1-SNAPSHOT"
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paperLib = "io.papermc:paperlib:1.0.8"
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paperLib = "io.papermc:paperlib:1.0.8"
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dummypermscompat = "com.sk89q:dummypermscompat:1.10"
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dummypermscompat = "com.sk89q:dummypermscompat:1.10"
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@ -1196,7 +1196,7 @@ private static <T extends Event & Cancellable> void handleBlockRightClick(T even
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// Handle created boats
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// Handle created boats
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if (item != null && Materials.isBoat(item.getType())) {
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if (item != null && Materials.isBoat(item.getType())) {
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Events.fireToCancel(event, new SpawnEntityEvent(event, cause, placed.getLocation().add(0.5, 0, 0.5), EntityType.BOAT));
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Events.fireToCancel(event, new SpawnEntityEvent(event, cause, placed.getLocation().add(0.5, 0, 0.5), Materials.getRelatedEntity(item.getType())));
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return;
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return;
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}
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}
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@ -61,6 +61,7 @@
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import org.bukkit.event.Event;
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import org.bukkit.event.Event;
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import org.bukkit.event.Event.Result;
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import org.bukkit.event.Event.Result;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.entity.EntityMountEvent;
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import org.bukkit.event.inventory.InventoryOpenEvent;
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import org.bukkit.event.inventory.InventoryOpenEvent;
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import org.bukkit.event.player.PlayerTakeLecternBookEvent;
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import org.bukkit.event.player.PlayerTakeLecternBookEvent;
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import org.bukkit.event.vehicle.VehicleExitEvent;
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import org.bukkit.event.vehicle.VehicleExitEvent;
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@ -413,13 +414,13 @@ public void onUseEntity(UseEntityEvent event) {
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/* Paintings, item frames, etc. */
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/* Paintings, item frames, etc. */
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} else if (Entities.isConsideredBuildingIfUsed(entity)
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} else if (Entities.isConsideredBuildingIfUsed(entity)
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// weird case since sneak+interact is chest access and not ride
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// weird case since sneak+interact is chest access and not ride
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|| type == EntityType.CHEST_BOAT && event.getOriginalEvent() instanceof InventoryOpenEvent) {
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|| event.getOriginalEvent() instanceof InventoryOpenEvent) {
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if ((type == EntityType.ITEM_FRAME || type == EntityType.GLOW_ITEM_FRAME)
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if ((type == EntityType.ITEM_FRAME || type == EntityType.GLOW_ITEM_FRAME)
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&& event.getCause().getFirstPlayer() != null
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&& event.getCause().getFirstPlayer() != null
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&& ((ItemFrame) entity).getItem().getType() != Material.AIR) {
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&& ((ItemFrame) entity).getItem().getType() != Material.AIR) {
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canUse = query.testBuild(BukkitAdapter.adapt(target), associable, combine(event, Flags.ITEM_FRAME_ROTATE));
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canUse = query.testBuild(BukkitAdapter.adapt(target), associable, combine(event, Flags.ITEM_FRAME_ROTATE));
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what = "change that";
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what = "change that";
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} else if (Entities.isMinecart(type) || type == EntityType.CHEST_BOAT) {
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} else if (event.getOriginalEvent() instanceof InventoryOpenEvent) {
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canUse = query.testBuild(BukkitAdapter.adapt(target), associable, combine(event, Flags.CHEST_ACCESS));
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canUse = query.testBuild(BukkitAdapter.adapt(target), associable, combine(event, Flags.CHEST_ACCESS));
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what = "open that";
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what = "open that";
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} else {
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} else {
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@ -428,9 +429,10 @@ public void onUseEntity(UseEntityEvent event) {
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}
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}
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/* Ridden on use */
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/* Ridden on use */
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} else if (Entities.isRiddenOnUse(entity)) {
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} else if (Entities.isRiddenOnUse(entity)) {
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canUse = query.testBuild(BukkitAdapter.adapt(target), associable, combine(event, Flags.RIDE, Flags.INTERACT));
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// this is bypassed here as it's handled by the entity mount listener below
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// bukkit actually gives three events in this case - in order: PlayerInteractAtEntity, VehicleEnter, EntityMount
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canUse = true;
