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Fixed the skeleton damage bug in protected areas
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@ -23,6 +23,7 @@
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.entity.Creeper;
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import org.bukkit.entity.Skeleton;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Monster;
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