Move the Mob Blocker feature from CraftBook to WorldGuard (#1695)

* Move the Mob Blocker feature from CraftBook to WorldGuard

* Formatting.

Co-authored-by: wizjany <wizjany@gmail.com>
This commit is contained in:
Matthew Miller 2020-12-31 10:51:49 +10:00 committed by GitHub
parent 15a08097ae
commit 282425f3cf
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 13 additions and 0 deletions

View File

@ -218,6 +218,7 @@ public void loadConfiguration() {
blockGroundSlimes = getBoolean("mobs.block-above-ground-slimes", false);
blockOtherExplosions = getBoolean("mobs.block-other-explosions", false);
blockZombieDoorDestruction = getBoolean("mobs.block-zombie-door-destruction", false);
blockEntityVehicleEntry = getBoolean("mobs.block-vehicle-entry", false);
disableFallDamage = getBoolean("player-damage.disable-fall-damage", false);
disableLavaDamage = getBoolean("player-damage.disable-lava-damage", false);

View File

@ -82,6 +82,7 @@
import org.bukkit.event.entity.FoodLevelChangeEvent;
import org.bukkit.event.entity.PigZapEvent;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.vehicle.VehicleEnterEvent;
import org.bukkit.event.world.PortalCreateEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.projectiles.ProjectileSource;
@ -845,6 +846,16 @@ public void onEntityChangeBlock(EntityChangeBlockEvent event) {
}
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onVehicleEnter(VehicleEnterEvent event) {
ConfigurationManager cfg = WorldGuard.getInstance().getPlatform().getGlobalStateManager();
WorldConfiguration wcfg = cfg.get(BukkitAdapter.adapt(event.getEntered().getWorld()));
if (wcfg.blockEntityVehicleEntry && !(event.getEntered() instanceof Player)) {
event.setCancelled(true);
}
}
/**
* Checks regions and config settings to protect items from being knocked
* out of item frames.

View File

@ -105,6 +105,7 @@ public abstract class WorldConfiguration {
public boolean blockEntityPaintingDestroy;
public boolean blockEntityItemFrameDestroy;
public boolean blockEntityArmorStandDestroy;
public boolean blockEntityVehicleEntry;
public boolean blockPluginSpawning;
public boolean blockGroundSlimes;
public boolean blockZombieDoorDestruction;