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what = "ride that";
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what = "ride that";
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/* Everything else */
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/* Everything else */
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} else {
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} else {
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canUse = query.testBuild(BukkitAdapter.adapt(target), associable, combine(event, Flags.INTERACT));
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canUse = query.testBuild(BukkitAdapter.adapt(target), associable, combine(event, Flags.INTERACT));
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@ -519,6 +521,27 @@ public void onDamageEntity(DamageEntityEvent event) {
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}
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}
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}
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}
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@EventHandler
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public void onEntityMount(EntityMountEvent event) {
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Entity vehicle = event.getMount();
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if (!isRegionSupportEnabled(vehicle.getWorld())) return; // Region support disabled
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if (!(event.getEntity() instanceof Player player)) {
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return;
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}
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Cause cause = Cause.create(player);
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if (isWhitelisted(cause, vehicle.getWorld(), false)) {
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return;
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}
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RegionQuery query = WorldGuard.getInstance().getPlatform().getRegionContainer().createQuery();
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Location location = vehicle.getLocation();
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LocalPlayer localPlayer = WorldGuardPlugin.inst().wrapPlayer(player);
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if (!query.testBuild(BukkitAdapter.adapt(location), localPlayer, Flags.RIDE, Flags.INTERACT)) {
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event.setCancelled(true);
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DelegateEvent dummy = new UseEntityEvent(event, cause, vehicle);
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tellErrorMessage(dummy, cause, vehicle.getLocation(), "ride that");
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}
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}
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@EventHandler(ignoreCancelled = true)
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@EventHandler(ignoreCancelled = true)
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public void onVehicleExit(VehicleExitEvent event) {
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public void onVehicleExit(VehicleExitEvent event) {
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Entity vehicle = event.getVehicle();
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Entity vehicle = event.getVehicle();
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@ -122,8 +122,11 @@ public static boolean isVehicle(EntityType type) {
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* @return true if the type is a Boat type
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* @return true if the type is a Boat type
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*/
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*/
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public static boolean isBoat(EntityType type) {
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public static boolean isBoat(EntityType type) {
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return switch(type) {
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return switch (type) {
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case BOAT, CHEST_BOAT -> true;
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case OAK_BOAT, DARK_OAK_BOAT, SPRUCE_BOAT, ACACIA_BOAT, CHERRY_BOAT, JUNGLE_BOAT, MANGROVE_BOAT,
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BIRCH_BOAT, PALE_OAK_BOAT, BAMBOO_RAFT, OAK_CHEST_BOAT, DARK_OAK_CHEST_BOAT, SPRUCE_CHEST_BOAT,
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ACACIA_CHEST_BOAT, CHERRY_CHEST_BOAT, JUNGLE_CHEST_BOAT, MANGROVE_CHEST_BOAT, BIRCH_CHEST_BOAT,
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PALE_OAK_CHEST_BOAT, BAMBOO_CHEST_RAFT -> true;
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default -> false;
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default -> false;
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};
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};
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}
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}
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@ -23,6 +23,7 @@
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import com.google.common.collect.HashBiMap;
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import com.google.common.collect.HashBiMap;
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import com.sk89q.worldguard.protection.flags.Flags;
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import com.sk89q.worldguard.protection.flags.Flags;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.Registry;
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import org.bukkit.Tag;
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import org.bukkit.Tag;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.EntityType;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffect;
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@ -69,7 +70,6 @@ private static void putMaterialTag(Tag<Material> tag, Integer value) {
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ENTITY_ITEMS.put(EntityType.TNT, Material.TNT);
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ENTITY_ITEMS.put(EntityType.TNT, Material.TNT);
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ENTITY_ITEMS.put(EntityType.FIREWORK_ROCKET, Material.FIREWORK_ROCKET);
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ENTITY_ITEMS.put(EntityType.FIREWORK_ROCKET, Material.FIREWORK_ROCKET);
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ENTITY_ITEMS.put(EntityType.COMMAND_BLOCK_MINECART, Material.COMMAND_BLOCK_MINECART);
