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Updated for 1.7.
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1.7
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- Added option to prevent water from damaging particular blocks
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(Redstone wire, Minecart tracks, etc.). See disable-water-damage-blocks.
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- /reload WorldGuard should now reload WorldGuard's configuration.
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- Added wg-invincible and wg-amphibious groups that let you give certain
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players invincibility or underwater breathing.
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- Added the ability to disable fall, water, lava, and/or fire damage.
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- Water/lava bucket blocking should now be more reliable.
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- Added /stack (alias /;) commands to stack items in your inventory into
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piles up to 64 items in size. Even unstackable items like signs can be
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stacked.
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- /god mode should now let you gain health.
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- /god mode should now work more reliably.
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- Caught an error message for when the configuration file does not exist.
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1.6
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1.6
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- Added spawn protection that prevents damage when a player spawns.
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- Added spawn protection that prevents damage when a player spawns.
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- Added login protection that prevents damage when a player joins.
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- Added login protection that prevents damage when a player joins.
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Manifest-Version: 1.0
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Manifest-Version: 1.0
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WorldGuard-Version: 1.6
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WorldGuard-Version: 1.7
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