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https://github.com/EngineHub/WorldGuard.git
synced 2024-11-24 03:25:24 +01:00
Added itemDropBlacklist
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a7aed1a278
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@ -61,6 +61,8 @@ public void initialize() {
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PluginListener.Priority.HIGH);
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loader.addListener(PluginLoader.Hook.DISCONNECT, listener, this,
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PluginListener.Priority.HIGH);
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loader.addListener(PluginLoader.Hook.ITEM_DROP , listener, this,
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PluginListener.Priority.HIGH);
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}
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/**
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@ -67,6 +67,7 @@ public class WorldGuardListener extends PluginListener {
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private boolean blockLagFix;
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private Set<Integer> fireNoSpreadBlocks;
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private Set<Integer> allowedLavaSpreadOver;
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private Set<Integer> itemDropBlacklist;
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private boolean classicWater;
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private Map<Integer,BlacklistEntry> blacklist;
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@ -113,6 +114,7 @@ public void loadConfiguration() {
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blockLighter = properties.getBoolean("block-lighter", false);
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preventLavaFire = properties.getBoolean("disable-lava-fire", false);
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disableAllFire = properties.getBoolean("disable-all-fire-spread", false);
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itemDropBlacklist = toBlockIDSet(properties.getString("item-drop-blacklist", ""));
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fireNoSpreadBlocks = toBlockIDSet(properties.getString("disallowed-fire-spread-blocks", ""));
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allowedLavaSpreadOver = toBlockIDSet(properties.getString("allowed-lava-spread-blocks", ""));
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classicWater = properties.getBoolean("classic-water", false);
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@ -175,6 +177,27 @@ public String onLoginChecks(String user) {
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return null;
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}
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/**
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* Called when a player drops an item.
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*
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* @param player
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* player who dropped the item
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* @param item
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* item that was dropped
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* @return true if you don't want the dropped item to be spawned in the
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* world
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*/
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public boolean onItemDrop(Player player, Item item) {
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if (itemDropBlacklist.isEmpty()) return false;
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int n = item.getItemId();
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if (itemDropBlacklist.contains(n)) {
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player.sendMessage(Colors.Rose+"Item was destroyed!");
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return true;
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}
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return false;
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}
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/**
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* Called when someone presses right click. If they right clicked with a
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