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ENTITY_ITEMS.put(EntityType.COMMAND_BLOCK_MINECART, Material.COMMAND_BLOCK_MINECART);
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ENTITY_ITEMS.put(EntityType.BOAT, Material.OAK_BOAT);
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ENTITY_ITEMS.put(EntityType.MINECART, Material.MINECART);
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ENTITY_ITEMS.put(EntityType.MINECART, Material.MINECART);
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ENTITY_ITEMS.put(EntityType.CHEST_MINECART, Material.CHEST_MINECART);
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ENTITY_ITEMS.put(EntityType.CHEST_MINECART, Material.CHEST_MINECART);
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ENTITY_ITEMS.put(EntityType.FURNACE_MINECART, Material.FURNACE_MINECART);
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ENTITY_ITEMS.put(EntityType.FURNACE_MINECART, Material.FURNACE_MINECART);
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@ -80,6 +80,15 @@ private static void putMaterialTag(Tag<Material> tag, Integer value) {
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ENTITY_ITEMS.put(EntityType.ARMOR_STAND, Material.ARMOR_STAND);
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ENTITY_ITEMS.put(EntityType.ARMOR_STAND, Material.ARMOR_STAND);
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ENTITY_ITEMS.put(EntityType.END_CRYSTAL, Material.END_CRYSTAL);
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ENTITY_ITEMS.put(EntityType.END_CRYSTAL, Material.END_CRYSTAL);
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for (String wood : new String[]{"OAK", "SPRUCE", "BIRCH", "JUNGLE", "ACACIA", "DARK_OAK", "MANGROVE", "CHERRY", "PALE_OAK"}) {
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String regular = wood + "_BOAT";
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String chest = wood + "_CHEST_BOAT";
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ENTITY_ITEMS.put(EntityType.valueOf(regular), Material.getMaterial(regular));
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ENTITY_ITEMS.put(EntityType.valueOf(chest), Material.getMaterial(chest));
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}
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ENTITY_ITEMS.put(EntityType.BAMBOO_RAFT, Material.BAMBOO_RAFT);
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ENTITY_ITEMS.put(EntityType.BAMBOO_CHEST_RAFT, Material.BAMBOO_CHEST_RAFT);
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// preset some tags to a default value, override some of them:
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// preset some tags to a default value, override some of them:
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putMaterialTag(Tag.DOORS, MODIFIED_ON_RIGHT);
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putMaterialTag(Tag.DOORS, MODIFIED_ON_RIGHT);
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putMaterialTag(Tag.TRAPDOORS, MODIFIED_ON_RIGHT);
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putMaterialTag(Tag.TRAPDOORS, MODIFIED_ON_RIGHT);
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@ -877,6 +886,7 @@ private static void putMaterialTag(Tag<Material> tag, Integer value) {
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putMaterialTag(Tag.SHULKER_BOXES, MODIFIED_ON_RIGHT);
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putMaterialTag(Tag.SHULKER_BOXES, MODIFIED_ON_RIGHT);
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putMaterialTag(Tag.ITEMS_BOATS, 0);
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putMaterialTag(Tag.ITEMS_BOATS, 0);
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putMaterialTag(Tag.ITEMS_CHEST_BOATS, 0);
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putMaterialTag(Tag.BANNERS, 0);
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putMaterialTag(Tag.BANNERS, 0);
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putMaterialTag(Tag.SLABS, 0);
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putMaterialTag(Tag.SLABS, 0);
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putMaterialTag(Tag.PLANKS, 0);
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putMaterialTag(Tag.PLANKS, 0);
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@ -925,8 +935,7 @@ private static void putMaterialTag(Tag<Material> tag, Integer value) {
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});
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});
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// Check for missing items/blocks
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// Check for missing items/blocks
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for (Material material : Material.values()) {
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Registry.MATERIAL.stream().forEach(material -> {
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if (material.isLegacy()) continue;
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// Add spawn eggs
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// Add spawn eggs
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if (isSpawnEgg(material)) {
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if (isSpawnEgg(material)) {
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MATERIAL_FLAGS.put(material, 0);
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MATERIAL_FLAGS.put(material, 0);
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@ -937,7 +946,7 @@ private static void putMaterialTag(Tag<Material> tag, Integer value) {
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if (!MATERIAL_FLAGS.containsKey(material)) {
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if (!MATERIAL_FLAGS.containsKey(material)) {
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logger.fine("Missing material definition for " + (material.isBlock() ? "block " : "item ") + material.name());
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logger.fine("Missing material definition for " + (material.isBlock() ? "block " : "item ") + material.name());
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}
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}
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}
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});
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// DAMAGE_EFFECTS.add(PotionEffectType.SPEED);
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// DAMAGE_EFFECTS.add(PotionEffectType.SPEED);
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DAMAGE_EFFECTS.add(PotionEffectType.SLOWNESS);
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DAMAGE_EFFECTS.add(PotionEffectType.SLOWNESS);
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